Freeciv-3.1
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Go to the source code of this file.
Functions | |
void | dai_manage_paratrooper (struct ai_type *ait, struct player *pplayer, struct unit *punit) |
void | dai_choose_paratrooper (struct ai_type *ait, struct player *pplayer, struct city *pcity, struct adv_choice *choice, bool allow_gold_upkeep) |
void dai_choose_paratrooper | ( | struct ai_type * | ait, |
struct player * | pplayer, | ||
struct city * | pcity, | ||
struct adv_choice * | choice, | ||
bool | allow_gold_upkeep | ||
) |
Chooses to build a paratroopers if necessary
Definition at line 382 of file aiparatrooper.c.
Referenced by military_advisor_choose_build().
This function does manage the paratrooper units of the AI.
Definition at line 198 of file aiparatrooper.c.
Referenced by dai_manage_unit().