Freeciv-3.1
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#include <stdio.h>
#include <stdlib.h>
#include <gtk/gtk.h>
#include "fcintl.h"
#include "log.h"
#include "mem.h"
#include "shared.h"
#include "support.h"
#include "game.h"
#include "map.h"
#include "packets.h"
#include "player.h"
#include "spaceship.h"
#include "victory.h"
#include "client_main.h"
#include "climisc.h"
#include "colors.h"
#include "options.h"
#include "text.h"
#include "tilespec.h"
#include "dialogs.h"
#include "graphics.h"
#include "gui_main.h"
#include "gui_stuff.h"
#include "helpdlg.h"
#include "inputdlg.h"
#include "mapctrl.h"
#include "mapview.h"
#include "repodlgs.h"
#include "spaceshipdlg.h"
#include "speclist.h"
Go to the source code of this file.
Data Structures | |
struct | spaceship_dialog |
Macros | |
#define | SPECLIST_TAG dialog |
#define | SPECLIST_TYPE struct spaceship_dialog |
#define | dialog_list_iterate(dialoglist, pdialog) TYPED_LIST_ITERATE(struct spaceship_dialog, dialoglist, pdialog) |
#define | dialog_list_iterate_end LIST_ITERATE_END |
Functions | |
static struct spaceship_dialog * | get_spaceship_dialog (struct player *pplayer) |
static struct spaceship_dialog * | create_spaceship_dialog (struct player *pplayer) |
static void | spaceship_dialog_update_image (struct spaceship_dialog *pdialog) |
static void | spaceship_dialog_update_info (struct spaceship_dialog *pdialog) |
void | spaceship_dialog_init (void) |
void | spaceship_dialog_done (void) |
void | refresh_spaceship_dialog (struct player *pplayer) |
void | popup_spaceship_dialog (struct player *pplayer) |
void | popdown_spaceship_dialog (struct player *pplayer) |
static void | spaceship_image_canvas_draw (GtkDrawingArea *w, cairo_t *cr, int width, int height, gpointer data) |
static void | spaceship_destroy_callback (GtkWidget *w, gpointer data) |
static void | spaceship_response (struct gui_dialog *dlg, int response, gpointer data) |
Variables | |
static struct dialog_list * | dialog_list |
#define dialog_list_iterate | ( | dialoglist, | |
pdialog | |||
) | TYPED_LIST_ITERATE(struct spaceship_dialog, dialoglist, pdialog) |
Definition at line 71 of file spaceshipdlg.c.
#define dialog_list_iterate_end LIST_ITERATE_END |
Definition at line 73 of file spaceshipdlg.c.
#define SPECLIST_TAG dialog |
Definition at line 67 of file spaceshipdlg.c.
#define SPECLIST_TYPE struct spaceship_dialog |
Definition at line 68 of file spaceshipdlg.c.
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Create new spaceship dialog
Definition at line 216 of file spaceshipdlg.c.
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Get spaceship dialog about certain player
Definition at line 103 of file spaceshipdlg.c.
void popdown_spaceship_dialog | ( | struct player * | pplayer | ) |
Popdown the dialog
Definition at line 160 of file spaceshipdlg.c.
void popup_spaceship_dialog | ( | struct player * | pplayer | ) |
Popup the dialog 10% inside the main-window
Definition at line 146 of file spaceshipdlg.c.
void refresh_spaceship_dialog | ( | struct player * | pplayer | ) |
Refresh spaceship dialog of certain player
Definition at line 117 of file spaceshipdlg.c.
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Spaceship dialog being destroyed
Definition at line 187 of file spaceshipdlg.c.
void spaceship_dialog_done | ( | void | ) |
Free resources allocated for spaceship dialogs
Definition at line 95 of file spaceshipdlg.c.
void spaceship_dialog_init | ( | void | ) |
Initialize spaceship dialogs
Definition at line 87 of file spaceshipdlg.c.
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Should also check connectedness, and show non-connected parts differently.
Definition at line 289 of file spaceshipdlg.c.
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Update spaceship dialog info label text
Definition at line 279 of file spaceshipdlg.c.
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Draw spaceship dialog canvas.
Definition at line 172 of file spaceshipdlg.c.
Referenced by create_spaceship_dialog().
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User has responded to spaceship dialog
Definition at line 199 of file spaceshipdlg.c.
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Definition at line 75 of file spaceshipdlg.c.