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Freeciv-3.1
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#include <errno.h>#include <stdio.h>#include <stdlib.h>#include <string.h>#include <gtk/gtk.h>#include "fcintl.h"#include "log.h"#include "packets.h"#include "support.h"#include "version.h"#include "client_main.h"#include "chatline.h"#include "colors.h"#include "connectdlg_common.h"#include "dialogs.h"#include "gui_main.h"#include "gui_stuff.h"#include "options.h"#include "packhand.h"#include "tilespec.h"#include "connectdlg.h"Go to the source code of this file.
Functions | |
| void | close_connection_dialog (void) |
| void | server_connect (void) |
| void close_connection_dialog | ( | void | ) |
Close and destroy the dialog.
Definition at line 50 of file connectdlg.c.
Referenced by cancel_connect_dlg_callback(), close_socket_nomessage(), handle_server_join_reply(), popup_connection_dialog(), popup_join_game_dialog(), popup_new_user_passwd_dialog(), popup_user_passwd_dialog(), and real_set_client_page().
| void server_connect | ( | void | ) |
gtk client does nothing here. This gets called when one is rejected from game.
Definition at line 58 of file connectdlg.c.
Referenced by handle_server_join_reply().