Freeciv-3.3
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#include <stdarg.h>
#include <stdlib.h>
#include <time.h>
#include "lua.h"
#include "lualib.h"
#include "tolua.h"
#include "capability.h"
#include "log.h"
#include "md5.h"
#include "registry.h"
#include "string_vector.h"
#include "luascript.h"
#include "luascript_types.h"
#include "tolua_common_a_gen.h"
#include "tolua_common_z_gen.h"
#include "tolua_game_gen.h"
#include "console.h"
#include "srv_main.h"
#include "stdinhand.h"
#include "api_fcdb_specenum.h"
#include "script_fcdb.h"
Go to the source code of this file.
Functions | |
bool | script_fcdb_init (const char *fcdb_luafile) |
bool | script_fcdb_capstr (void) |
bool | script_fcdb_call (const char *func_name,...) |
void | script_fcdb_free (void) |
bool | script_fcdb_do_string (struct connection *caller, const char *str) |
Call a lua function.
Example call to the lua function 'user_load()': success = script_fcdb_call("user_load", pconn);
Definition at line 359 of file script_fcdb.c.
Referenced by auth_handle_reply(), auth_user(), delegate_command(), establish_new_connection(), is_allowed_to_take(), script_fcdb_capstr(), script_fcdb_free(), script_fcdb_init(), and srv_ready().
Check database capabilities for compatibility
Definition at line 324 of file script_fcdb.c.
Referenced by script_fcdb_init().
bool script_fcdb_do_string | ( | struct connection * | caller, |
const char * | str | ||
) |
Parse and execute the script in str in the lua instance for the freeciv database.
Definition at line 396 of file script_fcdb.c.
Referenced by fcdb_command().
Free the scripting data.
Definition at line 377 of file script_fcdb.c.
Referenced by fcdb_command(), and script_fcdb_init().
Initialize the scripting state. Returns the status of the freeciv database lua state.
Definition at line 239 of file script_fcdb.c.
Referenced by fcdb_command().