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Freeciv-3.1
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#include <stdarg.h>#include "map.h"#include "player.h"#include "research.h"#include "notify.h"#include "aidata.h"#include "aiplayer.h"#include "aiunit.h"#include "daicity.h"#include "ailog.h"Go to the source code of this file.
Functions | |
| void | dai_city_log (struct ai_type *ait, char *buffer, int buflength, const struct city *pcity) |
| void | dai_unit_log (struct ai_type *ait, char *buffer, int buflength, const struct unit *punit) |
| void | real_tech_log (struct ai_type *ait, const char *file, const char *function, int line, enum log_level level, bool send_notify, const struct player *pplayer, struct advance *padvance, const char *msg,...) |
| void | real_diplo_log (struct ai_type *ait, const char *file, const char *function, int line, enum log_level level, bool send_notify, const struct player *pplayer, const struct player *aplayer, const char *msg,...) |
| void | real_bodyguard_log (struct ai_type *ait, const char *file, const char *function, int line, enum log_level level, bool send_notify, const struct unit *punit, const char *msg,...) |
Produce logline fragment for srv_log.
Definition at line 40 of file ailog.c.
Referenced by cai_city_log(), texwai_city_log(), and twai_city_log().
Produce logline fragment for srv_log.
Definition at line 53 of file ailog.c.
Referenced by cai_unit_log(), texwai_unit_log(), and twai_unit_log().