|
Freeciv-3.1
|
#include "inteldlg_g.h"Go to the source code of this file.
Functions | |
| void | intel_dialog_init (void) |
| void | intel_dialog_done (void) |
| void | popdown_intel_dialog (struct player *p) |
| void | popdown_intel_dialogs (void) |
| void intel_dialog_done | ( | void | ) |
Free resources allocated for intelligence dialogs
Free intelligence dialog
Definition at line 127 of file inteldlg.c.
| void intel_dialog_init | ( | void | ) |
Initialize intelligence dialogs
Allocate intelligence dialog
Definition at line 118 of file inteldlg.c.
Referenced by activate_gui(), ui_main(), and ui_main().
| void popdown_intel_dialog | ( | struct player * | p | ) |
Popdown an intelligence dialog for the given player.
Definition at line 195 of file inteldlg.c.
Referenced by close_intel_dialog(), exit_intel_dlg_callback(), popdown_intel_dialogs(), and spaceship_callback().
| void popdown_intel_dialogs | ( | void | ) |
Popdown all intelligence dialogs
Definition at line 214 of file inteldlg.c.
Referenced by popdown_all_game_dialogs().