Freeciv-3.2
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aiiface.h
Go to the documentation of this file.
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/***********************************************************************
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Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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***********************************************************************/
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#ifndef FC__AIIFACE_H
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#define FC__AIIFACE_H
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#include "
ai.h
"
/* incident_type */
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void
ai_init
(
void
);
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bool
load_ai_module
(
const
char
*
modname
);
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const
char
*
default_ai_type_name
(
void
);
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void
call_incident
(
enum
incident_type
type
,
enum
casus_belli_range
scope
,
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const
struct
action
*
paction
,
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struct
player
*
violator
,
struct
player
*
victim
);
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void
call_ai_refresh
(
void
);
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bool
set_default_ai_type_name
(
const
char
*
name
);
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#endif
/* FC__AIIFACE_H */
ai.h
incident_type
incident_type
Definition
ai.h:45
call_incident
void call_incident(enum incident_type type, enum casus_belli_range scope, const struct action *paction, struct player *violator, struct player *victim)
Definition
aiiface.c:237
load_ai_module
bool load_ai_module(const char *modname)
set_default_ai_type_name
bool set_default_ai_type_name(const char *name)
Definition
aiiface.c:275
call_ai_refresh
void call_ai_refresh(void)
Definition
aiiface.c:256
ai_init
void ai_init(void)
Definition
aiiface.c:133
default_ai_type_name
const char * default_ai_type_name(void)
Definition
aiiface.c:266
incite_cost
char * incite_cost
Definition
comments.c:75
type
GType type
Definition
repodlgs.c:1313
name
const char * name
Definition
inputfile.c:127
action
Definition
actions.h:362
player
Definition
player.h:247
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