Freeciv-3.2
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#include <player.h>
int player_score::angry |
Definition at line 87 of file player.h.
Referenced by calc_civ_score(), sg_load_player_main(), sg_load_player_main(), sg_save_player_main(), and total_player_citizens().
int player_score::bnp |
Definition at line 99 of file player.h.
Referenced by calc_civ_score(), get_economics(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::cities |
Definition at line 95 of file player.h.
Referenced by calc_civ_score(), get_cities(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::content |
Definition at line 85 of file player.h.
Referenced by calc_civ_score(), get_contentpop(), sg_load_player_main(), sg_load_player_main(), sg_save_player_main(), and total_player_citizens().
int player_score::culture |
Definition at line 107 of file player.h.
Referenced by calc_civ_score(), check_for_game_over(), get_civ_score(), get_culture(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::game |
Definition at line 108 of file player.h.
Referenced by calc_civ_score(), fill_row(), get_score_text(), get_total_score(), handle_player_info(), package_player_info(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::happy |
Definition at line 84 of file player.h.
Referenced by calc_civ_score(), get_happypop(), sg_load_player_main(), sg_load_player_main(), sg_save_player_main(), and total_player_citizens().
int player_score::landarea |
Definition at line 92 of file player.h.
Referenced by calc_civ_score(), get_landarea(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::literacy |
Definition at line 98 of file player.h.
Referenced by calc_civ_score(), get_literacy(), get_literacy2(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::mfg |
Definition at line 100 of file player.h.
Referenced by adv_data_phase_init(), calc_civ_score(), get_production(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::pollution |
Definition at line 97 of file player.h.
Referenced by calc_civ_score(), get_pollution(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::population |
Definition at line 94 of file player.h.
Referenced by calc_civ_score(), get_literacy(), get_mil_service(), get_population(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::settledarea |
Definition at line 93 of file player.h.
Referenced by calc_civ_score(), get_settledarea(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::spaceship |
Definition at line 101 of file player.h.
Referenced by calc_civ_score(), get_spaceship(), get_spaceship_score(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
Definition at line 88 of file player.h.
Referenced by calc_civ_score(), get_specialists(), sg_load_player_main(), sg_load_player_main(), sg_save_player_main(), and total_player_citizens().
int player_score::techout |
Definition at line 91 of file player.h.
Referenced by calc_civ_score(), get_research(), get_techout(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::techs |
Definition at line 90 of file player.h.
Referenced by adv_data_phase_init(), calc_civ_score(), get_civ_score(), get_techs(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::unhappy |
Definition at line 86 of file player.h.
Referenced by calc_civ_score(), get_unhappypop(), sg_load_player_main(), sg_load_player_main(), sg_save_player_main(), and total_player_citizens().
int player_score::units |
Definition at line 96 of file player.h.
Referenced by calc_civ_score(), get_mil_service(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::units_built |
Definition at line 102 of file player.h.
Referenced by city_create_unit(), get_units_built(), get_units_score(), server_player_init(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::units_killed |
Definition at line 103 of file player.h.
Referenced by achievement_check(), get_units_killed(), get_units_score(), server_player_init(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().
int player_score::units_lost |
Definition at line 104 of file player.h.
Referenced by do_capture_units(), do_paradrop(), get_units_lost(), server_player_init(), sg_load_player_main(), sg_load_player_main(), sg_save_player_main(), and wipe_unit_full().
int player_score::units_used |
Definition at line 106 of file player.h.
Referenced by get_units_used(), server_player_init(), sg_load_player_main(), sg_load_player_main(), sg_save_player_main(), and wipe_unit_full().
int player_score::wonders |
Definition at line 89 of file player.h.
Referenced by calc_civ_score(), get_civ_score(), get_wonders(), sg_load_player_main(), sg_load_player_main(), and sg_save_player_main().