struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity
void idex_free(struct world *iworld)
void idex_register_unit(struct world *iworld, struct unit *punit)
struct city * idex_lookup_city(struct world *iworld, int id)
void idex_unregister_city(struct world *iworld, struct city *pcity)
void idex_init(struct world *iworld)
struct unit * idex_lookup_unit(struct world *iworld, int id)
void idex_unregister_unit(struct world *iworld, struct unit *punit)
void idex_register_city(struct world *iworld, struct city *pcity)