Freeciv-3.2
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Here is a list of all macros with links to the files they belong to:
- l -
L_FIRST :
unittype.h
L_LAST :
unittype.h
L_MAX :
unittype.h
L_UNIT :
mapgen_topology.h
LAND_AREA_DEBUG :
score.c
LARGE_PRIME :
rand.c
LAST_AGENT_LEVEL :
agents.h
LINE_BREAK :
fc_types.h
link_marks_iterate :
mapview_common.c
link_marks_iterate_end :
mapview_common.c
LIST_BOTH_ITERATE_END :
speclist.h
LIST_BOTH_ITERATE_REV_END :
speclist.h
LIST_ITERATE_END :
speclist.h
LIST_ITERATE_REV_END :
speclist.h
LIST_LINK_ITERATE_END :
speclist.h
LIST_LINK_ITERATE_REV_END :
speclist.h
load_city_icon_surface :
gui_tilespec.c
LOAD_FACING_SPRITE :
tilespec.c
load_gui_surface :
gui_tilespec.c
LOAD_MAP_CHAR :
savegame2.c
,
savegame3.c
load_order_theme_surface :
gui_tilespec.c
load_theme_surface :
gui_tilespec.c
local_encoding :
fciconv.c
local_hide :
menu.c
local_show :
menu.c
lock_screen :
graphics.h
lock_surf :
graphics.h
LOG_AI_TEST :
srv_log.h
log_apply_result :
cma_core.c
log_attribute :
attribute.c
log_base :
log.h
LOG_BETTER_LEAF :
cm.c
LOG_BUILD_TARGET :
citytools.h
LOG_BUY :
daicity.c
log_ca_s_init :
city.c
LOG_CARAVAN :
daiunit.c
LOG_CARAVAN2 :
daiunit.c
LOG_CARAVAN3 :
daiunit.c
log_citizens :
citizenshand.c
log_citizens_add :
citizenshand.c
LOG_CITIZENS_DEBUG :
citizenshand.c
log_citymap :
citymap.c
LOG_CM_STATE :
cm.c
log_debug :
log.h
log_debug_freeze :
agents.c
LOG_DEPRECATION :
deprecations.h
log_deprecation :
deprecations.h
log_deprecation_alt :
deprecations.h
log_deprecation_always :
deprecations.h
LOG_DIPL :
daidiplomacy.c
LOG_DIPL2 :
daidiplomacy.c
LOG_DIPLOMAT :
aidiplomat.c
,
daiactions.c
LOG_DIPLOMAT_BUILD :
aidiplomat.c
log_do_output_for_level :
log.h
LOG_EMERGENCY :
daicity.c
log_error :
log.h
log_fatal :
log.h
log_featured_text :
featured_text.c
log_goto_packet :
goto.c
LOG_GOTO_PATH :
goto.c
log_goto_path :
goto.c
log_handle_city :
cma_core.c
log_handle_city2 :
cma_core.c
LOG_LATTICE :
cm.c
log_meta_callback :
agents.c
log_normal :
log.h
LOG_OR_ASSERT_CITIZENS :
citizenshand.c
log_packet :
log.h
log_packet_detailed :
log.h
log_packet_json :
packets_json.h
LOG_PRUNE_BRANCH :
cm.c
log_rand :
rand.c
LOG_REACHED_LEAF :
cm.c
log_request_ids :
agents.c
log_results_are_equal :
cma_core.c
LOG_SETTLER :
autosettlers.c
log_sg :
savecompat.h
log_sgfix :
savecompat.h
LOG_TEST :
log.h
log_test :
log.h
log_testmatic :
log.h
log_testmatic_alt :
log.h
LOG_TIME_STATS :
cm.c
LOG_TIMERS :
timing.h
log_todo_lists :
agents.c
log_va_list :
log.h
log_verbose :
log.h
LOG_WANT :
daicity.c
log_warn :
log.h
LOGLEVEL_BODYGUARD :
srv_log.h
LOGLEVEL_BUILD :
srv_log.h
LOGLEVEL_CITY :
srv_log.h
LOGLEVEL_FERRY :
aiferry.c
LOGLEVEL_FINDFERRY :
aiferry.c
LOGLEVEL_GOBYBOAT :
aiferry.c
LOGLEVEL_GOTHERE :
aitools.c
LOGLEVEL_GOTO :
srv_log.h
LOGLEVEL_HUNT :
srv_log.h
LOGLEVEL_PARATROOPER :
aiparatrooper.c
LOGLEVEL_PLAYER :
srv_log.h
LOGLEVEL_RECOVERY :
daiunit.c
LOGLEVEL_TAX :
aihand.c
LOGLEVEL_TECH :
dailog.h
LOGLEVEL_UNIT :
srv_log.h
LONG_TIME :
aitools.c
LOOKUP_OPTION_AMBIGUOUS :
stdinhand.c
LOOKUP_OPTION_LEVEL_NAME :
stdinhand.c
LOOKUP_OPTION_NO_RESULT :
stdinhand.c
LOOKUP_OPTION_RULESETDIR :
stdinhand.c
LUASCRIPT_ASSERT :
luascript.h
LUASCRIPT_ASSERT_CAT :
luascript.h
LUASCRIPT_CHECK :
luascript.h
LUASCRIPT_CHECK_ARG :
luascript.h
LUASCRIPT_CHECK_ARG_NIL :
luascript.h
LUASCRIPT_CHECK_SELF :
luascript.h
LUASCRIPT_CHECK_STATE :
luascript.h
LUASCRIPT_CHECKINTERVAL :
luascript.c
luascript_func_hash_keys_iterate :
luascript_func.c
luascript_func_hash_keys_iterate_end :
luascript_func.c
LUASCRIPT_GLOBAL_VAR_NAME :
luascript.c
LUASCRIPT_SECURE_LUA_VERSION1 :
luascript.c
LUASCRIPT_SECURE_LUA_VERSION2 :
luascript.c
luascript_signal_name_list_iterate :
luascript_signal.c
luascript_signal_name_list_iterate_end :
luascript_signal.c
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