Freeciv-3.2
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Data Fields
packet_scenario_info Struct Reference

#include <packets_gen.h>

Data Fields

bool is_scenario
 
char name [256]
 
char authors [MAX_LEN_PACKET/3]
 
bool players
 
bool startpos_nations
 
bool save_random
 
bool prevent_new_cities
 
bool lake_flooding
 
bool handmade
 
bool allow_ai_type_fallback
 
bool ruleset_locked
 
char datafile [MAX_LEN_NAME]
 
bool have_resources
 
char req_caps [257]
 

Detailed Description

Definition at line 1608 of file packets_gen.h.

Field Documentation

◆ allow_ai_type_fallback

bool packet_scenario_info::allow_ai_type_fallback

◆ authors

char packet_scenario_info::authors[MAX_LEN_PACKET/3]

◆ datafile

char packet_scenario_info::datafile[MAX_LEN_NAME]

◆ handmade

bool packet_scenario_info::handmade

◆ have_resources

bool packet_scenario_info::have_resources

◆ is_scenario

bool packet_scenario_info::is_scenario

◆ lake_flooding

bool packet_scenario_info::lake_flooding

◆ name

char packet_scenario_info::name[256]

◆ players

bool packet_scenario_info::players

◆ prevent_new_cities

bool packet_scenario_info::prevent_new_cities

◆ req_caps

char packet_scenario_info::req_caps[257]

◆ ruleset_locked

bool packet_scenario_info::ruleset_locked

◆ save_random

bool packet_scenario_info::save_random

◆ startpos_nations

bool packet_scenario_info::startpos_nations