Freeciv-3.1
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Data Fields | |
int | num_players |
struct tai_msgs | msgs_to |
struct tai_reqs | reqs_from |
bool | thread_running |
fc_thread | ait |
Definition at line 51 of file taiplayer.c.
fc_thread tai_thr::ait |
Definition at line 57 of file taiplayer.c.
Referenced by tai_control_gained(), and tai_control_lost().
struct tai_msgs tai_thr::msgs_to |
Definition at line 54 of file taiplayer.c.
Referenced by tai_check_messages(), tai_control_gained(), tai_control_lost(), tai_msg_to_thr(), and tai_thread_start().
int tai_thr::num_players |
Definition at line 53 of file taiplayer.c.
Referenced by tai_control_gained(), tai_control_lost(), and tai_init_threading().
struct tai_reqs tai_thr::reqs_from |
Definition at line 55 of file taiplayer.c.
Referenced by tai_control_gained(), tai_control_lost(), tai_refresh(), and tai_req_from_thr().
bool tai_thr::thread_running |
Definition at line 56 of file taiplayer.c.
Referenced by tai_control_gained(), tai_control_lost(), tai_init_threading(), tai_refresh(), and tai_thread_running().