Freeciv-3.1
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Go to the source code of this file.
Data Structures | |
struct | civclient |
Macros | |
#define | TIMER_INTERVAL (int)(real_timer_callback() * 1000) |
#define | client_player() client.conn.playing |
Enumerations | |
enum | client_states { C_S_INITIAL , C_S_DISCONNECTED , C_S_PREPARING , C_S_RUNNING , C_S_OVER } |
Variables | |
char * | logfile |
char * | scriptfile |
char * | savefile |
char | sound_plugin_name [512] |
char | sound_set_name [512] |
char | music_set_name [512] |
char | server_host [512] |
char | user_name [512] |
char | fc_password [MAX_LEN_PASSWORD] |
char | metaserver [512] |
int | server_port |
bool | auto_connect |
bool | auto_spawn |
bool | waiting_for_end_turn |
struct civclient | client |
const char *const | gui_character_encoding |
const bool | gui_use_transliteration |
#define client_player | ( | ) | client.conn.playing |
Definition at line 106 of file client_main.h.
#define TIMER_INTERVAL (int)(real_timer_callback() * 1000) |
Definition at line 30 of file client_main.h.
enum client_states |
Enumerator | |
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C_S_INITIAL | |
C_S_DISCONNECTED | |
C_S_PREPARING | |
C_S_RUNNING | |
C_S_OVER |
Definition at line 43 of file client_main.h.
bool can_client_change_view | ( | void | ) |
Return TRUE if the client can change the view; i.e. if the mapview is active. This function should be called each time before allowing the user to do mapview actions.
Definition at line 1313 of file client_main.c.
Referenced by action_button_pressed(), butt_down_mapcanvas(), butt_down_overviewcanvas(), calculate_overview_dimensions(), center_on_something(), city_packet_common(), client_cooling_sprite(), client_government_sprite(), client_research_sprite(), client_warming_sprite(), get_overview_window(), handle_city_info(), handle_edit_startpos(), handle_edit_startpos_full(), handle_game_info(), handle_player_info(), handle_player_remove(), handle_tile_info(), key_city_overlay(), key_unit_select_battlegroup(), left_butt_down_mapcanvas(), map_canvas_draw(), map_canvas_draw(), map_canvas_resized(), meswin_dialog_update(), middle_butt_down_mapcanvas(), mouse_scroll_mapcanvas(), mouse_scroll_mapcanvas(), overview_canvas_draw(), overview_canvas_draw(), queue_mapview_tile_update(), queue_mapview_update(), real_menus_init(), real_menus_update(), recenter_button_pressed(), refresh_overview_canvas(), request_toggle_bases(), request_toggle_cities(), request_toggle_city_buycost(), request_toggle_city_full_bar(), request_toggle_city_growth(), request_toggle_city_names(), request_toggle_city_outlines(), request_toggle_city_output(), request_toggle_city_productions(), request_toggle_city_trade_routes(), request_toggle_coastline(), request_toggle_focus_unit(), request_toggle_fog_of_war(), request_toggle_huts(), request_toggle_irrigation(), request_toggle_map_borders(), request_toggle_map_grid(), request_toggle_map_native(), request_toggle_mines(), request_toggle_pollution(), request_toggle_resources(), request_toggle_roads_rails(), request_toggle_terrain(), request_toggle_unit_shields(), request_toggle_unit_solid_bg(), request_toggle_unit_stack_size(), request_toggle_units(), request_unit_select(), right_butt_down_mapcanvas(), right_butt_down_overviewcanvas(), scroll_mapview(), scrollbar_jump_callback(), set_client_state(), toplevel_key_press_handler(), toplevel_key_press_handler(), unit_focus_add(), unit_focus_advance(), unit_focus_remove(), unit_focus_set(), unit_focus_update(), unqueue_mapview_updates(), update_map_canvas_scrollbars(), usdlg_cmd_cursor_changed(), usdlg_cmd_exec(), and usdlg_cmd_focus_real().
bool can_client_control | ( | void | ) |
Returns TRUE iff the client can control player.
Definition at line 1254 of file client_main.c.
Referenced by can_client_issue_orders(), draw_calculated_trade_routes(), nation_button_callback(), ready_button_callback(), fc_client::slot_pregame_start(), fc_client::update_buttons(), update_start_page_buttons(), usdlg_cmd_cursor_changed(), usdlg_cmd_exec(), usdlg_cmd_focus_real(), and voteinfo_do_vote().
bool can_client_issue_orders | ( | void | ) |
Returns TRUE iff the client can issue orders (such as giving unit commands). This function should be called each time before allowing the user to give an order.
Definition at line 1265 of file client_main.c.
Referenced by action_decision_request(), adjust_workers_button_pressed(), append_cma_to_menu_item(), butt_down_overviewcanvas(), button_down_citymap(), city_dialog::buy(), buy_callback(), can_end_turn(), can_meet_with_player(), change_production_callback(), citizens_callback(), citizens_callback(), city_can_buy(), city_packet_common(), city_dialog::city_rename(), city_selection_changed_callback(), cityopt_callback(), city_dialog::clear_worklist(), client_change_all(), clipboard_copy_production(), clipboard_paste_production(), city_dialog::cma_double_clicked(), common_taxrates_callback(), city_map::context_menu(), unit_item::contextMenuEvent(), unit_item::create_actions(), create_and_append_settings_page(), create_governor_menu(), create_multiplier_dialog(), create_rates_dialog(), create_unit_menu(), create_wl_menu(), science_report::current_tech_changed(), disband_all_units(), city_widget::display_list_menu(), city_dialog::display_worklist_menu(), do_disband_alternative(), economy_report_command_callback(), economy_report_selection_callback(), enable_minimap_widgets(), enable_order_buttons(), enable_unitinfo_widgets(), science_report::goal_tech_changed(), handle_city_name_suggestion_info(), handle_city_sabotage_list(), handle_diplomacy_init_meeting(), diplo_dlg::init(), key_unit_assign_battlegroup(), left_butt_down_overviewcanvas(), left_button_down_citymap(), maybe_activate_keyboardless_goto(), mr_menu::menus_sensitive(), middle_present_unit_release(), middle_supported_unit_release(), impr_item::mouseDoubleClickEvent(), city_map::mousePressEvent(), city_label::mousePressEvent(), plr_widget::mousePressEvent(), research_diagram::mousePressEvent(), multipliers_command_callback(), popup_airlift_dialog(), popup_diplomacy_dialog(), popup_diplomacy_dialog(), popup_goto_dialog(), popup_multiplier_dialog(), popup_rates_dialog(), present_unit_callback(), present_unit_middle_callback(), city_dialog::production_changed(), production_menu_shown(), real_city_dialog_refresh(), real_menus_init(), real_menus_update(), real_multipliers_dialog_update(), refresh_cma_dialog(), refresh_worklist(), request_new_unit_activity_targeted(), request_orders_cleared(), request_unit_load(), request_unit_unload(), right_button_down_citymap(), right_unit_release(), science_diagram_button_release_callback(), science_diagram_left_button_up(), science_report_current_callback(), science_report_goal_callback(), science_report_init(), sell_all_improvements(), sell_callback(), set_government_choice(), spaceship_autoplace(), src_selection_callback(), supported_unit_callback(), supported_unit_middle_callback(), units_orders_city_dlg_callback(), units_report_command_callback(), units_report_selection_callback(), update_city_cma_dialog(), city_dialog::update_disabled(), update_players_menu(), plr_report::update_report(), upgrade_canvas_clipboard(), wakeup_button_pressed(), and wakeup_sentried_units().
Returns TRUE iff the client can get intelligence from another given player.
Definition at line 1286 of file client_main.c.
Referenced by button_press_callback(), left_button_press_callback(), player_nation_callback(), players_intel_callback(), players_intel_callback(), popup_players_nations_dialog(), title_for_player(), and update_players_menu().
Returns TRUE iff the client can do diplomatic meetings with another given player.
Definition at line 1275 of file client_main.c.
Referenced by button_press_callback(), call_meeting_dlg_callback(), player_nation_callback(), popup_diplomacy_dialog(), popup_players_nations_dialog(), right_button_press_callback(), update_players_menu(), and plr_report::update_report().
void client_exit | ( | int | return_value | ) |
Main client execution stop function. This calls ui_exit() and not the other way around.
Definition at line 728 of file client_main.c.
Referenced by client_main(), and default_tileset_select().
bool client_has_player | ( | void | ) |
Either controlling or observing.
Definition at line 1365 of file client_main.c.
Referenced by center_on_something(), city_model_fill(), city_model_get(), client_remove_unit(), collect_production_targets(), editor_apply_tool(), editor_grab_applied_player(), editor_grab_tool(), fill_row(), find_nearest_unit(), get_bulbs_per_turn(), handle_endgame_player(), handle_page_msg(), handle_player_attribute_chunk(), handle_player_diplstate(), handle_start_phase(), handle_unit_packet_common(), handle_unit_remove(), key_editor_toggle_fogofwar(), meswin_add(), meswin_dialog_update(), city_model::populate(), popup_goto_dialog(), real_city_dialog_refresh(), real_menus_init(), mr_menu::save_image(), science_report_redraw(), set_client_state(), show_new_turn_info(), units_report_update(), update_goto_dialog(), units_reports::update_units(), and voteinfo_bar_can_be_shown().
bool client_is_global_observer | ( | void | ) |
Returns whether client is global observer
Definition at line 1346 of file client_main.c.
Referenced by city_dialog_update_prev_next(), city_packet_common(), col_government(), create_city_dialog(), units_select::create_pixmap(), draw_trade_routes(), editbar_player_pov_combobox_changed(), editor_apply_tool(), get_culture_info(), get_gold_info(), get_luxury_info(), get_researching_info(), get_science_info(), get_tax_info(), handle_worker_task(), mapimg_client_define(), mapimg_client_tile_known(), plr_widget::nation_selected(), observe_button_callback(), popup_info_text(), popup_spaceship_dialog(), refresh_player_pov_indicator(), science_report_dialog_popup(), science_report_init(), show_full_citybar(), show_small_citybar(), side_left_click_science(), side_right_click_diplomacy(), fc_client::slot_pregame_observe(), switch_city_callback(), fc_client::update_buttons(), fc_sidewidget::update_final_pixmap(), update_intel_dialog(), fc_client::update_sidebar_tooltips(), update_start_page_buttons(), usdlg_data_new(), and usdlg_get_unit_descr().
bool client_is_observer | ( | void | ) |
Returns whether client is observer.
Definition at line 1086 of file client_main.c.
Referenced by attribute_flush(), can_client_change_view(), can_client_control(), can_intel_with_player(), client_tile_get_known(), create_city_dialog(), city_dialog::disband_state_changed(), enqueue_call(), handle_diplomacy_init_meeting(), handle_event(), handle_start_phase(), handle_unit_short_info(), key_press_map_canvas(), key_press_map_canvas(), mr_menu::menus_sensitive(), production_widget::prod_selected(), real_city_dialog_refresh(), redraw_unit_info_label(), set_client_state(), show_new_turn_info(), side_rates_wdg(), side_right_click_diplomacy(), side_right_click_science(), fc_client::slot_pregame_observe(), switch_city_callback(), gov_menu::update(), mr_menu::update_airlift_menu(), mr_menu::update_bases_menu(), fc_client::update_buttons(), city_dialog::update_buy_button(), city_dialog::update_disabled(), update_info_label(), science_report::update_report(), mr_menu::update_roads_menu(), update_start_page_buttons(), and voteinfo_bar_can_be_shown().
int client_main | ( | int | argc, |
char * | argv[], | ||
bool | postpone_tileset | ||
) |
Entry point for common client code.
Definition at line 344 of file client_main.c.
Referenced by main().
bool client_map_is_known_and_seen | ( | const struct tile * | ptile, |
const struct player * | pplayer, | ||
enum vision_layer | vlayer | ||
) |
Return the vision of the player on a tile. Client version of ./server/maphand/map_is_known_and_seen().
Definition at line 1374 of file client_main.c.
Referenced by fc_interface_init_client(), and infra_placement_set_tile().
void client_packet_input | ( | void * | packet, |
int | type | ||
) |
Handle packet received from server.
Definition at line 777 of file client_main.c.
Referenced by input_from_server(), and input_from_server_till_request_got_processed().
int client_player_number | ( | void | ) |
Returns number of player attached to client.
Definition at line 1354 of file client_main.c.
void client_remove_all_cli_conn | ( | void | ) |
Remove (and free) all connections from all connection lists in client. Assumes game.all_connections is properly maintained with all connections.
Definition at line 1055 of file client_main.c.
Referenced by client_exit(), and set_client_state().
void client_remove_cli_conn | ( | struct connection * | pconn | ) |
Remove pconn from all connection lists in client, then free it.
Definition at line 1037 of file client_main.c.
Referenced by client_remove_all_cli_conn(), and handle_conn_info().
enum client_states client_state | ( | void | ) |
Return current client state.
Mostly a client stub.
Definition at line 1029 of file client_main.c.
Referenced by apply_taxrates_callback(), boot_help_texts(), button_down_on_map(), button_up_on_map(), can_client_change_view(), can_client_issue_orders(), client_exit(), diplo_wdg::closeEvent(), control_mouse_cursor(), create_races_dialog(), disable_main_widgets(), enable_main_widgets(), finger_down_on_map(), finger_up_on_map(), flush_dirty(), flush_rect(), global_worklists_load(), gui_flush(), handle_event(), handle_research_info(), inputline_return(), map_view::keyPressEvent(), main_key_down_handler(), map_event_handler(), mr_menu::menus_sensitive(), musicspec_reread_callback(), option_dialog_new(), play_single_track(), popdown_all_game_dialogs(), popup_goto_dialog(), qtg_real_output_window_append(), races_dialog::races_dialog(), real_conn_list_dialog_update(), real_menus_init(), real_menus_update(), real_resize_window_callback(), real_timer_callback(), resize_minimap(), fc_game_tab_widget::resizeEvent(), minimap_view::resizeEvent(), chat_listener::send_chat_message(), start_style_music(), thaw(), themespec_reread(), tilespec_reread(), tilespec_reread_callback(), update_unit_info_label(), and update_unit_pix_label().
int default_tileset_select | ( | void | ) |
Do the initial default tileset selection.
Definition at line 322 of file client_main.c.
Referenced by client_main(), and qtg_ui_main().
int get_seconds_to_new_turn | ( | void | ) |
Return the number of seconds until turn-done. Don't call this unless current_turn_timeout() != 0.
Definition at line 1173 of file client_main.c.
Referenced by get_timeout_label_text().
int get_seconds_to_turndone | ( | void | ) |
Return the number of seconds until turn-done. Don't call this unless current_turn_timeout() != 0.
Definition at line 1159 of file client_main.c.
Referenced by get_timeout_label_text().
bool is_client_quitting | ( | void | ) |
Is the client marked as one going down?
Definition at line 1637 of file client_main.c.
Referenced by fc_client::closeEvent(), and set_client_state().
bool is_server_busy | ( | void | ) |
Returns if server is considered busy at the moment
Definition at line 1338 of file client_main.c.
Referenced by can_end_turn(), and control_mouse_cursor().
bool is_waiting_turn_change | ( | void | ) |
Are we in turn-change wait state?
Definition at line 1129 of file client_main.c.
Referenced by get_timeout_label_text(), and real_menus_update().
double real_timer_callback | ( | void | ) |
This function should be called at least once per second. It does various updates (idle animations and timeout updates). It returns the number of seconds until it should be called again.
Definition at line 1183 of file client_main.c.
Referenced by gui_event_loop(), timer_callback(), and fc_client::timerEvent().
void send_attribute_block_request | ( | void | ) |
Send attribute block.
Definition at line 1069 of file client_main.c.
void send_report_request | ( | enum report_type | type | ) |
Send request for some report to server
Definition at line 839 of file client_main.c.
Referenced by main_key_down_handler(), report_achievements_callback(), report_achievements_callback(), report_demographic_callback(), report_demographic_callback(), report_top_cities_callback(), report_top_cities_callback(), report_wow_callback(), report_wow_callback(), mr_menu::slot_achievements(), mr_menu::slot_demographics(), mr_menu::slot_top_five(), and mr_menu::slot_traveler().
void send_turn_done | ( | void | ) |
Send information about player having finished their turn to server.
Definition at line 809 of file client_main.c.
Referenced by key_end_turn(), update_turn_done_button_state(), and user_ended_turn().
void set_client_state | ( | enum client_states | newstate | ) |
Change client state.
Definition at line 847 of file client_main.c.
Referenced by activate_gui(), close_socket_nomessage(), fc_client::fc_main(), handle_conn_info(), handle_endgame_report(), handle_server_join_reply(), handle_start_phase(), ui_main(), and ui_main().
void set_seconds_to_turndone | ( | double | seconds | ) |
Reset the number of seconds to turndone from an "authentic" source.
The seconds are taken as a double even though most callers will just know an integer value.
Definition at line 1113 of file client_main.c.
Referenced by handle_new_year(), and handle_timeout_info().
void set_server_busy | ( | bool | busy | ) |
Sets if server is considered busy. Currently it is considered busy between turns.
Definition at line 1324 of file client_main.c.
Referenced by handle_end_turn(), handle_server_join_reply(), handle_start_phase(), and set_client_state().
void start_quitting | ( | void | ) |
Mark client as one going to quit as soon as possible,
Definition at line 1645 of file client_main.c.
Referenced by gui_ui_main(), popup_quit_dialog(), quit_dialog_response(), and ui_main().
void start_turn_change_wait | ( | void | ) |
Start waiting of the server turn change activities.
Definition at line 1137 of file client_main.c.
Referenced by handle_end_turn().
void stop_turn_change_wait | ( | void | ) |
Server is responsive again
Definition at line 1149 of file client_main.c.
Referenced by disconnect_from_server(), and handle_begin_turn().
const char * title_for_player | ( | const struct player * | pplayer, |
char * | buf, | ||
size_t | buf_len | ||
) |
Fill best possible title for the player to the given buffer, and return that buffer.
Definition at line 1297 of file client_main.c.
Referenced by create_diplomacy_dialog(), diplo_wdg::diplo_wdg(), and plr_widget::nation_selected().
void user_ended_turn | ( | void | ) |
Handle user ending their turn.
Definition at line 801 of file client_main.c.
Referenced by end_turn_callback(), handle_player_info(), and handle_start_phase().
void wait_till_request_got_processed | ( | int | request_id | ) |
Wait until server has responsed to given request id.
Definition at line 1077 of file client_main.c.
Referenced by wait_for_requests().
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Definition at line 145 of file client_main.c.
Referenced by client_main(), handle_server_join_reply(), and set_client_state().
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Definition at line 146 of file client_main.c.
Referenced by client_main(), and set_client_state().
struct civclient client |
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Definition at line 142 of file client_main.c.
Referenced by cancel_passwd_callback(), connect_callback(), convert_first_passwd_callback(), convert_passwd_callback(), convert_second_passwd_callback(), fc_client::handle_authentication_req(), handle_authentication_req(), send_passwd_callback(), and fc_client::slot_connect().
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Definition at line 160 of file gui_main.c.
Referenced by client_main().
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Definition at line 161 of file gui_main.c.
Referenced by client_main().
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Definition at line 133 of file client_main.c.
Referenced by client_main(), and client_start_server().
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Definition at line 143 of file client_main.c.
Referenced by client_main().
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Definition at line 139 of file client_main.c.
Referenced by audio_restart(), client_main(), handle_ruleset_control(), popup_musicset_suggestion_dialog(), popup_soundset_suggestion_dialog(), soundset_suggestion_callback(), and soundset_suggestion_response().
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Definition at line 135 of file client_main.c.
Referenced by client_main(), and client_start_server().
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Definition at line 134 of file client_main.c.
Referenced by client_main(), and client_start_server().
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Definition at line 140 of file client_main.c.
Referenced by client_main(), connect_callback(), connect_callback(), convert_servername_callback(), popup_join_game_dialog(), select_meta_servers_callback(), fc_client::slot_connect(), start_autoconnecting_to_server(), fc_client::switch_page(), try_to_autoconnect(), and update_network_page().
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Definition at line 144 of file client_main.c.
Referenced by client_main(), connect_callback(), connect_callback(), convert_portnr_callback(), popup_join_game_dialog(), select_meta_servers_callback(), fc_client::slot_connect(), start_autoconnecting_to_server(), fc_client::switch_page(), try_to_autoconnect(), and update_network_page().
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Definition at line 137 of file client_main.c.
Referenced by audio_restart(), and client_main().
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Definition at line 138 of file client_main.c.
Referenced by audio_restart(), client_main(), handle_ruleset_control(), musicset_suggestion_callback(), musicset_suggestion_response(), musicspec_reread_callback(), popup_musicset_suggestion_dialog(), and popup_soundset_suggestion_dialog().
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Definition at line 141 of file client_main.c.
Referenced by client_main(), client_start_server(), conn_by_user(), conn_by_user_prefix(), connect_callback(), connect_callback(), convert_playername_callback(), popup_join_game_dialog(), fc_client::slot_connect(), start_autoconnecting_to_server(), fc_client::switch_page(), try_to_autoconnect(), and update_network_page().
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Definition at line 154 of file client_main.c.
Referenced by send_turn_done(), and update_turn_done_button_state().