Freeciv-3.1
|
Data Structures | |
struct | drawing_layer |
Data Fields | |
bool | init |
char * | name |
int | num_layers |
struct drawing_data::drawing_layer | layer [MAX_NUM_LAYERS] |
bool | is_reversed |
int | blending |
struct sprite * | blender |
struct sprite * | blend [4] |
Definition at line 159 of file tilespec.c.
struct sprite* drawing_data::blend[4] |
Definition at line 191 of file tilespec.c.
Referenced by drawing_data_destroy(), and tileset_setup_tile_type().
struct sprite* drawing_data::blender |
Definition at line 190 of file tilespec.c.
Referenced by tileset_setup_tile_type().
int drawing_data::blending |
Definition at line 189 of file tilespec.c.
Referenced by fill_terrain_sprite_layer(), tileset_read_toplevel(), and tileset_setup_tile_type().
bool drawing_data::init |
Definition at line 160 of file tilespec.c.
Referenced by tileset_setup_tile_type().
bool drawing_data::is_reversed |
Definition at line 187 of file tilespec.c.
Referenced by fill_basic_terrain_layer_sprite_array(), fill_terrain_sprite_layer(), and tileset_read_toplevel().
struct drawing_data::drawing_layer drawing_data::layer[MAX_NUM_LAYERS] |
Referenced by drawing_data_destroy(), fill_terrain_sprite_array(), tileset_read_toplevel(), and tileset_setup_tile_type().
char* drawing_data::name |
Definition at line 162 of file tilespec.c.
Referenced by drawing_data_destroy(), drawing_data_new(), tileset_read_toplevel(), and tileset_setup_tile_type().
int drawing_data::num_layers |
Definition at line 164 of file tilespec.c.
Referenced by drawing_data_destroy(), fill_basic_terrain_layer_sprite_array(), fill_terrain_sprite_layer(), tileset_read_toplevel(), and tileset_setup_tile_type().