Freeciv-3.1
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Data Structures | Data Fields
drawing_data Struct Reference

Data Structures

struct  drawing_layer
 

Data Fields

bool init
 
char * name
 
int num_layers
 
struct drawing_data::drawing_layer layer [MAX_NUM_LAYERS]
 
bool is_reversed
 
int blending
 
struct spriteblender
 
struct spriteblend [4]
 

Detailed Description

Definition at line 159 of file tilespec.c.

Field Documentation

◆ blend

struct sprite* drawing_data::blend[4]

Definition at line 191 of file tilespec.c.

Referenced by drawing_data_destroy(), and tileset_setup_tile_type().

◆ blender

struct sprite* drawing_data::blender

Definition at line 190 of file tilespec.c.

Referenced by tileset_setup_tile_type().

◆ blending

int drawing_data::blending

◆ init

bool drawing_data::init

Definition at line 160 of file tilespec.c.

Referenced by tileset_setup_tile_type().

◆ is_reversed

bool drawing_data::is_reversed

◆ layer

struct drawing_data::drawing_layer drawing_data::layer[MAX_NUM_LAYERS]

◆ name

char* drawing_data::name

◆ num_layers

int drawing_data::num_layers