57 const char *tag = NULL;
71 if (tag != NULL && tag[0] !=
'\0') {
void audio_restart(const char *soundset_name, const char *musicset_name)
void audio_play_track(const char *const tag, char *const alt_tag)
void audio_play_music(const char *const tag, char *const alt_tag, enum music_usage usage)
void audio_stop_usage(void)
enum client_states client_state(void)
#define fc_assert(condition)
#define log_debug(message,...)
void play_single_track(const char *const tag)
void musicspec_reread_callback(struct option *poption)
void start_menu_music(const char *const tag, char *const alt_tag)
void stop_menu_music(void)
void start_style_music(void)
void stop_style_music(void)
const char * option_str_get(const struct option *poption)
struct client_options gui_options
bool sound_enable_menu_music
bool sound_enable_game_music
char music_peaceful[MAX_LEN_NAME]
char music_combat[MAX_LEN_NAME]
struct player::@69::@72 client
struct music_style * music_style_by_number(int id)