Freeciv-3.2
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#include "support.h"
#include "disaster.h"
#include "game.h"
#include "government.h"
#include "improvement.h"
#include "requirements.h"
#include "specialist.h"
#include "style.h"
#include "tech.h"
#include "validity.h"
Go to the source code of this file.
Data Structures | |
struct | effect_list_cb_data |
struct | effect_list_multiplier_data |
Callback to check if effect needs universal.
Definition at line 379 of file validity.c.
Referenced by is_multiplier_needed().
Callback to check if effect needs universal.
Definition at line 44 of file validity.c.
Referenced by is_universal_needed().
bool is_achievement_needed | ( | struct achievement * | pach, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs achievement type
Definition at line 273 of file validity.c.
Referenced by tab_achievement::delete_now().
bool is_building_needed | ( | struct impr_type * | pimpr, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs building
Definition at line 238 of file validity.c.
Referenced by tab_building::delete_now().
bool is_counter_needed | ( | struct counter * | pcount, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs counter
Definition at line 189 of file validity.c.
Referenced by tab_counter::delete_now().
bool is_extra_needed | ( | struct extra_type * | pextra, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs extra type
Definition at line 301 of file validity.c.
Referenced by tab_extras::delete_now().
bool is_good_needed | ( | struct goods_type * | pgood, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs goods type
Definition at line 287 of file validity.c.
Referenced by tab_good::delete_now().
bool is_government_needed | ( | struct government * | pgov, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs government
Definition at line 358 of file validity.c.
Referenced by tab_gov::delete_now().
bool is_multiplier_needed | ( | struct multiplier * | pmul, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs multiplier
Definition at line 396 of file validity.c.
Referenced by tab_multiplier::delete_now().
bool is_tech_needed | ( | struct advance * | padv, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs tech
Definition at line 199 of file validity.c.
Referenced by tab_tech::delete_now().
bool is_terrain_needed | ( | struct terrain * | pterr, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs terrain type
Definition at line 331 of file validity.c.
Referenced by tab_terrains::delete_now().
Check if anything in ruleset needs universal
Definition at line 61 of file validity.c.
Referenced by is_achievement_needed(), is_building_needed(), is_counter_needed(), is_extra_needed(), is_good_needed(), is_government_needed(), is_tech_needed(), is_terrain_needed(), and is_utype_needed().
bool is_utype_needed | ( | struct unit_type * | ptype, |
requirers_cb | cb, | ||
void * | data | ||
) |
Check if anything in ruleset needs unit type
Definition at line 252 of file validity.c.
Referenced by tab_unit::delete_now().