Freeciv-3.2
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Data Fields
player_score Struct Reference

#include <player.h>

Data Fields

int happy
 
int content
 
int unhappy
 
int angry
 
int specialists [SP_MAX]
 
int wonders
 
int techs
 
int techout
 
int landarea
 
int settledarea
 
int population
 
int cities
 
int units
 
int pollution
 
int literacy
 
int bnp
 
int mfg
 
int spaceship
 
int units_built
 
int units_killed
 
int units_lost
 
int units_used
 
int culture
 
int game
 

Detailed Description

Definition at line 83 of file player.h.

Field Documentation

◆ angry

int player_score::angry

◆ bnp

int player_score::bnp

◆ cities

int player_score::cities

◆ content

int player_score::content

◆ culture

int player_score::culture

◆ game

int player_score::game

◆ happy

int player_score::happy

◆ landarea

int player_score::landarea

◆ literacy

int player_score::literacy

◆ mfg

int player_score::mfg

◆ pollution

int player_score::pollution

◆ population

int player_score::population

◆ settledarea

int player_score::settledarea

◆ spaceship

int player_score::spaceship

◆ specialists

int player_score::specialists[SP_MAX]

◆ techout

int player_score::techout

◆ techs

int player_score::techs

◆ unhappy

int player_score::unhappy

◆ units

int player_score::units

◆ units_built

int player_score::units_built

◆ units_killed

int player_score::units_killed

◆ units_lost

int player_score::units_lost

◆ units_used

int player_score::units_used

◆ wonders

int player_score::wonders