Go to the source code of this file.
◆ create_player_icon()
GdkPixbuf * create_player_icon |
( |
const struct player * |
plr | ) |
|
Create a small colored square representing the player color, for use in player lists. May return NULL if the player has no color yet.
Definition at line 117 of file plrdlg.c.
◆ get_flag()
GdkPixbuf * get_flag |
( |
const struct nation_type * |
nation | ) |
|
Builds the flag pixmap. May return NULL if there is not enough memory. You must call g_object_unref on the returned pixbuf when it is no longer needed.
Definition at line 609 of file plrdlg.c.
◆ popdown_players_dialog()
void popdown_players_dialog |
( |
void |
| ) |
|
Closes the players dialog.
Popdown the player list dialog.
Definition at line 105 of file plrdlg.c.
◆ players_dialog_shell