Freeciv-3.4
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sanitycheck.h
Go to the documentation of this file.
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/***********************************************************************
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Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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***********************************************************************/
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#ifndef FC__SANITYCHECK_H
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#define FC__SANITYCHECK_H
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/* common */
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#include "
fc_types.h
"
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#if ((IS_BETA_VERSION || IS_DEVEL_VERSION) && !defined(FREECIV_NDEBUG)) \
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|| defined(FREECIV_DEBUG)
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# define SANITY_CHECKING
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#endif
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#ifdef SANITY_CHECKING
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# define sanity_check_city(x) \
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real_sanity_check_city(x, __FILE__,__FUNCTION__, __FC_LINE__)
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void
real_sanity_check_city
(
struct
city
*
pcity
,
const
char
*file,
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const
char
*
function
,
int
line
);
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# define sanity_check_tile(x) \
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real_sanity_check_tile(x, __FILE__,__FUNCTION__, __FC_LINE__)
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void
real_sanity_check_tile
(
struct
tile
*ptile,
const
char
*file,
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const
char
*
function
,
int
line
);
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# define sanity_check() \
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real_sanity_check(__FILE__, __FUNCTION__, __FC_LINE__)
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void
real_sanity_check
(
const
char
*file,
const
char
*
function
,
int
line
);
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#else
/* SANITY_CHECKING */
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# define sanity_check_city(x) (void)0
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# define sanity_check_tile(x) (void)0
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# define sanity_check() (void)0
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#endif
/* SANITY_CHECKING */
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#endif
/* FC__SANITYCHECK_H */
incite_cost
char * incite_cost
Definition
comments.c:77
pcity
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity
Definition
dialogs_g.h:78
fc_types.h
city
Definition
city.h:318
tile
Definition
tile.h:50
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