Freeciv-3.1
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Data Structures | Macros
world_object.h File Reference
#include "map_types.h"
#include "spechash.h"

Go to the source code of this file.

Data Structures

struct  world
 

Macros

#define SPECHASH_TAG   city
 
#define SPECHASH_INT_KEY_TYPE
 
#define SPECHASH_IDATA_TYPE   struct city *
 
#define SPECHASH_TAG   unit
 
#define SPECHASH_INT_KEY_TYPE
 
#define SPECHASH_IDATA_TYPE   struct unit *
 

Macro Definition Documentation

◆ SPECHASH_IDATA_TYPE [1/2]

#define SPECHASH_IDATA_TYPE   struct city *

Definition at line 27 of file world_object.h.

◆ SPECHASH_IDATA_TYPE [2/2]

#define SPECHASH_IDATA_TYPE   struct unit *

Definition at line 27 of file world_object.h.

◆ SPECHASH_INT_KEY_TYPE [1/2]

#define SPECHASH_INT_KEY_TYPE

Definition at line 26 of file world_object.h.

◆ SPECHASH_INT_KEY_TYPE [2/2]

#define SPECHASH_INT_KEY_TYPE

Definition at line 26 of file world_object.h.

◆ SPECHASH_TAG [1/2]

#define SPECHASH_TAG   city

Definition at line 25 of file world_object.h.

◆ SPECHASH_TAG [2/2]

#define SPECHASH_TAG   unit

Definition at line 25 of file world_object.h.