13#ifndef FC__AIDIPLOMAT_H
14#define FC__AIDIPLOMAT_H
void dai_choose_diplomat_defensive(struct ai_type *ait, struct player *pplayer, struct city *pcity, struct adv_choice *choice, int def)
void dai_manage_diplomat(struct ai_type *ait, struct player *pplayer, struct unit *punit)
void dai_choose_diplomat_offensive(struct ai_type *ait, struct player *pplayer, struct city *pcity, struct adv_choice *choice)
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity