#include <SDL2/SDL.h>
#include "effects.h"
#include "citydlg_g.h"
Go to the source code of this file.
◆ enable_city_dlg_widgets()
Enable city dialog widgets that can be enabled.
Definition at line 1535 of file citydlg.c.
◆ free_city_units_lists()
Free city present/supported units panel list.
Definition at line 819 of file citydlg.c.
◆ get_building_for_effect()
Return first building that has given effect.
FIXME: Some callers would work better if they got building actually provides the effect at the moment, and not just first potential one.
Definition at line 132 of file citydlg.c.
◆ get_scaled_city_map()
Return scaled city map.
Definition at line 1620 of file citydlg.c.
◆ popup_hurry_production_dialog()
Popup buy production dlg.
Definition at line 1176 of file citydlg.c.
◆ refresh_city_resource_map()