Freeciv-3.2
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Definition at line 237 of file tilespec.c.
Definition at line 306 of file tilespec.c.
Definition at line 355 of file tilespec.c.
Referenced by fill_sprite_array(), fill_unit_sprite_array(), and tileset_setup_extra().
struct sprite * named_sprites::arrow[ARROW_LAST] |
Definition at line 241 of file tilespec.c.
Referenced by get_arrow_sprite().
Definition at line 344 of file tilespec.c.
Referenced by fill_sprite_array(), and get_attention_crosshair_sprite().
Definition at line 289 of file tilespec.c.
Definition at line 291 of file tilespec.c.
Definition at line 290 of file tilespec.c.
Definition at line 363 of file tilespec.c.
Referenced by fill_basic_base_sprite_array(), fill_sprite_array(), tileset_background_free(), tileset_background_init(), tileset_init(), tileset_player_free(), tileset_player_init(), and tileset_setup_base().
struct { ... } named_sprites::background |
struct sprite * named_sprites::battlegroup[MAX_NUM_BATTLEGROUPS] |
Definition at line 305 of file tilespec.c.
struct { ... } named_sprites::bmf |
Referenced by fill_basic_base_sprite_array(), fill_sprite_array(), and tileset_setup_base().
struct sprite * named_sprites::borders[EDGE_COUNT][2] |
Definition at line 397 of file tilespec.c.
Referenced by tileset_player_init().
Definition at line 259 of file tilespec.c.
Referenced by get_building_sprite(), and tileset_setup_impr_type().
struct sprite* named_sprites::cardinals[MAX_INDEX_CARDINAL] |
Definition at line 360 of file tilespec.c.
Referenced by fill_basic_extra_sprite_array(), fill_irrigation_sprite_array(), and tileset_setup_extra().
struct { ... } named_sprites::city |
struct sprite * named_sprites::city[EDGE_COUNT] |
Definition at line 391 of file tilespec.c.
struct citybar_sprites named_sprites::citybar |
Definition at line 332 of file tilespec.c.
Referenced by get_citybar_sprites(), tileset_free_tiles(), and tileset_lookup_sprite_tags().
struct sprite * named_sprites::coastline[EDGE_COUNT] |
Definition at line 396 of file tilespec.c.
Referenced by fill_grid_sprite_array().
Definition at line 403 of file tilespec.c.
Referenced by tileset_init(), tileset_player_free(), and tileset_player_init().
struct { ... } named_sprites::colors |
Referenced by tileset_free_tiles(), and tileset_lookup_sprite_tags().
struct { ... } named_sprites::combo |
Referenced by fill_basic_road_sprite_array(), and fill_road_sprite_array().
Definition at line 302 of file tilespec.c.
Definition at line 304 of file tilespec.c.
Definition at line 371 of file tilespec.c.
Referenced by fill_road_corner_sprites().
Definition at line 295 of file tilespec.c.
struct { ... } named_sprites::cursor[CURSOR_LAST] |
Referenced by get_cursor_sprite(), and tileset_lookup_sprite_tags().
struct sprite * named_sprites::darkness[MAX_INDEX_CARDINAL] |
Definition at line 351 of file tilespec.c.
Referenced by fill_terrain_sprite_darkness(), and tileset_lookup_sprite_tags().
struct citizen_set named_sprites::default_citizens |
Definition at line 270 of file tilespec.c.
Referenced by get_citizen_sprite(), tileset_setup_citizen_types_default_set(), and tileset_setup_specialist_type_default_set().
Definition at line 374 of file tilespec.c.
Referenced by fill_basic_road_sprite_array(), and fill_road_sprite_array().
Definition at line 317 of file tilespec.c.
Referenced by fill_sprite_array().
Definition at line 249 of file tilespec.c.
Referenced by tileset_setup_tile_type().
struct drawing_data* named_sprites::drawing[MAX_NUM_ITEMS] |
Definition at line 412 of file tilespec.c.
Referenced by fill_basic_terrain_layer_sprite_array(), fill_terrain_sprite_blending(), fill_terrain_sprite_layer(), and tileset_setup_tile_type().
struct editor_sprites named_sprites::editor |
Definition at line 333 of file tilespec.c.
Referenced by get_editor_sprites().
struct sprite* named_sprites::even[MAX_INDEX_HALF] |
Definition at line 378 of file tilespec.c.
Referenced by fill_basic_road_sprite_array(), and fill_road_sprite_array().
Definition at line 245 of file tilespec.c.
Referenced by get_event_sprite().
struct { ... } named_sprites::explode |
struct { ... } named_sprites::extras[MAX_EXTRA_TYPES] |
Referenced by fill_basic_base_sprite_array(), fill_basic_extra_sprite_array(), fill_basic_road_sprite_array(), fill_irrigation_sprite_array(), fill_road_corner_sprites(), fill_road_sprite_array(), fill_sprite_array(), fill_unit_sprite_array(), tileset_setup_base(), tileset_setup_extra(), and tileset_setup_road().
enum extrastyle_id named_sprites::extrastyle |
Definition at line 357 of file tilespec.c.
Referenced by fill_basic_extra_sprite_array(), fill_basic_road_sprite_array(), fill_road_sprite_array(), tileset_setup_extra(), and tileset_setup_road().
struct sprite* named_sprites::facing[U_LAST][DIR8_MAGIC_MAX][ACTIVITY_LAST] |
Definition at line 264 of file tilespec.c.
Referenced by get_unittype_sprite(), tileset_setup_unit_direction(), and tileset_setup_unit_type().
Definition at line 349 of file tilespec.c.
Referenced by fill_fog_sprite_array(), and get_basic_fog_sprite().
Definition at line 365 of file tilespec.c.
Referenced by fill_basic_base_sprite_array(), fill_sprite_array(), and tileset_setup_base().
Definition at line 292 of file tilespec.c.
Definition at line 293 of file tilespec.c.
struct sprite* named_sprites::frame[NUM_CURSOR_FRAMES] |
Definition at line 276 of file tilespec.c.
Referenced by get_cursor_sprite().
Definition at line 350 of file tilespec.c.
Referenced by fill_fog_sprite_array(), tileset_free_tiles(), and tileset_lookup_sprite_tags().
Definition at line 294 of file tilespec.c.
Definition at line 260 of file tilespec.c.
Referenced by get_government_sprite(), and tileset_setup_government().
Definition at line 404 of file tilespec.c.
struct { ... } named_sprites::grid |
Referenced by fill_grid_sprite_array(), and tileset_player_init().
struct sprite* named_sprites::grid_borders[EDGE_COUNT][2] |
Definition at line 407 of file tilespec.c.
Referenced by fill_grid_sprite_array(), tileset_init(), tileset_player_free(), and tileset_player_init().
int named_sprites::hot_x |
Definition at line 275 of file tilespec.c.
Referenced by get_cursor_sprite(), and tileset_lookup_sprite_tags().
int named_sprites::hot_y |
Definition at line 275 of file tilespec.c.
Referenced by get_cursor_sprite(), and tileset_lookup_sprite_tags().
struct sprite* named_sprites::hp_bar[NUM_TILES_HP_BAR] |
Definition at line 286 of file tilespec.c.
struct sprite* named_sprites::icon[U_LAST][ACTIVITY_LAST] |
Definition at line 243 of file tilespec.c.
Referenced by get_icon_sprite(), get_unittype_sprite(), tileset_setup_unit_type(), and tileset_setup_unit_type_from_tag().
struct sprite* named_sprites::indicator[INDICATOR_COUNT][NUM_TILES_PROGRESS] |
Definition at line 239 of file tilespec.c.
Referenced by get_indicator_sprite().
Definition at line 345 of file tilespec.c.
Referenced by fill_sprite_array().
Definition at line 370 of file tilespec.c.
Referenced by fill_road_sprite_array().
Definition at line 300 of file tilespec.c.
Definition at line 307 of file tilespec.c.
struct sprite* named_sprites::main[EDGE_COUNT] |
Definition at line 390 of file tilespec.c.
Referenced by fill_grid_sprite_array().
struct { ... } named_sprites::mask |
Referenced by tileset_background_init(), tileset_lookup_sprite_tags(), tileset_player_init(), and tileset_setup_tile_type().
Definition at line 364 of file tilespec.c.
Referenced by fill_basic_base_sprite_array(), fill_sprite_array(), and tileset_setup_base().
struct sprite_vector named_sprites::nation_flag |
Definition at line 267 of file tilespec.c.
Referenced by get_nation_flag_sprite(), get_unit_nation_flag_sprite(), tileset_free_tiles(), tileset_lookup_sprite_tags(), and tileset_setup_nation_flag().
struct sprite_vector named_sprites::nation_shield |
Definition at line 268 of file tilespec.c.
Referenced by get_nation_shield_sprite(), get_unit_nation_flag_sprite(), tileset_free_tiles(), tileset_lookup_sprite_tags(), and tileset_setup_nation_flag().
bool named_sprites::no_more_stack_sprites |
Definition at line 284 of file tilespec.c.
Definition at line 394 of file tilespec.c.
Referenced by fill_grid_sprite_array().
Definition at line 280 of file tilespec.c.
Referenced by get_nuke_explode_sprite().
int named_sprites::num_stack_sprites |
Definition at line 283 of file tilespec.c.
struct city_sprite * named_sprites::occupied |
Definition at line 328 of file tilespec.c.
Referenced by fill_sprite_array(), tileset_free_tiles(), tileset_init(), and tileset_setup_city_tiles().
struct sprite * named_sprites::odd[MAX_INDEX_HALF] |
Definition at line 379 of file tilespec.c.
Referenced by fill_road_sprite_array().
struct sprite * named_sprites::output[O_LAST][MAX_NUM_UPKEEP_SPRITES] |
Definition at line 313 of file tilespec.c.
Referenced by calculate_max_upkeep_height(), and get_unit_upkeep_sprite().
struct sprite_vector named_sprites::overlays |
Definition at line 400 of file tilespec.c.
Referenced by tileset_free_tiles(), and tileset_lookup_sprite_tags().
struct { ... } named_sprites::path |
Referenced by fill_goto_sprite_array().
Definition at line 303 of file tilespec.c.
Definition at line 297 of file tilespec.c.
Definition at line 296 of file tilespec.c.
struct { ... } named_sprites::player[MAX_NUM_PLAYER_SLOTS] |
Referenced by fill_grid_sprite_array(), fill_sprite_array(), tileset_free(), tileset_init(), tileset_player_free(), and tileset_player_init().
struct river_sprites named_sprites::rivers |
Definition at line 383 of file tilespec.c.
Referenced by fill_basic_road_sprite_array(), fill_sprite_array(), and tileset_setup_road().
Definition at line 356 of file tilespec.c.
Referenced by fill_sprite_array(), fill_unit_sprite_array(), and tileset_setup_extra().
struct { ... } named_sprites::road |
union { ... } named_sprites::ru |
Referenced by fill_basic_road_sprite_array(), fill_road_sprite_array(), fill_sprite_array(), and tileset_setup_road().
struct { ... } named_sprites::s[GTS_COUNT] |
Referenced by fill_goto_sprite_array().
struct sprite * named_sprites::select[NUM_TILES_SELECT] |
Definition at line 288 of file tilespec.c.
struct sprite * named_sprites::selected[EDGE_COUNT] |
Definition at line 395 of file tilespec.c.
Referenced by fill_grid_sprite_array().
Definition at line 298 of file tilespec.c.
Definition at line 359 of file tilespec.c.
Referenced by fill_basic_extra_sprite_array(), and fill_sprite_array().
struct city_sprite * named_sprites::single_wall |
Definition at line 326 of file tilespec.c.
Referenced by fill_sprite_array(), tileset_free_tiles(), tileset_init(), and tileset_setup_city_tiles().
struct sprite * named_sprites::size[NUM_TILES_DIGITS] |
Definition at line 318 of file tilespec.c.
Referenced by fill_sprite_array().
struct sprite * named_sprites::size_hundreds[NUM_TILES_DIGITS] |
Definition at line 320 of file tilespec.c.
Referenced by fill_sprite_array().
struct sprite * named_sprites::size_tens[NUM_TILES_DIGITS] |
Definition at line 319 of file tilespec.c.
Referenced by fill_sprite_array().
struct sprite* named_sprites::spaceship[SPACESHIP_COUNT] |
Definition at line 273 of file tilespec.c.
Referenced by get_spaceship_sprite().
Definition at line 336 of file tilespec.c.
Referenced by fill_goto_sprite_array().
Definition at line 299 of file tilespec.c.
struct style_citizen_set named_sprites::style_citizen_sets |
Definition at line 271 of file tilespec.c.
Referenced by get_citizen_sprite(), tileset_free_tiles(), tileset_ruleset_reset(), tileset_setup_city_tiles(), and tilespec_reread().
Definition at line 248 of file tilespec.c.
Referenced by get_tax_sprite().
Definition at line 248 of file tilespec.c.
Referenced by get_tax_sprite().
Definition at line 248 of file tilespec.c.
Referenced by get_tax_sprite().
Definition at line 258 of file tilespec.c.
Referenced by get_tech_sprite(), and tileset_setup_tech_type().
Definition at line 253 of file tilespec.c.
Referenced by fill_sprite_array(), get_sample_city_sprite(), tileset_background_init(), tileset_free_tiles(), tileset_init(), tileset_lookup_sprite_tags(), tileset_player_init(), tileset_setup_city_tiles(), and tileset_setup_tile_type().
struct city_sprite* named_sprites::tile |
Definition at line 325 of file tilespec.c.
struct sprite * named_sprites::tile_foodnum[NUM_TILES_DIGITS] |
Definition at line 321 of file tilespec.c.
Referenced by fill_city_overlays_sprite_array().
struct sprite * named_sprites::tile_shieldnum[NUM_TILES_DIGITS] |
Definition at line 322 of file tilespec.c.
Referenced by fill_city_overlays_sprite_array().
struct sprite * named_sprites::tile_tradenum[NUM_TILES_DIGITS] |
Definition at line 323 of file tilespec.c.
Referenced by fill_city_overlays_sprite_array().
Definition at line 308 of file tilespec.c.
struct sprite* named_sprites::total[MAX_INDEX_VALID] |
Definition at line 382 of file tilespec.c.
Referenced by fill_basic_road_sprite_array(), and fill_road_sprite_array().
Definition at line 301 of file tilespec.c.
Definition at line 240 of file tilespec.c.
Referenced by get_treaty_thumb_sprite().
struct sprite* named_sprites::turns[NUM_TILES_DIGITS] |
Definition at line 337 of file tilespec.c.
Referenced by fill_goto_sprite_array().
struct sprite* named_sprites::turns_hundreds[NUM_TILES_DIGITS] |
Definition at line 339 of file tilespec.c.
Referenced by fill_goto_sprite_array().
struct sprite* named_sprites::turns_tens[NUM_TILES_DIGITS] |
Definition at line 338 of file tilespec.c.
Referenced by fill_goto_sprite_array().
struct { ... } named_sprites::tx |
union { ... } named_sprites::u |
Definition at line 393 of file tilespec.c.
Referenced by fill_grid_sprite_array().
struct sprite* named_sprites::unhappy[MAX_NUM_UPKEEP_SPRITES] |
Definition at line 312 of file tilespec.c.
Referenced by calculate_max_upkeep_height(), and get_unit_unhappy_sprite().
struct sprite_vector named_sprites::unit |
Definition at line 279 of file tilespec.c.
Referenced by fill_sprite_array(), fill_unit_sprite_array(), focus_unit_in_combat(), get_drawable_unit(), get_focus_unit_toggle_timeout(), get_unit_explode_animation(), tileset_free_tiles(), tileset_lookup_sprite_tags(), and toggle_focus_unit_state().
struct { ... } named_sprites::unit |
struct { ... } named_sprites::units |
Definition at line 255 of file tilespec.c.
Referenced by tileset_lookup_sprite_tags().
struct sprite_vector named_sprites::unworked_tile_overlay |
Definition at line 330 of file tilespec.c.
Referenced by fill_city_overlays_sprite_array(), fill_sprite_array(), tileset_free_tiles(), and tileset_lookup_sprite_tags().
struct { ... } named_sprites::upkeep |
Referenced by calculate_max_upkeep_height(), get_unit_unhappy_sprite(), and get_unit_upkeep_sprite().
struct { ... } named_sprites::user |
Referenced by fill_sprite_array(), and get_attention_crosshair_sprite().
struct sprite * named_sprites::vet_lev[MAX_VET_LEVELS] |
Definition at line 287 of file tilespec.c.
struct city_sprite * named_sprites::wall[NUM_WALL_TYPES] |
Definition at line 327 of file tilespec.c.
Referenced by fill_sprite_array(), tileset_free_tiles(), tileset_init(), and tileset_setup_city_tiles().
Definition at line 341 of file tilespec.c.
Referenced by fill_goto_sprite_array().
struct sprite * named_sprites::worked[EDGE_COUNT] |
Definition at line 392 of file tilespec.c.
Referenced by fill_grid_sprite_array().
Definition at line 254 of file tilespec.c.
Referenced by tileset_lookup_sprite_tags().
struct sprite_vector named_sprites::worked_tile_overlay |
Definition at line 329 of file tilespec.c.
Referenced by fill_city_overlays_sprite_array(), tileset_free_tiles(), tileset_lookup_sprite_tags(), and tileset_num_city_colors().