Freeciv-3.4
|
#include <gtk/gtk.h>
#include "astring.h"
#include "support.h"
#include "actions.h"
#include "game.h"
#include "traderoutes.h"
#include "movement.h"
#include "research.h"
#include "specialist.h"
#include "unit.h"
#include "unitlist.h"
#include "dialogs_g.h"
#include "chatline.h"
#include "choice_dialog.h"
#include "client_main.h"
#include "climisc.h"
#include "connectdlg_common.h"
#include "control.h"
#include "gui_main.h"
#include "gui_stuff.h"
#include "mapview.h"
#include "packhand.h"
#include "text.h"
#include "citydlg.h"
#include "dialogs.h"
#include "unitselextradlg.h"
#include "unitselunitdlg.h"
#include "wldlg.h"
Go to the source code of this file.
Data Structures | |
struct | action_data |
Macros | |
#define | BUTTON_NEW_UNIT_TGT (ACTION_COUNT + 1) |
#define | BUTTON_NEW_EXTRA_TGT (BUTTON_NEW_UNIT_TGT + 1) |
#define | BUTTON_LOCATION (BUTTON_NEW_EXTRA_TGT + 1) |
#define | BUTTON_WAIT (BUTTON_LOCATION + 1) |
#define | BUTTON_CANCEL (BUTTON_WAIT + 1) |
#define | BUTTON_COUNT (BUTTON_CANCEL + 1) |
#define | BUTTON_NOT_THERE -1 |
#define BUTTON_CANCEL (BUTTON_WAIT + 1) |
Definition at line 60 of file action_dialog.c.
#define BUTTON_COUNT (BUTTON_CANCEL + 1) |
Definition at line 61 of file action_dialog.c.
#define BUTTON_LOCATION (BUTTON_NEW_EXTRA_TGT + 1) |
Definition at line 58 of file action_dialog.c.
#define BUTTON_NEW_EXTRA_TGT (BUTTON_NEW_UNIT_TGT + 1) |
Definition at line 57 of file action_dialog.c.
#define BUTTON_NEW_UNIT_TGT (ACTION_COUNT + 1) |
Definition at line 56 of file action_dialog.c.
#define BUTTON_NOT_THERE -1 |
Definition at line 63 of file action_dialog.c.
#define BUTTON_WAIT (BUTTON_LOCATION + 1) |
Definition at line 59 of file action_dialog.c.
|
static |
Create a new action data structure that can be stored in the dialogs.
Definition at line 101 of file action_dialog.c.
Action selection dialog has been canceled
Definition at line 1286 of file action_dialog.c.
Action selection dialog has been closed
Definition at line 1295 of file action_dialog.c.
Action selection dialog has been destroyed
Definition at line 1277 of file action_dialog.c.
Callback from action selection dialog for "Show Location".
Definition at line 1248 of file action_dialog.c.
Callback from action selection dialog for "Change extra target".
Definition at line 1193 of file action_dialog.c.
Callback from action selection dialog for "Change unit target".
Definition at line 1122 of file action_dialog.c.
Delay selection of what action to take.
Definition at line 1262 of file action_dialog.c.
|
static |
Show the user the action if it is enabled.
Definition at line 1332 of file action_dialog.c.
|
static |
Update an existing button.
Definition at line 1370 of file action_dialog.c.
Returns the id of the actor unit currently handled in action selection dialog when the action selection dialog is open. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open.
Definition at line 1646 of file action_dialog.c.
Closes the action selection dialog
Definition at line 1795 of file action_dialog.c.
Let the non shared client code know that the action selection process no longer is in progress for the specified unit.
This allows the client to clean up any client specific assumptions.
Definition at line 190 of file action_dialog.c.
void action_selection_refresh | ( | struct unit * | actor_unit, |
struct city * | target_city, | ||
struct unit * | target_unit, | ||
struct tile * | target_tile, | ||
struct extra_type * | target_extra, | ||
const struct act_prob * | act_probs | ||
) |
Updates the action selection dialog with new information.
Definition at line 1716 of file action_dialog.c.
Returns id of the target city of the actions currently handled in action selection dialog when the action selection dialog is open and it has a city target. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open or no city target is present in the action selection dialog.
Definition at line 1660 of file action_dialog.c.
Returns id of the target extra of the actions currently handled in action selection dialog when the action selection dialog is open and it has an extra target. Returns EXTRA_NONE if no action selection dialog is open or no extra target is present in the action selection dialog.
Definition at line 1704 of file action_dialog.c.
Returns id of the target tile of the actions currently handled in action selection dialog when the action selection dialog is open and it has a tile target. Returns TILE_INDEX_NONE if no action selection dialog is open.
Definition at line 1689 of file action_dialog.c.
Returns id of the target unit of the actions currently handled in action selection dialog when the action selection dialog is open and it has a unit target. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open or no unit target is present in the action selection dialog.
Definition at line 1674 of file action_dialog.c.
User responded to stack bribe dialog
Definition at line 487 of file action_dialog.c.
User responded to unit bribe dialog
Definition at line 468 of file action_dialog.c.
|
static |
Create spy's tech stealing dialog
Definition at line 641 of file action_dialog.c.
|
static |
Creates spy's building sabotaging dialog
Definition at line 827 of file action_dialog.c.
Move the queue of units that need user input forward unless the current unit is going to need more input.
Definition at line 130 of file action_dialog.c.
Move the queue of units that need user input forward since the current unit doesn't require the extra input any more.
Definition at line 177 of file action_dialog.c.
User selected build city from the choice dialog
Definition at line 432 of file action_dialog.c.
Get the non targeted version of an action so it, if enabled, can appear in the target selection dialog.
Definition at line 200 of file action_dialog.c.
Get the production targeted version of an action so it, if enabled, can appear in the target selection dialog.
Definition at line 223 of file action_dialog.c.
User has responded to incite dialog
Definition at line 1013 of file action_dialog.c.
void popup_action_selection | ( | struct unit * | actor_unit, |
struct city * | target_city, | ||
struct unit * | target_unit, | ||
struct tile * | target_tile, | ||
struct extra_type * | target_extra, | ||
const struct act_prob * | act_probs | ||
) |
Popup a dialog that allows the player to select what action a unit should take.
Definition at line 1404 of file action_dialog.c.
void popup_bribe_stack_dialog | ( | struct unit * | actor, |
struct tile * | ptile, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup stack bribe dialog
Definition at line 545 of file action_dialog.c.
void popup_bribe_unit_dialog | ( | struct unit * | actor, |
struct unit * | punit, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup unit bribe dialog
Definition at line 506 of file action_dialog.c.
void popup_incite_dialog | ( | struct unit * | actor, |
struct city * | pcity, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup the yes/no dialog for inciting, since we know the cost now
Definition at line 1032 of file action_dialog.c.
void popup_sabotage_dialog | ( | struct unit * | actor, |
struct city * | pcity, | ||
const struct action * | paction | ||
) |
Pops-up the Spy sabotage dialog, upon return of list of available improvements requested by the above function.
Definition at line 997 of file action_dialog.c.
User selected an action from the choice dialog that needs details from the server.
Definition at line 358 of file action_dialog.c.
User selected an action from the choice dialog and the action has no special needs.
Definition at line 244 of file action_dialog.c.
|
static |
User selected entry in steal advances dialog
Definition at line 617 of file action_dialog.c.
User responded to steal advances dialog
Definition at line 584 of file action_dialog.c.
|
static |
User has selected new building from spy's sabotage dialog
Definition at line 804 of file action_dialog.c.
User has responded to spy's sabotage building dialog
Definition at line 764 of file action_dialog.c.
Popup tech stealing dialog with list of possible techs for "Targeted Steal Tech Escape Expected"
Definition at line 987 of file action_dialog.c.
Popup tech stealing dialog with list of possible techs for "Targeted Steal Tech"
Definition at line 977 of file action_dialog.c.
Popup tech stealing dialog with list of possible techs
Definition at line 941 of file action_dialog.c.
Callback from the extra target selection dialog.
Definition at line 1150 of file action_dialog.c.
Callback from the unit target selection dialog.
Definition at line 1079 of file action_dialog.c.
User selected "Upgrade Unit" from choice dialog.
Definition at line 446 of file action_dialog.c.
|
static |
Definition at line 66 of file action_dialog.c.
|
static |
Definition at line 95 of file action_dialog.c.
|
static |
Definition at line 67 of file action_dialog.c.
Definition at line 74 of file action_dialog.c.
|
static |
Definition at line 69 of file action_dialog.c.
|
static |
Definition at line 1303 of file action_dialog.c.
Definition at line 73 of file action_dialog.c.
Definition at line 72 of file action_dialog.c.
|
static |
Definition at line 78 of file action_dialog.c.
|
static |
Definition at line 76 of file action_dialog.c.
|
static |
Definition at line 71 of file action_dialog.c.
Definition at line 70 of file action_dialog.c.