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Freeciv-3.4
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Go to the source code of this file.
Functions | |
| void | dai_manage_paratrooper (struct ai_type *ait, struct player *pplayer, struct unit *punit) |
| void | dai_choose_paratrooper (struct ai_type *ait, const struct civ_map *nmap, struct player *pplayer, struct city *pcity, struct adv_choice *choice, bool allow_gold_upkeep) |
| void dai_choose_paratrooper | ( | struct ai_type * | ait, |
| const struct civ_map * | nmap, | ||
| struct player * | pplayer, | ||
| struct city * | pcity, | ||
| struct adv_choice * | choice, | ||
| bool | allow_gold_upkeep | ||
| ) |
Chooses to build a paratroopers if necessary
Definition at line 380 of file daiparadrop.c.
Referenced by military_advisor_choose_build().
This function does manage the paratrooper units of the AI.
Definition at line 196 of file daiparadrop.c.
Referenced by dai_manage_unit().