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Freeciv-3.1
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#include <luascript.h>
Data Fields | |
| lua_State * | state |
| luascript_log_func_t | output_fct |
| struct connection * | caller |
| struct luascript_func_hash * | funcs |
| struct luascript_signal_hash * | signals |
| struct luascript_signal_name_list * | signal_names |
Definition at line 44 of file luascript.h.
| struct connection* fc_lua::caller |
Definition at line 49 of file luascript.h.
Referenced by luascript_destroy(), luascript_new(), script_server_cmd_reply(), script_server_do_file_shared(), and script_server_do_string_shared().
| struct luascript_func_hash* fc_lua::funcs |
Definition at line 51 of file luascript.h.
Referenced by luascript_func_add_valist(), luascript_func_call_valist(), luascript_func_check(), luascript_func_free(), luascript_func_init(), and luascript_func_is_required().
| luascript_log_func_t fc_lua::output_fct |
Definition at line 47 of file luascript.h.
Referenced by luascript_log_vargs(), luascript_new(), script_server_do_file_shared(), and script_server_do_string_shared().
| struct luascript_signal_name_list* fc_lua::signal_names |
Definition at line 54 of file luascript.h.
Referenced by luascript_signal_by_index(), luascript_signal_create_valist(), luascript_signal_free(), and luascript_signal_init().
| struct luascript_signal_hash* fc_lua::signals |
Definition at line 53 of file luascript.h.
Referenced by luascript_signal_callback(), luascript_signal_callback_by_index(), luascript_signal_callback_defined(), luascript_signal_create_valist(), luascript_signal_emit_valist(), luascript_signal_free(), and luascript_signal_init().
| lua_State* fc_lua::state |
Definition at line 45 of file luascript.h.
Referenced by luascript_call(), luascript_callback_invoke(), luascript_check_function(), luascript_destroy(), luascript_do_file(), luascript_do_string(), luascript_func_call_valist(), luascript_func_is_required(), luascript_new(), luascript_pop_returns(), luascript_push_args(), luascript_remove_exported_object(), luascript_report(), luascript_signal_callback(), luascript_vars_load(), luascript_vars_save(), script_client_init(), and script_server_init().