Freeciv-3.3
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#include <agents.h>
Data Fields | |
char | name [MAX_AGENT_NAME_LEN] |
int | level |
void(* | turn_start_notify )(void) |
void(* | city_callbacks [CB_LAST])(int) |
void(* | unit_callbacks [CB_LAST])(int) |
void(* | tile_callbacks [CB_LAST])(struct tile *ptile) |
Definition at line 45 of file agents.h.
Referenced by agents_city_changed(), agents_city_new(), agents_city_remove(), and cause_a_city_changed_for_agent().
int agent::level |
Definition at line 42 of file agents.h.
Referenced by register_agent().
char agent::name[MAX_AGENT_NAME_LEN] |
Definition at line 41 of file agents.h.
Referenced by is_outstanding_request(), and wait_for_requests().
Definition at line 47 of file agents.h.
Referenced by agents_tile_changed(), agents_tile_new(), and agents_tile_remove().
Definition at line 44 of file agents.h.
Referenced by agents_new_turn().
Definition at line 46 of file agents.h.
Referenced by agents_unit_changed(), agents_unit_new(), agents_unit_remove(), and cause_a_unit_changed_for_agent().