Go to the source code of this file.
◆ DEFAULT_URL_START
#define DEFAULT_URL_START "https://modpack.freeciv.org/" DATASUBDIR "/" |
◆ EXAMPLE_URL
◆ MODPACK_LIST_URL
#define MODPACK_LIST_URL "https://modpack.freeciv.org/" DATASUBDIR "/modpack.list" |
◆ SPECENUM_NAME
◆ SPECENUM_VALUE0
#define SPECENUM_VALUE0 MPT_RULESET |
◆ SPECENUM_VALUE0NAME
#define SPECENUM_VALUE0NAME N_("Ruleset") |
◆ SPECENUM_VALUE1
#define SPECENUM_VALUE1 MPT_TILESET |
◆ SPECENUM_VALUE1NAME
#define SPECENUM_VALUE1NAME N_("Tileset") |
◆ SPECENUM_VALUE2
#define SPECENUM_VALUE2 MPT_MODPACK |
◆ SPECENUM_VALUE2NAME
#define SPECENUM_VALUE2NAME N_("Modpack") |
◆ SPECENUM_VALUE3
#define SPECENUM_VALUE3 MPT_SCENARIO |
◆ SPECENUM_VALUE3NAME
#define SPECENUM_VALUE3NAME N_("Scenario") |
◆ SPECENUM_VALUE4
#define SPECENUM_VALUE4 MPT_SOUNDSET |
◆ SPECENUM_VALUE4NAME
#define SPECENUM_VALUE4NAME N_("Soundset") |
◆ SPECENUM_VALUE5
#define SPECENUM_VALUE5 MPT_MUSICSET |
◆ SPECENUM_VALUE5NAME
#define SPECENUM_VALUE5NAME N_("Musicset") |
◆ SPECENUM_VALUE6
#define SPECENUM_VALUE6 MPT_MODPACK_GROUP |
◆ SPECENUM_VALUE6NAME
#define SPECENUM_VALUE6NAME N_("Group") |
◆ fcmp_deinit()
void fcmp_deinit |
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void |
| ) |
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◆ fcmp_init()
◆ load_install_info_lists()
void load_install_info_lists |
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struct fcmp_params * |
fcmp | ) |
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