Freeciv-3.2
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#include "registry_ini.h"
#include "game.h"
#include "luascript.h"
#include "script_server.h"
#include "api_server_luadata.h"
Go to the source code of this file.
Functions | |
const char * | api_luadata_get_str (lua_State *L, const char *field) |
Get string value from luadata.
Definition at line 35 of file api_server_luadata.c.
Referenced by tolua_server_luadata_get_str00().