34#define SANITY_CHECK(check) \
35 fc_assert_full(__FILE__, __FUNCTION__, __FC_LINE__, check, , NOLOGMSG, NOLOGMSG)
struct ai_dip_intel * dai_diplomacy_get(struct ai_type *ait, const struct player *plr1, const struct player *plr2)
static struct ai_plr * def_ai_player_data(const struct player *pplayer, struct ai_type *deftype)
void dai_sanity_check(struct ai_type *ait, struct player *pplayer)
bool pplayers_at_war(const struct player *pplayer, const struct player *pplayer2)
#define players_iterate_alive_end
#define players_iterate_alive(_pplayer)
struct ai_plr::@280 diplomacy
struct player * war_target