Freeciv-3.4
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packhand_gen.h
Go to the documentation of this file.
1 /**************************************************************************
2 * THIS FILE WAS GENERATED *
3 * Script: common/generate_packets.py *
4 * Input: common/networking/packets.def *
5 * DO NOT CHANGE THIS FILE *
6 **************************************************************************/
7
8#ifndef FC__PACKHAND_GEN_H
9#define FC__PACKHAND_GEN_H
10
11#ifdef __cplusplus
12extern "C" {
13#endif /* __cplusplus */
14
15/* utility */
16#include "shared.h"
17
18/* common */
19#include "packets.h"
20
21bool client_handle_packet(enum packet_type type, const void *packet);
22
27void handle_server_join_reply(bool you_can_join, const char *message, const char *capability, const char *challenge_file, int conn_id);
29void handle_server_shutdown(void);
30void handle_endgame_report(const struct packet_endgame_report *packet);
31void handle_endgame_player(const struct packet_endgame_player *packet);
32void handle_tile_info(const struct packet_tile_info *packet);
33void handle_game_info(const struct packet_game_info *packet);
34void handle_calendar_info(const struct packet_calendar_info *packet);
35void handle_timeout_info(float seconds_to_phasedone, float last_turn_change_time);
36void handle_map_info(const struct packet_map_info *packet);
38void handle_team_name_info(int team_id, const char *team_name);
39void handle_achievement_info(int id, bool gained, bool first);
40void handle_chat_msg(const struct packet_chat_msg *packet);
41void handle_early_chat_msg(const struct packet_early_chat_msg *packet);
42void handle_connect_msg(const char *message);
43void handle_server_info(const char *version_label, int major_version, int minor_version, int patch_version, int emerg_version);
44void handle_city_remove(int city_id);
45void handle_city_info(const struct packet_city_info *packet);
48void handle_city_short_info(const struct packet_city_short_info *packet);
49void handle_trade_route_info(const struct packet_trade_route_info *packet);
50void handle_city_name_suggestion_info(int unit_id, const char *name);
51void handle_city_sabotage_list(int actor_id, int city_id, bv_imprs improvements, action_id act_id, int request_kind);
52void handle_city_rally_point(const struct packet_city_rally_point *packet);
53void handle_worker_task(const struct packet_worker_task *packet);
54void handle_player_remove(int playerno);
55void handle_player_info(const struct packet_player_info *packet);
57void handle_player_diplstate(const struct packet_player_diplstate *packet);
58void handle_research_info(const struct packet_research_info *packet);
59void handle_unknown_research(int id);
60void handle_unit_remove(int unit_id);
61void handle_unit_info(const struct packet_unit_info *packet);
62void handle_unit_short_info(const struct packet_unit_short_info *packet);
63void handle_unit_combat_info(const struct packet_unit_combat_info *packet);
64void handle_unit_action_answer(int actor_id, int target_id, int cost, action_id action_type, int request_kind);
65void handle_unit_actions(const struct packet_unit_actions *packet);
66void handle_diplomacy_init_meeting(int counterpart, int initiated_from);
67void handle_diplomacy_cancel_meeting(int counterpart, int initiated_from);
68void handle_diplomacy_create_clause(int counterpart, int giver, enum clause_type type, int value);
69void handle_diplomacy_remove_clause(int counterpart, int giver, enum clause_type type, int value);
70void handle_diplomacy_accept_treaty(int counterpart, bool I_accepted, bool other_accepted);
71void handle_page_msg(const char *caption, const char *headline, enum event_type event, int len, int parts);
72void handle_page_msg_part(const char *lines);
73void handle_conn_info(const struct packet_conn_info *packet);
74void handle_conn_ping_info(int connections, const int *conn_id, const float *ping_time);
75void handle_conn_ping(void);
76void handle_end_phase(void);
77void handle_start_phase(int phase);
78void handle_new_year(int year, int fragments, int turn);
79void handle_begin_turn(void);
80void handle_end_turn(void);
81void handle_freeze_client(void);
82void handle_thaw_client(void);
83void handle_spaceship_info(const struct packet_spaceship_info *packet);
84void handle_ruleset_unit(const struct packet_ruleset_unit *packet);
86void handle_ruleset_unit_flag(const struct packet_ruleset_unit_flag *packet);
88void handle_ruleset_game(const struct packet_ruleset_game *packet);
91void handle_ruleset_tech(const struct packet_ruleset_tech *packet);
93void handle_ruleset_tech_flag(const struct packet_ruleset_tech_flag *packet);
95void handle_ruleset_gov_flag(const struct packet_ruleset_gov_flag *packet);
97void handle_rulesets_ready(void);
100void handle_ruleset_nation(const struct packet_ruleset_nation *packet);
101void handle_nation_availability(int ncount, const bool *is_pickable, bool nationset_change);
102void handle_ruleset_style(const struct packet_ruleset_style *packet);
103void handle_ruleset_city(const struct packet_ruleset_city *packet);
104void handle_ruleset_building(const struct packet_ruleset_building *packet);
105void handle_ruleset_impr_flag(const struct packet_ruleset_impr_flag *packet);
106void handle_ruleset_terrain(const struct packet_ruleset_terrain *packet);
109void handle_ruleset_extra(const struct packet_ruleset_extra *packet);
111void handle_ruleset_base(const struct packet_ruleset_base *packet);
112void handle_ruleset_road(const struct packet_ruleset_road *packet);
113void handle_ruleset_goods(const struct packet_ruleset_goods *packet);
114void handle_ruleset_disaster(const struct packet_ruleset_disaster *packet);
116void handle_ruleset_trade(const struct packet_ruleset_trade *packet);
117void handle_ruleset_action(const struct packet_ruleset_action *packet);
120void handle_ruleset_counter(const struct packet_ruleset_counter *packet);
121void handle_ruleset_music(const struct packet_ruleset_music *packet);
123void handle_ruleset_clause(const struct packet_ruleset_clause *packet);
124void handle_ruleset_tiledef(const struct packet_ruleset_tiledef *packet);
125void handle_ruleset_control(const struct packet_ruleset_control *packet);
126void handle_ruleset_summary(const struct packet_ruleset_summary *packet);
128void handle_single_want_hack_reply(bool you_have_hack);
129void handle_ruleset_choices(const struct packet_ruleset_choices *packet);
130void handle_game_load(bool load_successful, const char *load_filename);
138void handle_set_topology(int topology_id, int wrap_id);
139void handle_ruleset_effect(const struct packet_ruleset_effect *packet);
140void handle_ruleset_resource(const struct packet_ruleset_resource *packet);
141void handle_scenario_info(const struct packet_scenario_info *packet);
142void handle_scenario_description(const char *description);
143void handle_vote_new(const struct packet_vote_new *packet);
144void handle_vote_update(int vote_no, int yes, int no, int abstain, int num_voters);
145void handle_vote_remove(int vote_no);
146void handle_vote_resolve(int vote_no, bool passed);
147void handle_edit_fogofwar_state(bool enabled);
148void handle_edit_startpos(const struct packet_edit_startpos *packet);
150void handle_edit_object_created(int tag, int id);
151void handle_play_music(const char *tag);
152void handle_popup_image(const char *tag);
153void handle_sync_serial_reply(int serial);
154
155#ifdef __cplusplus
156}
157#endif /* __cplusplus */
158
159#endif /* FC__PACKHAND_GEN_H */
char * incite_cost
Definition comments.c:76
authentication_type
Definition conn_types.h:41
const char * caption
Definition dialogs_g.h:37
const char const char * headline
Definition dialogs_g.h:38
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int cost
Definition dialogs_g.h:74
enum event_type event
Definition events.c:81
int action_id
Definition fc_types.h:249
static void load_filename(const char *filename)
Definition pages.c:2856
GType type
Definition repodlgs.c:1313
const char * name
Definition inputfile.c:127
void handle_spaceship_info(const struct packet_spaceship_info *packet)
Definition packhand.c:3097
void handle_ruleset_game(const struct packet_ruleset_game *packet)
Definition packhand.c:4907
void handle_player_diplstate(const struct packet_player_diplstate *packet)
Definition packhand.c:2811
void handle_server_setting_const(const struct packet_server_setting_const *packet)
Definition options.c:4648
void handle_server_setting_int(const struct packet_server_setting_int *packet)
Definition options.c:4742
void handle_ruleset_nation_sets(const struct packet_ruleset_nation_sets *packet)
Definition packhand.c:4688
void handle_ruleset_nation(const struct packet_ruleset_nation *packet)
Definition packhand.c:4730
void handle_city_name_suggestion_info(int unit_id, const char *name)
Definition packhand.c:4972
void handle_sync_serial_reply(int serial)
Definition packhand.c:5796
void handle_nuke_tile_info(int tile)
Definition packhand.c:554
void handle_unknown_research(int id)
Definition packhand.c:2781
void handle_ruleset_choices(const struct packet_ruleset_choices *packet)
void handle_ruleset_government_ruler_title(const struct packet_ruleset_government_ruler_title *packet)
Definition packhand.c:4140
void handle_city_info(const struct packet_city_info *packet)
Definition packhand.c:659
bool client_handle_packet(enum packet_type type, const void *packet)
void handle_end_turn(void)
Definition packhand.c:1507
void handle_ruleset_resource(const struct packet_ruleset_resource *packet)
Definition packhand.c:4288
void handle_vote_remove(int vote_no)
Definition packhand.c:5616
void handle_ruleset_road(const struct packet_ruleset_road *packet)
Definition packhand.c:4479
void handle_investigate_finished(const struct packet_investigate_finished *packet)
Definition packhand.c:2172
void handle_single_want_hack_reply(bool you_have_hack)
void handle_page_msg_part(const char *lines)
Definition packhand.c:1637
void handle_unit_combat_info(const struct packet_unit_combat_info *packet)
Definition packhand.c:577
void handle_unit_remove(int unit_id)
Definition packhand.c:500
void handle_vote_update(int vote_no, int yes, int no, int abstain, int num_voters)
Definition packhand.c:5625
void handle_ruleset_achievement(const struct packet_ruleset_achievement *packet)
Definition packhand.c:4644
void handle_ruleset_impr_flag(const struct packet_ruleset_impr_flag *packet)
Definition packhand.c:4066
void handle_map_info(const struct packet_map_info *packet)
Definition packhand.c:2252
void handle_start_phase(int phase)
Definition packhand.c:1434
void handle_timeout_info(float seconds_to_phasedone, float last_turn_change_time)
Definition packhand.c:2378
void handle_ruleset_tech(const struct packet_ruleset_tech *packet)
Definition packhand.c:3915
void handle_play_music(const char *tag)
Definition packhand.c:5683
void handle_ruleset_unit_flag(const struct packet_ruleset_unit_flag *packet)
Definition packhand.c:3831
void handle_investigate_started(const struct packet_investigate_started *packet)
Definition packhand.c:2148
void handle_edit_object_created(int tag, int id)
Definition packhand.c:5529
void handle_ruleset_terrain(const struct packet_ruleset_terrain *packet)
Definition packhand.c:4180
void handle_conn_ping(void)
Definition packhand.c:5502
void handle_ruleset_action_auto(const struct packet_ruleset_action_auto *packet)
Definition packhand.c:4607
void handle_diplomacy_init_meeting(int counterpart, int initiated_from)
Definition packhand.c:5699
void handle_ruleset_control(const struct packet_ruleset_control *packet)
Definition packhand.c:3543
void handle_end_phase(void)
Definition packhand.c:1423
void handle_ruleset_counter(const struct packet_ruleset_counter *packet)
Definition packhand.c:5743
void handle_server_info(const char *version_label, int major_version, int minor_version, int patch_version, int emerg_version)
Definition packhand.c:1590
void handle_ruleset_nation_groups(const struct packet_ruleset_nation_groups *packet)
Definition packhand.c:4709
void handle_ruleset_goods(const struct packet_ruleset_goods *packet)
Definition packhand.c:4524
void handle_ruleset_effect(const struct packet_ruleset_effect *packet)
Definition packhand.c:5518
void handle_new_year(int year, int fragments, int turn)
Definition packhand.c:1374
void handle_research_info(const struct packet_research_info *packet)
Definition packhand.c:2697
void handle_unit_info(const struct packet_unit_info *packet)
Definition packhand.c:1663
void handle_ruleset_city(const struct packet_ruleset_city *packet)
Definition packhand.c:4866
void handle_server_setting_bitwise(const struct packet_server_setting_bitwise *packet)
Definition options.c:4913
void handle_connect_msg(const char *message)
Definition packhand.c:1581
void handle_rulesets_ready(void)
Definition packhand.c:3667
void handle_tile_info(const struct packet_tile_info *packet)
Definition packhand.c:3251
void handle_ruleset_gov_flag(const struct packet_ruleset_gov_flag *packet)
Definition packhand.c:4154
void handle_achievement_info(int id, bool gained, bool first)
Definition packhand.c:3041
void handle_scenario_description(const char *description)
Definition packhand.c:3531
void handle_edit_startpos(const struct packet_edit_startpos *packet)
Definition packhand.c:5537
void handle_processing_finished(void)
Definition packhand.c:5437
void handle_ruleset_extra(const struct packet_ruleset_extra *packet)
Definition packhand.c:4307
void handle_server_setting_bool(const struct packet_server_setting_bool *packet)
Definition options.c:4707
void handle_diplomacy_cancel_meeting(int counterpart, int initiated_from)
Definition packhand.c:5716
void handle_ruleset_specialist(const struct packet_ruleset_specialist *packet)
Definition packhand.c:4952
void handle_city_short_info(const struct packet_city_short_info *packet)
Definition packhand.c:1172
void handle_edit_fogofwar_state(bool enabled)
Definition packhand.c:5606
void handle_popup_image(const char *tag)
Definition packhand.c:5691
void handle_diplomacy_create_clause(int counterpart, int giver, enum clause_type type, int value)
Definition packhand.c:5724
void handle_ruleset_unit_bonus(const struct packet_ruleset_unit_bonus *packet)
Definition packhand.c:3811
void handle_ruleset_building(const struct packet_ruleset_building *packet)
Definition packhand.c:4022
void handle_endgame_player(const struct packet_endgame_player *packet)
Definition packhand.c:5384
void handle_unit_action_answer(int actor_id, int target_id, int cost, action_id action_type, int request_kind)
Definition packhand.c:5008
void handle_player_info(const struct packet_player_info *packet)
Definition packhand.c:2464
void handle_server_setting_str(const struct packet_server_setting_str *packet)
Definition options.c:4779
void handle_ruleset_government(const struct packet_ruleset_government *packet)
Definition packhand.c:4114
void handle_team_name_info(int team_id, const char *team_name)
Definition packhand.c:562
void handle_thaw_client(void)
Definition packhand.c:5491
void handle_city_rally_point(const struct packet_city_rally_point *packet)
Definition packhand.c:1021
void handle_ruleset_unit_class(const struct packet_ruleset_unit_class *packet)
Definition packhand.c:3721
void handle_server_join_reply(bool you_can_join, const char *message, const char *capability, const char *challenge_file, int conn_id)
Definition packhand.c:409
void handle_ruleset_extra_flag(const struct packet_ruleset_extra_flag *packet)
Definition packhand.c:4432
void handle_conn_info(const struct packet_conn_info *packet)
Definition packhand.c:2912
void handle_ruleset_summary(const struct packet_ruleset_summary *packet)
Definition packhand.c:3639
void handle_set_topology(int topology_id, int wrap_id)
Definition packhand.c:2229
void handle_page_msg(const char *caption, const char *headline, enum event_type event, int len, int parts)
Definition packhand.c:1606
void handle_city_update_counters(const struct packet_city_update_counters *packet)
Definition packhand.c:5766
void handle_edit_startpos_full(const struct packet_edit_startpos_full *packet)
Definition packhand.c:5575
void handle_conn_ping_info(int connections, const int *conn_id, const float *ping_time)
Definition packhand.c:3018
void handle_diplomacy_remove_clause(int counterpart, int giver, enum clause_type type, int value)
Definition packhand.c:5733
void handle_ruleset_clause(const struct packet_ruleset_clause *packet)
Definition packhand.c:4850
void handle_ruleset_base(const struct packet_ruleset_base *packet)
Definition packhand.c:4458
void handle_player_remove(int playerno)
Definition packhand.c:2419
void handle_processing_started(void)
Definition packhand.c:5419
void handle_begin_turn(void)
Definition packhand.c:1493
void handle_endgame_report(const struct packet_endgame_report *packet)
Definition packhand.c:5375
void handle_early_chat_msg(const struct packet_early_chat_msg *packet)
Definition packhand.c:1567
void handle_unit_actions(const struct packet_unit_actions *packet)
Definition packhand.c:5244
void handle_ruleset_action_enabler(const struct packet_ruleset_action_enabler *packet)
Definition packhand.c:4581
void handle_ruleset_music(const struct packet_ruleset_music *packet)
Definition packhand.c:4888
void handle_freeze_client(void)
Definition packhand.c:5481
void handle_city_remove(int city_id)
Definition packhand.c:477
void handle_chat_msg(const struct packet_chat_msg *packet)
Definition packhand.c:1547
void handle_authentication_req(enum authentication_type type, const char *message)
Definition pages.c:1007
void handle_trade_route_info(const struct packet_trade_route_info *packet)
Definition packhand.c:1137
void handle_player_attribute_chunk(const struct packet_player_attribute_chunk *packet)
Definition packhand.c:5401
void handle_ruleset_tiledef(const struct packet_ruleset_tiledef *packet)
Definition packhand.c:4506
void handle_vote_new(const struct packet_vote_new *packet)
Definition packhand.c:5647
void handle_ruleset_terrain_flag(const struct packet_ruleset_terrain_flag *packet)
Definition packhand.c:4263
void handle_ruleset_unit(const struct packet_ruleset_unit *packet)
Definition packhand.c:3739
void handle_scenario_info(const struct packet_scenario_info *packet)
Definition packhand.c:3510
void handle_ruleset_unit_class_flag(const struct packet_ruleset_unit_class_flag *packet)
Definition packhand.c:3856
void handle_game_info(const struct packet_game_info *packet)
Definition packhand.c:2294
void handle_ruleset_trade(const struct packet_ruleset_trade *packet)
Definition packhand.c:4660
void handle_nation_availability(int ncount, const bool *is_pickable, bool nationset_change)
Definition packhand.c:4820
void handle_calendar_info(const struct packet_calendar_info *packet)
Definition packhand.c:2370
void handle_ruleset_disaster(const struct packet_ruleset_disaster *packet)
Definition packhand.c:4626
void handle_unit_short_info(const struct packet_unit_short_info *packet)
Definition packhand.c:2179
void handle_diplomacy_accept_treaty(int counterpart, bool I_accepted, bool other_accepted)
Definition packhand.c:5707
void handle_city_nationalities(const struct packet_city_nationalities *packet)
Definition packhand.c:1001
void handle_server_shutdown(void)
Definition packhand.c:5510
void handle_server_setting_control(const struct packet_server_setting_control *packet)
Definition options.c:4614
void handle_game_load(bool load_successful, const char *load_filename)
Definition pages.c:2841
void handle_server_setting_enum(const struct packet_server_setting_enum *packet)
Definition options.c:4824
void handle_ruleset_action(const struct packet_ruleset_action *packet)
Definition packhand.c:4547
void handle_ruleset_tech_flag(const struct packet_ruleset_tech_flag *packet)
Definition packhand.c:3997
void handle_city_sabotage_list(int actor_id, int city_id, bv_imprs improvements, action_id act_id, int request_kind)
Definition packhand.c:5314
void handle_ruleset_tech_class(const struct packet_ruleset_tech_class *packet)
Definition packhand.c:3984
void handle_ruleset_multiplier(const struct packet_ruleset_multiplier *packet)
Definition packhand.c:4092
void handle_vote_resolve(int vote_no, bool passed)
Definition packhand.c:5664
void handle_worker_task(const struct packet_worker_task *packet)
Definition packhand.c:1317
void handle_ruleset_description_part(const struct packet_ruleset_description_part *packet)
Definition packhand.c:3657
void handle_ruleset_terrain_control(const struct packet_ruleset_terrain_control *packet)
Definition packhand.c:4675
void handle_ruleset_style(const struct packet_ruleset_style *packet)
Definition packhand.c:4838
packet_type
int parts
Definition packhand.c:133
char * lines
Definition packhand.c:132
int len
Definition packhand.c:128
static struct connection connections[MAX_NUM_CONNECTIONS]
Definition sernet.c:94
Definition tile.h:50