Freeciv-3.3
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server
cityhand.h
Go to the documentation of this file.
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/***********************************************************************
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Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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***********************************************************************/
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#ifndef FC__CITYHAND_H
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#define FC__CITYHAND_H
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/* common */
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#include "
fc_types.h
"
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/* server */
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#include <
hand_gen.h
>
/* <> so looked from the build directory first. */
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struct
connection
;
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struct
conn_list
;
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void
really_handle_city_sell
(
struct
player
*pplayer,
struct
city
*
pcity
,
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struct
impr_type
*pimprove);
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void
really_handle_city_buy
(
struct
player
*pplayer,
struct
city
*
pcity
);
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#endif
/* FC__CITYHAND_H */
really_handle_city_buy
void really_handle_city_buy(struct player *pplayer, struct city *pcity)
Definition
cityhand.c:294
really_handle_city_sell
void really_handle_city_sell(struct player *pplayer, struct city *pcity, struct impr_type *pimprove)
Definition
cityhand.c:241
incite_cost
char * incite_cost
Definition
comments.c:76
pcity
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity
Definition
dialogs_g.h:78
fc_types.h
hand_gen.h
city
Definition
city.h:317
connection
Definition
connection.h:136
impr_type
Definition
improvement.h:50
player
Definition
player.h:249
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