#include <SDL3/SDL.h>
#include "fcintl.h"
#include "log.h"
#include "clientutils.h"
#include "game.h"
#include "road.h"
#include "traderoutes.h"
#include "unitlist.h"
#include "client_main.h"
#include "climisc.h"
#include "control.h"
#include "pages_g.h"
#include "dialogs.h"
#include "gotodlg.h"
#include "graphics.h"
#include "gui_id.h"
#include "gui_main.h"
#include "gui_tilespec.h"
#include "mapctrl.h"
#include "mapview.h"
#include "widget.h"
#include "menu.h"
Go to the source code of this file.
◆ local_hide
Value:
Definition at line 80 of file menu.c.
◆ local_show
Value:
Definition at line 76 of file menu.c.
◆ create_units_order_widgets()
void create_units_order_widgets |
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void |
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Create units order widgets.
Definition at line 394 of file menu.c.
◆ delete_units_order_widgets()
void delete_units_order_widgets |
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void |
| ) |
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Free resources allocated for unit order widgets.
Definition at line 936 of file menu.c.
◆ disable_order_buttons()
Disable all unit order buttons.
Definition at line 1459 of file menu.c.
◆ enable_order_buttons()
Enable all unit order buttons.
Definition at line 1469 of file menu.c.
◆ real_menus_init()
Initialize menus (sensitivity, name, etc.) based on the current state and current ruleset, etc. Call menus_update().
Definition at line 985 of file menu.c.
◆ real_menus_update()
Update all of the menus (sensitivity, etc.) based on the current state.
Definition at line 993 of file menu.c.
◆ redraw_order_widgets()
Refresh order widgets.
Definition at line 269 of file menu.c.
◆ set_new_order_widget_start_pos()
Reposition order widgets as they fit.
Definition at line 297 of file menu.c.
◆ undraw_order_widgets()
Clear unit order widgets from view.
Definition at line 957 of file menu.c.
◆ unit_order_callback()
User interacted with some unit order widget.
Definition at line 88 of file menu.c.
◆ update_order_widgets()
Draw order widgets to their currently correct place.
Definition at line 948 of file menu.c.
◆ begin_order_widget_list
◆ end_order_widget_list
◆ options_button
◆ order_airbase_button
◆ order_build_add_to_city_button
◆ order_clean_button
◆ order_cultivate_button
◆ order_fortress_button
◆ order_irrigation_button
◆ order_mine_button
◆ order_plant_button
◆ order_road_button
◆ order_trade_button
◆ order_transform_button