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Freeciv-3.1
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Go to the source code of this file.
Functions | |
| void | savegame3_load (struct section_file *sfile) |
| void | savegame3_save (struct section_file *sfile, const char *save_reason, bool scenario) |
| void savegame3_load | ( | struct section_file * | file | ) |
Really loading the savegame.
Definition at line 444 of file savegame3.c.
Referenced by savegame_load().
| void savegame3_save | ( | struct section_file * | sfile, |
| const char * | save_reason, | ||
| bool | scenario | ||
| ) |
Main entry point for saving a game in savegame3 format.
Definition at line 417 of file savegame3.c.
Referenced by savegame_save().