Freeciv-3.1
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#include "log.h"
#include "ai.h"
#include "city.h"
#include "game.h"
#include "unit.h"
#include "infracache.h"
#include "aiplayer.h"
#include "taicity.h"
#include "taiplayer.h"
Go to the source code of this file.
Data Structures | |
struct | tai_thr |
Enumerations | |
enum | tai_abort_msg_class { TAI_ABORT_EXIT , TAI_ABORT_PHASE_END , TAI_ABORT_NONE } |
Functions | |
static enum tai_abort_msg_class | tai_check_messages (struct ai_type *ait) |
void | tai_init_threading (void) |
static void | tai_thread_start (void *arg) |
void | tai_player_alloc (struct ai_type *ait, struct player *pplayer) |
void | tai_player_free (struct ai_type *ait, struct player *pplayer) |
void | tai_control_gained (struct ai_type *ait, struct player *pplayer) |
void | tai_control_lost (struct ai_type *ait, struct player *pplayer) |
void | tai_refresh (struct ai_type *ait, struct player *pplayer) |
void | tai_msg_to_thr (struct tai_msg *msg) |
void | tai_req_from_thr (struct tai_req *req) |
bool | tai_thread_running (void) |
Variables | |
struct tai_thr | thrai |
enum tai_abort_msg_class |
Enumerator | |
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TAI_ABORT_EXIT | |
TAI_ABORT_PHASE_END | |
TAI_ABORT_NONE |
Definition at line 42 of file taiplayer.c.
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static |
Handle messages from message queue.
Definition at line 97 of file taiplayer.c.
Referenced by tai_check_messages(), and tai_thread_start().
We actually control the player
Definition at line 196 of file taiplayer.c.
Referenced by twai_control_gained().
We no longer control the player
Definition at line 217 of file taiplayer.c.
Referenced by twai_control_lost().
void tai_init_threading | ( | void | ) |
void tai_msg_to_thr | ( | struct tai_msg * | msg | ) |
Send message to thread. Be sure that thread is running so that messages are not just piling up to the list without anybody reading them.
Definition at line 274 of file taiplayer.c.
Referenced by tai_send_msg().
Initialize player for use with threaded AI.
Definition at line 167 of file taiplayer.c.
Referenced by twai_player_alloc().
Free player from use with threaded AI.
Definition at line 180 of file taiplayer.c.
Referenced by twai_player_free().
Check for messages sent by player thread
Definition at line 239 of file taiplayer.c.
Referenced by twai_refresh().
void tai_req_from_thr | ( | struct tai_req * | req | ) |
bool tai_thread_running | ( | void | ) |
Return whether player thread is running
Definition at line 295 of file taiplayer.c.
Referenced by tai_send_msg().
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static |
This is main function of ai thread.
Definition at line 73 of file taiplayer.c.
Referenced by tai_control_gained().
struct tai_thr thrai |