Freeciv-3.2
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#include "capability.h"
#include "log.h"
#include "registry.h"
#include "actions.h"
#include "effects.h"
#include "fc_types.h"
#include "game.h"
#include "movement.h"
#include "requirements.h"
#include "unittype.h"
#include "rssanity.h"
#include "ruleset.h"
#include "settings.h"
#include "rscompat.h"
Go to the source code of this file.
#define enough_new_user_flags | ( | _new_flags_, | |
_name_, | |||
_LAST_USER_FLAG_, | |||
_LAST_USER_FLAG_PREV_ | |||
) |
Definition at line 44 of file rscompat.c.
#define TER_LAST_USER_FLAG_3_0 TER_USER_8 |
Definition at line 52 of file rscompat.c.
#define UCF_LAST_USER_FLAG_3_0 UCF_USER_FLAG_8 |
Definition at line 51 of file rscompat.c.
#define UTYF_LAST_USER_FLAG_3_0 UTYF_USER_FLAG_40 |
Definition at line 50 of file rscompat.c.
Add user extra flags needed in ruleset update from 3.1 to 3.2
Definition at line 564 of file rscompat.c.
Referenced by load_terrain_names().
void rscompat_action_enabler_adjust_3_2 | ( | struct rscompat_info * | compat, |
struct action_enabler * | enabler, | ||
const char * | orig_name | ||
) |
Adjust freeciv-3.1 ruleset action enabler to freeciv-3.2
Definition at line 768 of file rscompat.c.
Referenced by load_ruleset_actions().
Adjust freeciv-3.1 ruleset action rule name to freeciv-3.2
Definition at line 753 of file rscompat.c.
Referenced by load_ruleset_actions().
const char * rscompat_action_ui_name_3_2 | ( | struct rscompat_info * | compat, |
int | act_id | ||
) |
Adjust freeciv-3.1 ruleset action ui_name to freeciv-3.2
Definition at line 783 of file rscompat.c.
Referenced by load_ruleset_actions().
bool rscompat_check_cap_and_version | ( | struct section_file * | file, |
const char * | filename, | ||
const struct rscompat_info * | info | ||
) |
Different ruleset files within a ruleset directory should all have identical datafile.format_version This checks the file version against the expected version.
See also rscompat_check_capabilities
Definition at line 131 of file rscompat.c.
Referenced by load_action_names(), load_building_names(), load_government_names(), load_nation_names(), load_ruleset_cities(), load_ruleset_effects(), load_style_names(), load_tech_names(), load_terrain_names(), and load_unit_names().
int rscompat_check_capabilities | ( | struct section_file * | file, |
const char * | filename, | ||
const struct rscompat_info * | info | ||
) |
Ruleset files should have a capabilities string datafile.options This checks the string and that the required capabilities are satisfied.
Definition at line 66 of file rscompat.c.
Referenced by load_game_names(), and rscompat_check_cap_and_version().
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static |
Add all hard obligatory requirements to an action enabler or disable it.
ae | the action enabler to add requirements to. |
Definition at line 166 of file rscompat.c.
Referenced by rscompat_enablers_add_obligatory_hard_reqs().
Update existing action enablers for new hard obligatory requirements. Disable those that can't be upgraded.
Definition at line 286 of file rscompat.c.
Referenced by rscompat_postprocess(), and ruleset_purge_redundant_reqs().
void rscompat_extra_adjust_3_2 | ( | struct extra_type * | pextra | ) |
Adjust values of an extra loaded from a 3.1 ruleset.
Definition at line 603 of file rscompat.c.
Referenced by load_ruleset_terrain().
Adjust rmcause name of an extra loaded from a 3.1 ruleset.
Definition at line 577 of file rscompat.c.
Referenced by load_ruleset_terrain().
enum impr_genus_id rscompat_genus_3_2 | ( | struct rscompat_info * | compat, |
const bv_impr_flags | flags, | ||
enum impr_genus_id | old_genus | ||
) |
Update improvement genus for coinage improvements.
Definition at line 455 of file rscompat.c.
Referenced by load_ruleset_buildings().
void rscompat_init_info | ( | struct rscompat_info * | info | ) |
Initialize rscompat information structure
Definition at line 57 of file rscompat.c.
Referenced by load_rulesetdir(), and tab_misc::sanity_check().
bool rscompat_names | ( | struct rscompat_info * | info | ) |
Do compatibility things with names before they are referred to. Runs after names are loaded from the ruleset but before the ruleset objects that may refer to them are loaded.
This is needed when previously hard coded items that are referred to in the ruleset them self becomes ruleset defined.
Returns FALSE if an error occurs.
Definition at line 330 of file rscompat.c.
Referenced by load_rulesetdir().
void rscompat_postprocess | ( | struct rscompat_info * | info | ) |
Do compatibility things after regular ruleset loading.
Definition at line 386 of file rscompat.c.
Referenced by load_rulesetdir().
void rscompat_req_adjust_3_2 | ( | const struct rscompat_info * | compat, |
const char ** | ptype, | ||
const char ** | pname, | ||
bool * | ppresent, | ||
const char * | sec_name | ||
) |
Update individual requirements.
Definition at line 498 of file rscompat.c.
Referenced by lookup_req_list().
const char * rscompat_req_range_3_2 | ( | struct rscompat_info * | compat, |
const char * | type, | ||
const char * | old_range | ||
) |
Update requirement range for certain requirement types.
Definition at line 471 of file rscompat.c.
Referenced by lookup_req_list().
Determine whether the given setting should be skipped and rscompat_settings_do_special_handling should be called.
Definition at line 623 of file rscompat.c.
Referenced by settings_ruleset().
void rscompat_settings_do_special_handling | ( | struct section_file * | file, |
const char * | section, | ||
void(*)(struct setting *pset) | setdef | ||
) |
Special handling for complex server setting changes.
Definition at line 637 of file rscompat.c.
Referenced by settings_ruleset().
bool rscompat_terrain_extra_rmtime_3_2 | ( | struct section_file * | file, |
const char * | tsection, | ||
struct terrain * | pterrain | ||
) |
Migrate pollution and fallout time to extra specific removal times.
Definition at line 713 of file rscompat.c.
Referenced by load_ruleset_terrain().