14#ifndef FC__TAB_ACHIEVEMENT_H
15#define FC__TAB_ACHIEVEMENT_H
bool initialize_new_achievement(struct achievement *pach)
void set_value(int value)
void update_achievement_info(struct achievement *pach)
QToolButton * type_button
void same_name_toggle(bool checked)
void select_achievement()
void edit_type(QAction *action)
struct achievement * selected
struct player_slot * slots