Go to the source code of this file.
◆ DEFAULT_URL_START
| #define DEFAULT_URL_START "https://modpack.freeciv.org/" DATASUBDIR "/" |
◆ EXAMPLE_URL
◆ MODPACK_LIST_URL
| #define MODPACK_LIST_URL "https://modpack.freeciv.org/" DATASUBDIR "/modpack.list" |
◆ SPECENUM_NAME
◆ SPECENUM_VALUE0
| #define SPECENUM_VALUE0 MPT_RULESET |
◆ SPECENUM_VALUE0NAME
| #define SPECENUM_VALUE0NAME N_("Ruleset") |
◆ SPECENUM_VALUE1
| #define SPECENUM_VALUE1 MPT_TILESET |
◆ SPECENUM_VALUE1NAME
| #define SPECENUM_VALUE1NAME N_("Tileset") |
◆ SPECENUM_VALUE2
| #define SPECENUM_VALUE2 MPT_MODPACK |
◆ SPECENUM_VALUE2NAME
| #define SPECENUM_VALUE2NAME N_("Modpack") |
◆ SPECENUM_VALUE3
| #define SPECENUM_VALUE3 MPT_SCENARIO |
◆ SPECENUM_VALUE3NAME
| #define SPECENUM_VALUE3NAME N_("Scenario") |
◆ SPECENUM_VALUE4
| #define SPECENUM_VALUE4 MPT_SOUNDSET |
◆ SPECENUM_VALUE4NAME
| #define SPECENUM_VALUE4NAME N_("Soundset") |
◆ SPECENUM_VALUE5
| #define SPECENUM_VALUE5 MPT_MUSICSET |
◆ SPECENUM_VALUE5NAME
| #define SPECENUM_VALUE5NAME N_("Musicset") |
◆ SPECENUM_VALUE6
| #define SPECENUM_VALUE6 MPT_MODPACK_GROUP |
◆ SPECENUM_VALUE6NAME
| #define SPECENUM_VALUE6NAME N_("Group") |
◆ fcmp_deinit()
| void fcmp_deinit |
( |
void |
| ) |
|
◆ fcmp_init()
◆ load_install_info_lists()
| void load_install_info_lists |
( |
struct fcmp_params * |
fcmp | ) |
|