Freeciv-3.3
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citydlg.h
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14/***********************************************************************
15 citydlg.h - description
16 -------------------
17 begin : Wed Sep 04 2002
18 copyright : (C) 2002 by Rafał Bursig
19 email : Rafał Bursig <bursig@poczta.fm>
20***********************************************************************/
21
22#ifndef FC__CITYDLG_H
23#define FC__CITYDLG_H
24
25/* SDL3 */
26#include <SDL3/SDL.h>
27
28/* common */
29#include "effects.h"
30
31/* client */
32#include "citydlg_g.h"
33
34
35void free_city_units_lists(void);
40 const struct city *pcity,
41 bool (*worker_check) (const struct city *,
42 int, int));
43struct impr_type *get_building_for_effect(enum effect_type effect_type);
44
45#endif /* FC__CITYDLG_H */
char * incite_cost
Definition comments.c:76
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity
Definition dialogs_g.h:78
void enable_city_dlg_widgets(void)
Definition citydlg.c:1535
struct impr_type * get_building_for_effect(enum effect_type effect_type)
Definition citydlg.c:132
void popup_hurry_production_dialog(struct city *pcity, SDL_Surface *pdest)
Definition citydlg.c:1176
void refresh_city_resource_map(SDL_Surface *pdest, int x, int y, const struct city *pcity, bool(*worker_check)(const struct city *, int, int))
SDL_Surface * get_scaled_city_map(struct city *pcity)
Definition citydlg.c:1620
void free_city_units_lists(void)
Definition citydlg.c:819
struct sprite int int y
Definition sprite_g.h:31
struct sprite int x
Definition sprite_g.h:31
Definition city.h:317