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void | popup_notify_goto_dialog (const char *headline, const char *lines, const struct text_tag_list *tags, struct tile *ptile) |
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void | popup_connect_msg (const char *headline, const char *message) |
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void | popup_notify_dialog (const char *caption, const char *headline, const char *lines) |
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void | popup_races_dialog (struct player *pplayer) |
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void | popdown_races_dialog (void) |
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void | unit_select_dialog_popup (struct tile *ptile) |
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void | unit_select_dialog_update_real (void *unused) |
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void | races_update_pickable (bool nationset_change) |
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void | races_toggles_set_sensitive (void) |
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void | popup_revolution_dialog (void) |
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void | popup_action_selection (struct unit *actor_unit, struct city *target_city, struct unit *target_unit, struct tile *target_tile, struct extra_type *target_extra, const struct act_prob *act_probs) |
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void | popup_incite_dialog (struct unit *actor, struct city *pcity, int cost, const struct action *paction) |
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void | popup_bribe_dialog (struct unit *actor, struct unit *punit, int cost, const struct action *paction) |
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void | popup_sabotage_dialog (struct unit *actor, struct city *pcity, const struct action *paction) |
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void | popup_upgrade_dialog (struct unit_list *punits) |
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void | popup_pillage_dialog (struct unit *punit, bv_extras may_pillage) |
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void | popup_disband_dialog (struct unit_list *punits) |
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void | popup_tileset_suggestion_dialog (void) |
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void | popup_soundset_suggestion_dialog (void) |
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void | popup_musicset_suggestion_dialog (void) |
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bool | popup_theme_suggestion_dialog (const char *theme_name) |
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void | popdown_all_game_dialogs (void) |
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int | action_selection_actor_unit (void) |
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int | action_selection_target_city (void) |
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int | action_selection_target_unit (void) |
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int | action_selection_target_tile (void) |
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int | action_selection_target_extra (void) |
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void | action_selection_refresh (struct unit *actor_unit, struct city *target_city, struct unit *target_unit, struct tile *target_tile, struct extra_type *target_extra, const struct act_prob *act_probs) |
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void | action_selection_close (void) |
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void | action_selection_no_longer_in_progress_gui_specific (int actor_id) |
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void | show_tech_gained_dialog (Tech_type_id tech) |
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void | show_tileset_error (bool fatal, const char *tset_name, const char *msg) |
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bool | gui_handmade_scenario_warning (void) |
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bool | gui_request_transport (struct unit *pcargo, struct tile *ptile) |
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void | gui_popup_combat_info (int attacker_unit_id, int defender_unit_id, int attacker_hp, int defender_hp, bool make_att_veteran, bool make_def_veteran) |
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