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void | delta_stats_report (void) |
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void | delta_stats_reset (void) |
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const char * | packet_name (enum packet_type type) |
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bool | packet_has_game_info_flag (enum packet_type type) |
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static void | init_packet_processing_started (struct packet_processing_started *packet) |
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static struct packet_processing_started * | receive_packet_processing_started_100 (struct connection *pc) |
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static int | send_packet_processing_started_100 (struct connection *pc) |
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int | send_packet_processing_started (struct connection *pc) |
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static void | init_packet_processing_finished (struct packet_processing_finished *packet) |
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static struct packet_processing_finished * | receive_packet_processing_finished_100 (struct connection *pc) |
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static int | send_packet_processing_finished_100 (struct connection *pc) |
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int | send_packet_processing_finished (struct connection *pc) |
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static void | init_packet_investigate_started (struct packet_investigate_started *packet) |
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static struct packet_investigate_started * | receive_packet_investigate_started_100 (struct connection *pc) |
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static int | send_packet_investigate_started_100 (struct connection *pc, const struct packet_investigate_started *packet) |
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int | send_packet_investigate_started (struct connection *pc, const struct packet_investigate_started *packet) |
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void | lsend_packet_investigate_started (struct conn_list *dest, const struct packet_investigate_started *packet) |
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int | dsend_packet_investigate_started (struct connection *pc, int city_id) |
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void | dlsend_packet_investigate_started (struct conn_list *dest, int city_id) |
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static void | init_packet_investigate_finished (struct packet_investigate_finished *packet) |
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static struct packet_investigate_finished * | receive_packet_investigate_finished_100 (struct connection *pc) |
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static int | send_packet_investigate_finished_100 (struct connection *pc, const struct packet_investigate_finished *packet) |
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int | send_packet_investigate_finished (struct connection *pc, const struct packet_investigate_finished *packet) |
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void | lsend_packet_investigate_finished (struct conn_list *dest, const struct packet_investigate_finished *packet) |
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int | dsend_packet_investigate_finished (struct connection *pc, int city_id) |
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void | dlsend_packet_investigate_finished (struct conn_list *dest, int city_id) |
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static void | init_packet_server_join_req (struct packet_server_join_req *packet) |
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static struct packet_server_join_req * | receive_packet_server_join_req_100 (struct connection *pc) |
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static int | send_packet_server_join_req_100 (struct connection *pc, const struct packet_server_join_req *packet) |
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int | send_packet_server_join_req (struct connection *pc, const struct packet_server_join_req *packet) |
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int | dsend_packet_server_join_req (struct connection *pc, const char *username, const char *capability, const char *version_label, int major_version, int minor_version, int patch_version) |
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static void | init_packet_server_join_reply (struct packet_server_join_reply *packet) |
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static struct packet_server_join_reply * | receive_packet_server_join_reply_100 (struct connection *pc) |
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static int | send_packet_server_join_reply_100 (struct connection *pc, const struct packet_server_join_reply *packet) |
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int | send_packet_server_join_reply (struct connection *pc, const struct packet_server_join_reply *packet) |
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static void | init_packet_authentication_req (struct packet_authentication_req *packet) |
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static struct packet_authentication_req * | receive_packet_authentication_req_100 (struct connection *pc) |
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static int | send_packet_authentication_req_100 (struct connection *pc, const struct packet_authentication_req *packet) |
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int | send_packet_authentication_req (struct connection *pc, const struct packet_authentication_req *packet) |
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int | dsend_packet_authentication_req (struct connection *pc, enum authentication_type type, const char *message) |
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static void | init_packet_authentication_reply (struct packet_authentication_reply *packet) |
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static struct packet_authentication_reply * | receive_packet_authentication_reply_100 (struct connection *pc) |
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static int | send_packet_authentication_reply_100 (struct connection *pc, const struct packet_authentication_reply *packet) |
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int | send_packet_authentication_reply (struct connection *pc, const struct packet_authentication_reply *packet) |
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static void | init_packet_server_shutdown (struct packet_server_shutdown *packet) |
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static struct packet_server_shutdown * | receive_packet_server_shutdown_100 (struct connection *pc) |
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static int | send_packet_server_shutdown_100 (struct connection *pc) |
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int | send_packet_server_shutdown (struct connection *pc) |
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void | lsend_packet_server_shutdown (struct conn_list *dest) |
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static void | init_packet_nation_select_req (struct packet_nation_select_req *packet) |
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static struct packet_nation_select_req * | receive_packet_nation_select_req_100 (struct connection *pc) |
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static int | send_packet_nation_select_req_100 (struct connection *pc, const struct packet_nation_select_req *packet) |
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int | send_packet_nation_select_req (struct connection *pc, const struct packet_nation_select_req *packet) |
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int | dsend_packet_nation_select_req (struct connection *pc, int player_no, Nation_type_id nation_no, bool is_male, const char *name, int style) |
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static void | init_packet_player_ready (struct packet_player_ready *packet) |
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static struct packet_player_ready * | receive_packet_player_ready_100 (struct connection *pc) |
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static int | send_packet_player_ready_100 (struct connection *pc, const struct packet_player_ready *packet) |
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int | send_packet_player_ready (struct connection *pc, const struct packet_player_ready *packet) |
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int | dsend_packet_player_ready (struct connection *pc, int player_no, bool is_ready) |
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static void | init_packet_endgame_report (struct packet_endgame_report *packet) |
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static struct packet_endgame_report * | receive_packet_endgame_report_100 (struct connection *pc) |
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static int | send_packet_endgame_report_100 (struct connection *pc, const struct packet_endgame_report *packet) |
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int | send_packet_endgame_report (struct connection *pc, const struct packet_endgame_report *packet) |
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void | lsend_packet_endgame_report (struct conn_list *dest, const struct packet_endgame_report *packet) |
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static void | init_packet_endgame_player (struct packet_endgame_player *packet) |
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static struct packet_endgame_player * | receive_packet_endgame_player_100 (struct connection *pc) |
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static int | send_packet_endgame_player_100 (struct connection *pc, const struct packet_endgame_player *packet) |
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int | send_packet_endgame_player (struct connection *pc, const struct packet_endgame_player *packet) |
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void | lsend_packet_endgame_player (struct conn_list *dest, const struct packet_endgame_player *packet) |
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static void | init_packet_tile_info (struct packet_tile_info *packet) |
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static struct packet_tile_info * | receive_packet_tile_info_100 (struct connection *pc) |
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static int | send_packet_tile_info_100 (struct connection *pc, const struct packet_tile_info *packet) |
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int | send_packet_tile_info (struct connection *pc, const struct packet_tile_info *packet) |
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void | lsend_packet_tile_info (struct conn_list *dest, const struct packet_tile_info *packet) |
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static void | init_packet_game_info (struct packet_game_info *packet) |
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static struct packet_game_info * | receive_packet_game_info_100 (struct connection *pc) |
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static int | send_packet_game_info_100 (struct connection *pc, const struct packet_game_info *packet) |
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int | send_packet_game_info (struct connection *pc, const struct packet_game_info *packet) |
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static void | init_packet_calendar_info (struct packet_calendar_info *packet) |
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static struct packet_calendar_info * | receive_packet_calendar_info_100 (struct connection *pc) |
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static int | send_packet_calendar_info_100 (struct connection *pc, const struct packet_calendar_info *packet) |
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int | send_packet_calendar_info (struct connection *pc, const struct packet_calendar_info *packet) |
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static void | init_packet_timeout_info (struct packet_timeout_info *packet) |
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static struct packet_timeout_info * | receive_packet_timeout_info_100 (struct connection *pc) |
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static int | send_packet_timeout_info_100 (struct connection *pc, const struct packet_timeout_info *packet) |
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int | send_packet_timeout_info (struct connection *pc, const struct packet_timeout_info *packet) |
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static void | init_packet_map_info (struct packet_map_info *packet) |
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static struct packet_map_info * | receive_packet_map_info_100 (struct connection *pc) |
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static int | send_packet_map_info_100 (struct connection *pc, const struct packet_map_info *packet) |
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int | send_packet_map_info (struct connection *pc, const struct packet_map_info *packet) |
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void | lsend_packet_map_info (struct conn_list *dest, const struct packet_map_info *packet) |
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static void | init_packet_nuke_tile_info (struct packet_nuke_tile_info *packet) |
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static struct packet_nuke_tile_info * | receive_packet_nuke_tile_info_100 (struct connection *pc) |
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static int | send_packet_nuke_tile_info_100 (struct connection *pc, const struct packet_nuke_tile_info *packet) |
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int | send_packet_nuke_tile_info (struct connection *pc, const struct packet_nuke_tile_info *packet) |
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void | lsend_packet_nuke_tile_info (struct conn_list *dest, const struct packet_nuke_tile_info *packet) |
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int | dsend_packet_nuke_tile_info (struct connection *pc, int tile) |
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void | dlsend_packet_nuke_tile_info (struct conn_list *dest, int tile) |
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static void | init_packet_team_name_info (struct packet_team_name_info *packet) |
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static struct packet_team_name_info * | receive_packet_team_name_info_100 (struct connection *pc) |
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static int | send_packet_team_name_info_100 (struct connection *pc, const struct packet_team_name_info *packet) |
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int | send_packet_team_name_info (struct connection *pc, const struct packet_team_name_info *packet) |
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void | lsend_packet_team_name_info (struct conn_list *dest, const struct packet_team_name_info *packet) |
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static void | init_packet_achievement_info (struct packet_achievement_info *packet) |
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static struct packet_achievement_info * | receive_packet_achievement_info_100 (struct connection *pc) |
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static int | send_packet_achievement_info_100 (struct connection *pc, const struct packet_achievement_info *packet) |
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int | send_packet_achievement_info (struct connection *pc, const struct packet_achievement_info *packet) |
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void | lsend_packet_achievement_info (struct conn_list *dest, const struct packet_achievement_info *packet) |
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static void | init_packet_chat_msg (struct packet_chat_msg *packet) |
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static struct packet_chat_msg * | receive_packet_chat_msg_100 (struct connection *pc) |
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static int | send_packet_chat_msg_100 (struct connection *pc, const struct packet_chat_msg *packet) |
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int | send_packet_chat_msg (struct connection *pc, const struct packet_chat_msg *packet) |
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void | lsend_packet_chat_msg (struct conn_list *dest, const struct packet_chat_msg *packet) |
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static void | init_packet_early_chat_msg (struct packet_early_chat_msg *packet) |
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static struct packet_early_chat_msg * | receive_packet_early_chat_msg_100 (struct connection *pc) |
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static int | send_packet_early_chat_msg_100 (struct connection *pc, const struct packet_early_chat_msg *packet) |
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int | send_packet_early_chat_msg (struct connection *pc, const struct packet_early_chat_msg *packet) |
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void | lsend_packet_early_chat_msg (struct conn_list *dest, const struct packet_early_chat_msg *packet) |
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static void | init_packet_chat_msg_req (struct packet_chat_msg_req *packet) |
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static struct packet_chat_msg_req * | receive_packet_chat_msg_req_100 (struct connection *pc) |
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static int | send_packet_chat_msg_req_100 (struct connection *pc, const struct packet_chat_msg_req *packet) |
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int | send_packet_chat_msg_req (struct connection *pc, const struct packet_chat_msg_req *packet) |
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int | dsend_packet_chat_msg_req (struct connection *pc, const char *message) |
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static void | init_packet_connect_msg (struct packet_connect_msg *packet) |
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static struct packet_connect_msg * | receive_packet_connect_msg_100 (struct connection *pc) |
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static int | send_packet_connect_msg_100 (struct connection *pc, const struct packet_connect_msg *packet) |
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int | send_packet_connect_msg (struct connection *pc, const struct packet_connect_msg *packet) |
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int | dsend_packet_connect_msg (struct connection *pc, const char *message) |
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static void | init_packet_server_info (struct packet_server_info *packet) |
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static struct packet_server_info * | receive_packet_server_info_100 (struct connection *pc) |
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static int | send_packet_server_info_100 (struct connection *pc, const struct packet_server_info *packet) |
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int | send_packet_server_info (struct connection *pc, const struct packet_server_info *packet) |
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int | dsend_packet_server_info (struct connection *pc, const char *version_label, int major_version, int minor_version, int patch_version, int emerg_version) |
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static void | init_packet_city_remove (struct packet_city_remove *packet) |
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static struct packet_city_remove * | receive_packet_city_remove_100 (struct connection *pc) |
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static int | send_packet_city_remove_100 (struct connection *pc, const struct packet_city_remove *packet) |
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int | send_packet_city_remove (struct connection *pc, const struct packet_city_remove *packet) |
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void | lsend_packet_city_remove (struct conn_list *dest, const struct packet_city_remove *packet) |
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int | dsend_packet_city_remove (struct connection *pc, int city_id) |
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void | dlsend_packet_city_remove (struct conn_list *dest, int city_id) |
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static void | init_packet_city_info (struct packet_city_info *packet) |
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static struct packet_city_info * | receive_packet_city_info_100 (struct connection *pc) |
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static int | send_packet_city_info_100 (struct connection *pc, const struct packet_city_info *packet, bool force_to_send) |
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int | send_packet_city_info (struct connection *pc, const struct packet_city_info *packet, bool force_to_send) |
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void | lsend_packet_city_info (struct conn_list *dest, const struct packet_city_info *packet, bool force_to_send) |
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static void | init_packet_city_nationalities (struct packet_city_nationalities *packet) |
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static struct packet_city_nationalities * | receive_packet_city_nationalities_100 (struct connection *pc) |
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static int | send_packet_city_nationalities_100 (struct connection *pc, const struct packet_city_nationalities *packet, bool force_to_send) |
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int | send_packet_city_nationalities (struct connection *pc, const struct packet_city_nationalities *packet, bool force_to_send) |
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void | lsend_packet_city_nationalities (struct conn_list *dest, const struct packet_city_nationalities *packet, bool force_to_send) |
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static void | init_packet_city_update_counters (struct packet_city_update_counters *packet) |
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static struct packet_city_update_counters * | receive_packet_city_update_counters_100 (struct connection *pc) |
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static int | send_packet_city_update_counters_100 (struct connection *pc, const struct packet_city_update_counters *packet) |
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int | send_packet_city_update_counters (struct connection *pc, const struct packet_city_update_counters *packet) |
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void | lsend_packet_city_update_counters (struct conn_list *dest, const struct packet_city_update_counters *packet) |
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static void | init_packet_city_short_info (struct packet_city_short_info *packet) |
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static struct packet_city_short_info * | receive_packet_city_short_info_100 (struct connection *pc) |
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static int | send_packet_city_short_info_100 (struct connection *pc, const struct packet_city_short_info *packet) |
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int | send_packet_city_short_info (struct connection *pc, const struct packet_city_short_info *packet) |
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void | lsend_packet_city_short_info (struct conn_list *dest, const struct packet_city_short_info *packet) |
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static void | init_packet_trade_route_info (struct packet_trade_route_info *packet) |
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static struct packet_trade_route_info * | receive_packet_trade_route_info_100 (struct connection *pc) |
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static int | send_packet_trade_route_info_100 (struct connection *pc, const struct packet_trade_route_info *packet) |
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int | send_packet_trade_route_info (struct connection *pc, const struct packet_trade_route_info *packet) |
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void | lsend_packet_trade_route_info (struct conn_list *dest, const struct packet_trade_route_info *packet) |
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static void | init_packet_city_sell (struct packet_city_sell *packet) |
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static struct packet_city_sell * | receive_packet_city_sell_100 (struct connection *pc) |
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static int | send_packet_city_sell_100 (struct connection *pc, const struct packet_city_sell *packet) |
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int | send_packet_city_sell (struct connection *pc, const struct packet_city_sell *packet) |
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int | dsend_packet_city_sell (struct connection *pc, int city_id, int build_id) |
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static void | init_packet_city_buy (struct packet_city_buy *packet) |
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static struct packet_city_buy * | receive_packet_city_buy_100 (struct connection *pc) |
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static int | send_packet_city_buy_100 (struct connection *pc, const struct packet_city_buy *packet) |
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int | send_packet_city_buy (struct connection *pc, const struct packet_city_buy *packet) |
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int | dsend_packet_city_buy (struct connection *pc, int city_id) |
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static void | init_packet_city_change (struct packet_city_change *packet) |
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static struct packet_city_change * | receive_packet_city_change_100 (struct connection *pc) |
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static int | send_packet_city_change_100 (struct connection *pc, const struct packet_city_change *packet) |
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int | send_packet_city_change (struct connection *pc, const struct packet_city_change *packet) |
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int | dsend_packet_city_change (struct connection *pc, int city_id, int production_kind, int production_value) |
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static void | init_packet_city_worklist (struct packet_city_worklist *packet) |
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static struct packet_city_worklist * | receive_packet_city_worklist_100 (struct connection *pc) |
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static int | send_packet_city_worklist_100 (struct connection *pc, const struct packet_city_worklist *packet) |
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int | send_packet_city_worklist (struct connection *pc, const struct packet_city_worklist *packet) |
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int | dsend_packet_city_worklist (struct connection *pc, int city_id, const struct worklist *worklist) |
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static void | init_packet_city_make_specialist (struct packet_city_make_specialist *packet) |
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static struct packet_city_make_specialist * | receive_packet_city_make_specialist_100 (struct connection *pc) |
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static int | send_packet_city_make_specialist_100 (struct connection *pc, const struct packet_city_make_specialist *packet) |
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int | send_packet_city_make_specialist (struct connection *pc, const struct packet_city_make_specialist *packet) |
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int | dsend_packet_city_make_specialist (struct connection *pc, int city_id, int tile_id) |
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static void | init_packet_city_make_worker (struct packet_city_make_worker *packet) |
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static struct packet_city_make_worker * | receive_packet_city_make_worker_100 (struct connection *pc) |
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static int | send_packet_city_make_worker_100 (struct connection *pc, const struct packet_city_make_worker *packet) |
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int | send_packet_city_make_worker (struct connection *pc, const struct packet_city_make_worker *packet) |
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int | dsend_packet_city_make_worker (struct connection *pc, int city_id, int tile_id) |
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static void | init_packet_city_change_specialist (struct packet_city_change_specialist *packet) |
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static struct packet_city_change_specialist * | receive_packet_city_change_specialist_100 (struct connection *pc) |
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static int | send_packet_city_change_specialist_100 (struct connection *pc, const struct packet_city_change_specialist *packet) |
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int | send_packet_city_change_specialist (struct connection *pc, const struct packet_city_change_specialist *packet) |
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int | dsend_packet_city_change_specialist (struct connection *pc, int city_id, Specialist_type_id from, Specialist_type_id to) |
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static void | init_packet_city_rename (struct packet_city_rename *packet) |
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static struct packet_city_rename * | receive_packet_city_rename_100 (struct connection *pc) |
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static int | send_packet_city_rename_100 (struct connection *pc, const struct packet_city_rename *packet) |
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int | send_packet_city_rename (struct connection *pc, const struct packet_city_rename *packet) |
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int | dsend_packet_city_rename (struct connection *pc, int city_id, const char *name) |
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static void | init_packet_city_options_req (struct packet_city_options_req *packet) |
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static struct packet_city_options_req * | receive_packet_city_options_req_100 (struct connection *pc) |
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static int | send_packet_city_options_req_100 (struct connection *pc, const struct packet_city_options_req *packet) |
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int | send_packet_city_options_req (struct connection *pc, const struct packet_city_options_req *packet) |
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int | dsend_packet_city_options_req (struct connection *pc, int city_id, bv_city_options options, enum city_wl_cancel_behavior wl_cb) |
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static void | init_packet_city_refresh (struct packet_city_refresh *packet) |
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static struct packet_city_refresh * | receive_packet_city_refresh_100 (struct connection *pc) |
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static int | send_packet_city_refresh_100 (struct connection *pc, const struct packet_city_refresh *packet) |
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int | send_packet_city_refresh (struct connection *pc, const struct packet_city_refresh *packet) |
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int | dsend_packet_city_refresh (struct connection *pc, int city_id) |
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static void | init_packet_city_name_suggestion_req (struct packet_city_name_suggestion_req *packet) |
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static struct packet_city_name_suggestion_req * | receive_packet_city_name_suggestion_req_100 (struct connection *pc) |
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static int | send_packet_city_name_suggestion_req_100 (struct connection *pc, const struct packet_city_name_suggestion_req *packet) |
|
int | send_packet_city_name_suggestion_req (struct connection *pc, const struct packet_city_name_suggestion_req *packet) |
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int | dsend_packet_city_name_suggestion_req (struct connection *pc, int unit_id) |
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static void | init_packet_city_name_suggestion_info (struct packet_city_name_suggestion_info *packet) |
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static struct packet_city_name_suggestion_info * | receive_packet_city_name_suggestion_info_100 (struct connection *pc) |
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static int | send_packet_city_name_suggestion_info_100 (struct connection *pc, const struct packet_city_name_suggestion_info *packet) |
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int | send_packet_city_name_suggestion_info (struct connection *pc, const struct packet_city_name_suggestion_info *packet) |
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void | lsend_packet_city_name_suggestion_info (struct conn_list *dest, const struct packet_city_name_suggestion_info *packet) |
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int | dsend_packet_city_name_suggestion_info (struct connection *pc, int unit_id, const char *name) |
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void | dlsend_packet_city_name_suggestion_info (struct conn_list *dest, int unit_id, const char *name) |
|
static void | init_packet_city_sabotage_list (struct packet_city_sabotage_list *packet) |
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static struct packet_city_sabotage_list * | receive_packet_city_sabotage_list_100 (struct connection *pc) |
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static int | send_packet_city_sabotage_list_100 (struct connection *pc, const struct packet_city_sabotage_list *packet) |
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int | send_packet_city_sabotage_list (struct connection *pc, const struct packet_city_sabotage_list *packet) |
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void | lsend_packet_city_sabotage_list (struct conn_list *dest, const struct packet_city_sabotage_list *packet) |
|
static void | init_packet_city_rally_point (struct packet_city_rally_point *packet) |
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static struct packet_city_rally_point * | receive_packet_city_rally_point_100 (struct connection *pc) |
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static int | send_packet_city_rally_point_100 (struct connection *pc, const struct packet_city_rally_point *packet, bool force_to_send) |
|
int | send_packet_city_rally_point (struct connection *pc, const struct packet_city_rally_point *packet, bool force_to_send) |
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void | lsend_packet_city_rally_point (struct conn_list *dest, const struct packet_city_rally_point *packet, bool force_to_send) |
|
static void | init_packet_worker_task (struct packet_worker_task *packet) |
|
static struct packet_worker_task * | receive_packet_worker_task_100 (struct connection *pc) |
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static int | send_packet_worker_task_100 (struct connection *pc, const struct packet_worker_task *packet) |
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int | send_packet_worker_task (struct connection *pc, const struct packet_worker_task *packet) |
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void | lsend_packet_worker_task (struct conn_list *dest, const struct packet_worker_task *packet) |
|
static void | init_packet_player_remove (struct packet_player_remove *packet) |
|
static struct packet_player_remove * | receive_packet_player_remove_100 (struct connection *pc) |
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static int | send_packet_player_remove_100 (struct connection *pc, const struct packet_player_remove *packet) |
|
int | send_packet_player_remove (struct connection *pc, const struct packet_player_remove *packet) |
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int | dsend_packet_player_remove (struct connection *pc, int playerno) |
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static void | init_packet_player_info (struct packet_player_info *packet) |
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static struct packet_player_info * | receive_packet_player_info_100 (struct connection *pc) |
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static int | send_packet_player_info_100 (struct connection *pc, const struct packet_player_info *packet) |
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int | send_packet_player_info (struct connection *pc, const struct packet_player_info *packet) |
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static void | init_packet_player_phase_done (struct packet_player_phase_done *packet) |
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static struct packet_player_phase_done * | receive_packet_player_phase_done_100 (struct connection *pc) |
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static int | send_packet_player_phase_done_100 (struct connection *pc, const struct packet_player_phase_done *packet) |
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int | send_packet_player_phase_done (struct connection *pc, const struct packet_player_phase_done *packet) |
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int | dsend_packet_player_phase_done (struct connection *pc, int turn) |
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static void | init_packet_player_rates (struct packet_player_rates *packet) |
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static struct packet_player_rates * | receive_packet_player_rates_100 (struct connection *pc) |
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static int | send_packet_player_rates_100 (struct connection *pc, const struct packet_player_rates *packet) |
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int | send_packet_player_rates (struct connection *pc, const struct packet_player_rates *packet) |
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int | dsend_packet_player_rates (struct connection *pc, int tax, int luxury, int science) |
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static void | init_packet_player_change_government (struct packet_player_change_government *packet) |
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static struct packet_player_change_government * | receive_packet_player_change_government_100 (struct connection *pc) |
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static int | send_packet_player_change_government_100 (struct connection *pc, const struct packet_player_change_government *packet) |
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int | send_packet_player_change_government (struct connection *pc, const struct packet_player_change_government *packet) |
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int | dsend_packet_player_change_government (struct connection *pc, Government_type_id government) |
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static void | init_packet_player_place_infra (struct packet_player_place_infra *packet) |
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static struct packet_player_place_infra * | receive_packet_player_place_infra_100 (struct connection *pc) |
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static int | send_packet_player_place_infra_100 (struct connection *pc, const struct packet_player_place_infra *packet) |
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int | send_packet_player_place_infra (struct connection *pc, const struct packet_player_place_infra *packet) |
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int | dsend_packet_player_place_infra (struct connection *pc, int tile, int extra) |
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static void | init_packet_player_attribute_block (struct packet_player_attribute_block *packet) |
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static struct packet_player_attribute_block * | receive_packet_player_attribute_block_100 (struct connection *pc) |
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static int | send_packet_player_attribute_block_100 (struct connection *pc) |
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int | send_packet_player_attribute_block (struct connection *pc) |
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static void | init_packet_player_attribute_chunk (struct packet_player_attribute_chunk *packet) |
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static struct packet_player_attribute_chunk * | receive_packet_player_attribute_chunk_100 (struct connection *pc) |
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static int | send_packet_player_attribute_chunk_100 (struct connection *pc, const struct packet_player_attribute_chunk *packet) |
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int | send_packet_player_attribute_chunk (struct connection *pc, const struct packet_player_attribute_chunk *packet) |
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static void | init_packet_player_diplstate (struct packet_player_diplstate *packet) |
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static struct packet_player_diplstate * | receive_packet_player_diplstate_100 (struct connection *pc) |
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static int | send_packet_player_diplstate_100 (struct connection *pc, const struct packet_player_diplstate *packet) |
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int | send_packet_player_diplstate (struct connection *pc, const struct packet_player_diplstate *packet) |
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static void | init_packet_player_multiplier (struct packet_player_multiplier *packet) |
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static struct packet_player_multiplier * | receive_packet_player_multiplier_100 (struct connection *pc) |
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static int | send_packet_player_multiplier_100 (struct connection *pc, const struct packet_player_multiplier *packet) |
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int | send_packet_player_multiplier (struct connection *pc, const struct packet_player_multiplier *packet) |
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static void | init_packet_research_info (struct packet_research_info *packet) |
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static struct packet_research_info * | receive_packet_research_info_100 (struct connection *pc) |
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static int | send_packet_research_info_100 (struct connection *pc, const struct packet_research_info *packet) |
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int | send_packet_research_info (struct connection *pc, const struct packet_research_info *packet) |
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void | lsend_packet_research_info (struct conn_list *dest, const struct packet_research_info *packet) |
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static void | init_packet_unknown_research (struct packet_unknown_research *packet) |
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static struct packet_unknown_research * | receive_packet_unknown_research_100 (struct connection *pc) |
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static int | send_packet_unknown_research_100 (struct connection *pc, const struct packet_unknown_research *packet) |
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int | send_packet_unknown_research (struct connection *pc, const struct packet_unknown_research *packet) |
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static void | init_packet_player_research (struct packet_player_research *packet) |
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static struct packet_player_research * | receive_packet_player_research_100 (struct connection *pc) |
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static int | send_packet_player_research_100 (struct connection *pc, const struct packet_player_research *packet) |
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int | send_packet_player_research (struct connection *pc, const struct packet_player_research *packet) |
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int | dsend_packet_player_research (struct connection *pc, int tech) |
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static void | init_packet_player_tech_goal (struct packet_player_tech_goal *packet) |
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static struct packet_player_tech_goal * | receive_packet_player_tech_goal_100 (struct connection *pc) |
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static int | send_packet_player_tech_goal_100 (struct connection *pc, const struct packet_player_tech_goal *packet) |
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int | send_packet_player_tech_goal (struct connection *pc, const struct packet_player_tech_goal *packet) |
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int | dsend_packet_player_tech_goal (struct connection *pc, int tech) |
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static void | init_packet_unit_remove (struct packet_unit_remove *packet) |
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static struct packet_unit_remove * | receive_packet_unit_remove_100 (struct connection *pc) |
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static int | send_packet_unit_remove_100 (struct connection *pc, const struct packet_unit_remove *packet) |
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int | send_packet_unit_remove (struct connection *pc, const struct packet_unit_remove *packet) |
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void | lsend_packet_unit_remove (struct conn_list *dest, const struct packet_unit_remove *packet) |
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int | dsend_packet_unit_remove (struct connection *pc, int unit_id) |
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void | dlsend_packet_unit_remove (struct conn_list *dest, int unit_id) |
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static void | init_packet_unit_info (struct packet_unit_info *packet) |
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static struct packet_unit_info * | receive_packet_unit_info_100 (struct connection *pc) |
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static int | send_packet_unit_info_100 (struct connection *pc, const struct packet_unit_info *packet) |
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int | send_packet_unit_info (struct connection *pc, const struct packet_unit_info *packet) |
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void | lsend_packet_unit_info (struct conn_list *dest, const struct packet_unit_info *packet) |
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static void | init_packet_unit_short_info (struct packet_unit_short_info *packet) |
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static struct packet_unit_short_info * | receive_packet_unit_short_info_100 (struct connection *pc) |
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static int | send_packet_unit_short_info_100 (struct connection *pc, const struct packet_unit_short_info *packet, bool force_to_send) |
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int | send_packet_unit_short_info (struct connection *pc, const struct packet_unit_short_info *packet, bool force_to_send) |
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void | lsend_packet_unit_short_info (struct conn_list *dest, const struct packet_unit_short_info *packet, bool force_to_send) |
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static void | init_packet_unit_combat_info (struct packet_unit_combat_info *packet) |
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static struct packet_unit_combat_info * | receive_packet_unit_combat_info_100 (struct connection *pc) |
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static int | send_packet_unit_combat_info_100 (struct connection *pc, const struct packet_unit_combat_info *packet) |
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int | send_packet_unit_combat_info (struct connection *pc, const struct packet_unit_combat_info *packet) |
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void | lsend_packet_unit_combat_info (struct conn_list *dest, const struct packet_unit_combat_info *packet) |
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static void | init_packet_unit_sscs_set (struct packet_unit_sscs_set *packet) |
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static struct packet_unit_sscs_set * | receive_packet_unit_sscs_set_100 (struct connection *pc) |
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static int | send_packet_unit_sscs_set_100 (struct connection *pc, const struct packet_unit_sscs_set *packet) |
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int | send_packet_unit_sscs_set (struct connection *pc, const struct packet_unit_sscs_set *packet) |
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int | dsend_packet_unit_sscs_set (struct connection *pc, int unit_id, enum unit_ss_data_type type, int value) |
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static void | init_packet_unit_orders (struct packet_unit_orders *packet) |
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static struct packet_unit_orders * | receive_packet_unit_orders_100 (struct connection *pc) |
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static int | send_packet_unit_orders_100 (struct connection *pc, const struct packet_unit_orders *packet) |
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int | send_packet_unit_orders (struct connection *pc, const struct packet_unit_orders *packet) |
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static void | init_packet_unit_server_side_agent_set (struct packet_unit_server_side_agent_set *packet) |
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static struct packet_unit_server_side_agent_set * | receive_packet_unit_server_side_agent_set_100 (struct connection *pc) |
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static int | send_packet_unit_server_side_agent_set_100 (struct connection *pc, const struct packet_unit_server_side_agent_set *packet) |
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int | send_packet_unit_server_side_agent_set (struct connection *pc, const struct packet_unit_server_side_agent_set *packet) |
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int | dsend_packet_unit_server_side_agent_set (struct connection *pc, int unit_id, enum server_side_agent agent) |
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static void | init_packet_unit_action_query (struct packet_unit_action_query *packet) |
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static struct packet_unit_action_query * | receive_packet_unit_action_query_100 (struct connection *pc) |
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static int | send_packet_unit_action_query_100 (struct connection *pc, const struct packet_unit_action_query *packet) |
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int | send_packet_unit_action_query (struct connection *pc, const struct packet_unit_action_query *packet) |
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int | dsend_packet_unit_action_query (struct connection *pc, int actor_id, int target_id, action_id action_type, int request_kind) |
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static void | init_packet_unit_type_upgrade (struct packet_unit_type_upgrade *packet) |
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static struct packet_unit_type_upgrade * | receive_packet_unit_type_upgrade_100 (struct connection *pc) |
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static int | send_packet_unit_type_upgrade_100 (struct connection *pc, const struct packet_unit_type_upgrade *packet) |
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int | send_packet_unit_type_upgrade (struct connection *pc, const struct packet_unit_type_upgrade *packet) |
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int | dsend_packet_unit_type_upgrade (struct connection *pc, Unit_type_id type) |
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static void | init_packet_unit_do_action (struct packet_unit_do_action *packet) |
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static struct packet_unit_do_action * | receive_packet_unit_do_action_100 (struct connection *pc) |
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static int | send_packet_unit_do_action_100 (struct connection *pc, const struct packet_unit_do_action *packet) |
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int | send_packet_unit_do_action (struct connection *pc, const struct packet_unit_do_action *packet) |
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int | dsend_packet_unit_do_action (struct connection *pc, int actor_id, int target_id, int sub_tgt_id, const char *name, action_id action_type) |
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static void | init_packet_unit_action_answer (struct packet_unit_action_answer *packet) |
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static struct packet_unit_action_answer * | receive_packet_unit_action_answer_100 (struct connection *pc) |
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static int | send_packet_unit_action_answer_100 (struct connection *pc, const struct packet_unit_action_answer *packet) |
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int | send_packet_unit_action_answer (struct connection *pc, const struct packet_unit_action_answer *packet) |
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int | dsend_packet_unit_action_answer (struct connection *pc, int actor_id, int target_id, int cost, action_id action_type, int request_kind) |
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static void | init_packet_unit_get_actions (struct packet_unit_get_actions *packet) |
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static struct packet_unit_get_actions * | receive_packet_unit_get_actions_100 (struct connection *pc) |
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static int | send_packet_unit_get_actions_100 (struct connection *pc, const struct packet_unit_get_actions *packet) |
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int | send_packet_unit_get_actions (struct connection *pc, const struct packet_unit_get_actions *packet) |
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int | dsend_packet_unit_get_actions (struct connection *pc, int actor_unit_id, int target_unit_id, int target_tile_id, int target_extra_id, int request_kind) |
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static void | init_packet_unit_actions (struct packet_unit_actions *packet) |
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static struct packet_unit_actions * | receive_packet_unit_actions_100 (struct connection *pc) |
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static int | send_packet_unit_actions_100 (struct connection *pc, const struct packet_unit_actions *packet) |
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int | send_packet_unit_actions (struct connection *pc, const struct packet_unit_actions *packet) |
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int | dsend_packet_unit_actions (struct connection *pc, int actor_unit_id, int target_unit_id, int target_city_id, int target_tile_id, int target_extra_id, int request_kind, const struct act_prob *action_probabilities) |
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static void | init_packet_unit_change_activity (struct packet_unit_change_activity *packet) |
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static struct packet_unit_change_activity * | receive_packet_unit_change_activity_100 (struct connection *pc) |
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static int | send_packet_unit_change_activity_100 (struct connection *pc, const struct packet_unit_change_activity *packet) |
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int | send_packet_unit_change_activity (struct connection *pc, const struct packet_unit_change_activity *packet) |
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int | dsend_packet_unit_change_activity (struct connection *pc, int unit_id, enum unit_activity activity, int target) |
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static void | init_packet_diplomacy_init_meeting_req (struct packet_diplomacy_init_meeting_req *packet) |
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static struct packet_diplomacy_init_meeting_req * | receive_packet_diplomacy_init_meeting_req_100 (struct connection *pc) |
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static int | send_packet_diplomacy_init_meeting_req_100 (struct connection *pc, const struct packet_diplomacy_init_meeting_req *packet) |
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int | send_packet_diplomacy_init_meeting_req (struct connection *pc, const struct packet_diplomacy_init_meeting_req *packet) |
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int | dsend_packet_diplomacy_init_meeting_req (struct connection *pc, int counterpart) |
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static void | init_packet_diplomacy_init_meeting (struct packet_diplomacy_init_meeting *packet) |
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static struct packet_diplomacy_init_meeting * | receive_packet_diplomacy_init_meeting_100 (struct connection *pc) |
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static int | send_packet_diplomacy_init_meeting_100 (struct connection *pc, const struct packet_diplomacy_init_meeting *packet) |
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int | send_packet_diplomacy_init_meeting (struct connection *pc, const struct packet_diplomacy_init_meeting *packet) |
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void | lsend_packet_diplomacy_init_meeting (struct conn_list *dest, const struct packet_diplomacy_init_meeting *packet) |
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int | dsend_packet_diplomacy_init_meeting (struct connection *pc, int counterpart, int initiated_from) |
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void | dlsend_packet_diplomacy_init_meeting (struct conn_list *dest, int counterpart, int initiated_from) |
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static void | init_packet_diplomacy_cancel_meeting_req (struct packet_diplomacy_cancel_meeting_req *packet) |
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static struct packet_diplomacy_cancel_meeting_req * | receive_packet_diplomacy_cancel_meeting_req_100 (struct connection *pc) |
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static int | send_packet_diplomacy_cancel_meeting_req_100 (struct connection *pc, const struct packet_diplomacy_cancel_meeting_req *packet) |
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int | send_packet_diplomacy_cancel_meeting_req (struct connection *pc, const struct packet_diplomacy_cancel_meeting_req *packet) |
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int | dsend_packet_diplomacy_cancel_meeting_req (struct connection *pc, int counterpart) |
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static void | init_packet_diplomacy_cancel_meeting (struct packet_diplomacy_cancel_meeting *packet) |
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static struct packet_diplomacy_cancel_meeting * | receive_packet_diplomacy_cancel_meeting_100 (struct connection *pc) |
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static int | send_packet_diplomacy_cancel_meeting_100 (struct connection *pc, const struct packet_diplomacy_cancel_meeting *packet) |
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int | send_packet_diplomacy_cancel_meeting (struct connection *pc, const struct packet_diplomacy_cancel_meeting *packet) |
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void | lsend_packet_diplomacy_cancel_meeting (struct conn_list *dest, const struct packet_diplomacy_cancel_meeting *packet) |
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int | dsend_packet_diplomacy_cancel_meeting (struct connection *pc, int counterpart, int initiated_from) |
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void | dlsend_packet_diplomacy_cancel_meeting (struct conn_list *dest, int counterpart, int initiated_from) |
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static void | init_packet_diplomacy_create_clause_req (struct packet_diplomacy_create_clause_req *packet) |
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static struct packet_diplomacy_create_clause_req * | receive_packet_diplomacy_create_clause_req_100 (struct connection *pc) |
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static int | send_packet_diplomacy_create_clause_req_100 (struct connection *pc, const struct packet_diplomacy_create_clause_req *packet) |
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int | send_packet_diplomacy_create_clause_req (struct connection *pc, const struct packet_diplomacy_create_clause_req *packet) |
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int | dsend_packet_diplomacy_create_clause_req (struct connection *pc, int counterpart, int giver, enum clause_type type, int value) |
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static void | init_packet_diplomacy_create_clause (struct packet_diplomacy_create_clause *packet) |
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static struct packet_diplomacy_create_clause * | receive_packet_diplomacy_create_clause_100 (struct connection *pc) |
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static int | send_packet_diplomacy_create_clause_100 (struct connection *pc, const struct packet_diplomacy_create_clause *packet) |
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int | send_packet_diplomacy_create_clause (struct connection *pc, const struct packet_diplomacy_create_clause *packet) |
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void | lsend_packet_diplomacy_create_clause (struct conn_list *dest, const struct packet_diplomacy_create_clause *packet) |
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int | dsend_packet_diplomacy_create_clause (struct connection *pc, int counterpart, int giver, enum clause_type type, int value) |
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void | dlsend_packet_diplomacy_create_clause (struct conn_list *dest, int counterpart, int giver, enum clause_type type, int value) |
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static void | init_packet_diplomacy_remove_clause_req (struct packet_diplomacy_remove_clause_req *packet) |
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static struct packet_diplomacy_remove_clause_req * | receive_packet_diplomacy_remove_clause_req_100 (struct connection *pc) |
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static int | send_packet_diplomacy_remove_clause_req_100 (struct connection *pc, const struct packet_diplomacy_remove_clause_req *packet) |
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int | send_packet_diplomacy_remove_clause_req (struct connection *pc, const struct packet_diplomacy_remove_clause_req *packet) |
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int | dsend_packet_diplomacy_remove_clause_req (struct connection *pc, int counterpart, int giver, enum clause_type type, int value) |
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static void | init_packet_diplomacy_remove_clause (struct packet_diplomacy_remove_clause *packet) |
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static struct packet_diplomacy_remove_clause * | receive_packet_diplomacy_remove_clause_100 (struct connection *pc) |
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static int | send_packet_diplomacy_remove_clause_100 (struct connection *pc, const struct packet_diplomacy_remove_clause *packet) |
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int | send_packet_diplomacy_remove_clause (struct connection *pc, const struct packet_diplomacy_remove_clause *packet) |
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void | lsend_packet_diplomacy_remove_clause (struct conn_list *dest, const struct packet_diplomacy_remove_clause *packet) |
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int | dsend_packet_diplomacy_remove_clause (struct connection *pc, int counterpart, int giver, enum clause_type type, int value) |
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void | dlsend_packet_diplomacy_remove_clause (struct conn_list *dest, int counterpart, int giver, enum clause_type type, int value) |
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static void | init_packet_diplomacy_accept_treaty_req (struct packet_diplomacy_accept_treaty_req *packet) |
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static struct packet_diplomacy_accept_treaty_req * | receive_packet_diplomacy_accept_treaty_req_100 (struct connection *pc) |
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static int | send_packet_diplomacy_accept_treaty_req_100 (struct connection *pc, const struct packet_diplomacy_accept_treaty_req *packet) |
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int | send_packet_diplomacy_accept_treaty_req (struct connection *pc, const struct packet_diplomacy_accept_treaty_req *packet) |
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int | dsend_packet_diplomacy_accept_treaty_req (struct connection *pc, int counterpart) |
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static void | init_packet_diplomacy_accept_treaty (struct packet_diplomacy_accept_treaty *packet) |
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static struct packet_diplomacy_accept_treaty * | receive_packet_diplomacy_accept_treaty_100 (struct connection *pc) |
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static int | send_packet_diplomacy_accept_treaty_100 (struct connection *pc, const struct packet_diplomacy_accept_treaty *packet) |
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int | send_packet_diplomacy_accept_treaty (struct connection *pc, const struct packet_diplomacy_accept_treaty *packet) |
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void | lsend_packet_diplomacy_accept_treaty (struct conn_list *dest, const struct packet_diplomacy_accept_treaty *packet) |
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int | dsend_packet_diplomacy_accept_treaty (struct connection *pc, int counterpart, bool I_accepted, bool other_accepted) |
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void | dlsend_packet_diplomacy_accept_treaty (struct conn_list *dest, int counterpart, bool I_accepted, bool other_accepted) |
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static void | init_packet_diplomacy_cancel_pact (struct packet_diplomacy_cancel_pact *packet) |
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static struct packet_diplomacy_cancel_pact * | receive_packet_diplomacy_cancel_pact_100 (struct connection *pc) |
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static int | send_packet_diplomacy_cancel_pact_100 (struct connection *pc, const struct packet_diplomacy_cancel_pact *packet) |
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int | send_packet_diplomacy_cancel_pact (struct connection *pc, const struct packet_diplomacy_cancel_pact *packet) |
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int | dsend_packet_diplomacy_cancel_pact (struct connection *pc, int other_player_id, enum clause_type clause) |
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static void | init_packet_page_msg (struct packet_page_msg *packet) |
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static struct packet_page_msg * | receive_packet_page_msg_100 (struct connection *pc) |
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static int | send_packet_page_msg_100 (struct connection *pc, const struct packet_page_msg *packet) |
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int | send_packet_page_msg (struct connection *pc, const struct packet_page_msg *packet) |
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void | lsend_packet_page_msg (struct conn_list *dest, const struct packet_page_msg *packet) |
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static void | init_packet_page_msg_part (struct packet_page_msg_part *packet) |
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static struct packet_page_msg_part * | receive_packet_page_msg_part_100 (struct connection *pc) |
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static int | send_packet_page_msg_part_100 (struct connection *pc, const struct packet_page_msg_part *packet) |
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int | send_packet_page_msg_part (struct connection *pc, const struct packet_page_msg_part *packet) |
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void | lsend_packet_page_msg_part (struct conn_list *dest, const struct packet_page_msg_part *packet) |
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static void | init_packet_report_req (struct packet_report_req *packet) |
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static struct packet_report_req * | receive_packet_report_req_100 (struct connection *pc) |
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static int | send_packet_report_req_100 (struct connection *pc, const struct packet_report_req *packet) |
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int | send_packet_report_req (struct connection *pc, const struct packet_report_req *packet) |
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int | dsend_packet_report_req (struct connection *pc, enum report_type type) |
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static void | init_packet_conn_info (struct packet_conn_info *packet) |
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static struct packet_conn_info * | receive_packet_conn_info_100 (struct connection *pc) |
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static int | send_packet_conn_info_100 (struct connection *pc, const struct packet_conn_info *packet) |
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int | send_packet_conn_info (struct connection *pc, const struct packet_conn_info *packet) |
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void | lsend_packet_conn_info (struct conn_list *dest, const struct packet_conn_info *packet) |
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static void | init_packet_conn_ping_info (struct packet_conn_ping_info *packet) |
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static struct packet_conn_ping_info * | receive_packet_conn_ping_info_100 (struct connection *pc) |
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static int | send_packet_conn_ping_info_100 (struct connection *pc, const struct packet_conn_ping_info *packet) |
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int | send_packet_conn_ping_info (struct connection *pc, const struct packet_conn_ping_info *packet) |
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void | lsend_packet_conn_ping_info (struct conn_list *dest, const struct packet_conn_ping_info *packet) |
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static void | init_packet_conn_ping (struct packet_conn_ping *packet) |
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static struct packet_conn_ping * | receive_packet_conn_ping_100 (struct connection *pc) |
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static int | send_packet_conn_ping_100 (struct connection *pc) |
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int | send_packet_conn_ping (struct connection *pc) |
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static void | init_packet_conn_pong (struct packet_conn_pong *packet) |
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static struct packet_conn_pong * | receive_packet_conn_pong_100 (struct connection *pc) |
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static int | send_packet_conn_pong_100 (struct connection *pc) |
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int | send_packet_conn_pong (struct connection *pc) |
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static void | init_packet_client_heartbeat (struct packet_client_heartbeat *packet) |
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static struct packet_client_heartbeat * | receive_packet_client_heartbeat_100 (struct connection *pc) |
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static int | send_packet_client_heartbeat_100 (struct connection *pc) |
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int | send_packet_client_heartbeat (struct connection *pc) |
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static void | init_packet_client_info (struct packet_client_info *packet) |
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static struct packet_client_info * | receive_packet_client_info_100 (struct connection *pc) |
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static int | send_packet_client_info_100 (struct connection *pc, const struct packet_client_info *packet) |
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int | send_packet_client_info (struct connection *pc, const struct packet_client_info *packet) |
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static void | init_packet_end_phase (struct packet_end_phase *packet) |
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static struct packet_end_phase * | receive_packet_end_phase_100 (struct connection *pc) |
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static int | send_packet_end_phase_100 (struct connection *pc) |
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int | send_packet_end_phase (struct connection *pc) |
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void | lsend_packet_end_phase (struct conn_list *dest) |
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static void | init_packet_start_phase (struct packet_start_phase *packet) |
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static struct packet_start_phase * | receive_packet_start_phase_100 (struct connection *pc) |
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static int | send_packet_start_phase_100 (struct connection *pc, const struct packet_start_phase *packet) |
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int | send_packet_start_phase (struct connection *pc, const struct packet_start_phase *packet) |
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void | lsend_packet_start_phase (struct conn_list *dest, const struct packet_start_phase *packet) |
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int | dsend_packet_start_phase (struct connection *pc, int phase) |
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void | dlsend_packet_start_phase (struct conn_list *dest, int phase) |
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static void | init_packet_new_year (struct packet_new_year *packet) |
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static struct packet_new_year * | receive_packet_new_year_100 (struct connection *pc) |
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static int | send_packet_new_year_100 (struct connection *pc, const struct packet_new_year *packet) |
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int | send_packet_new_year (struct connection *pc, const struct packet_new_year *packet) |
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void | lsend_packet_new_year (struct conn_list *dest, const struct packet_new_year *packet) |
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static void | init_packet_begin_turn (struct packet_begin_turn *packet) |
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static struct packet_begin_turn * | receive_packet_begin_turn_100 (struct connection *pc) |
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static int | send_packet_begin_turn_100 (struct connection *pc) |
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int | send_packet_begin_turn (struct connection *pc) |
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void | lsend_packet_begin_turn (struct conn_list *dest) |
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static void | init_packet_end_turn (struct packet_end_turn *packet) |
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static struct packet_end_turn * | receive_packet_end_turn_100 (struct connection *pc) |
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static int | send_packet_end_turn_100 (struct connection *pc) |
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int | send_packet_end_turn (struct connection *pc) |
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void | lsend_packet_end_turn (struct conn_list *dest) |
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static void | init_packet_freeze_client (struct packet_freeze_client *packet) |
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static struct packet_freeze_client * | receive_packet_freeze_client_100 (struct connection *pc) |
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static int | send_packet_freeze_client_100 (struct connection *pc) |
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int | send_packet_freeze_client (struct connection *pc) |
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void | lsend_packet_freeze_client (struct conn_list *dest) |
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static void | init_packet_thaw_client (struct packet_thaw_client *packet) |
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static struct packet_thaw_client * | receive_packet_thaw_client_100 (struct connection *pc) |
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static int | send_packet_thaw_client_100 (struct connection *pc) |
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int | send_packet_thaw_client (struct connection *pc) |
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void | lsend_packet_thaw_client (struct conn_list *dest) |
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static void | init_packet_spaceship_launch (struct packet_spaceship_launch *packet) |
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static struct packet_spaceship_launch * | receive_packet_spaceship_launch_100 (struct connection *pc) |
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static int | send_packet_spaceship_launch_100 (struct connection *pc) |
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int | send_packet_spaceship_launch (struct connection *pc) |
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static void | init_packet_spaceship_place (struct packet_spaceship_place *packet) |
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static struct packet_spaceship_place * | receive_packet_spaceship_place_100 (struct connection *pc) |
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static int | send_packet_spaceship_place_100 (struct connection *pc, const struct packet_spaceship_place *packet) |
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int | send_packet_spaceship_place (struct connection *pc, const struct packet_spaceship_place *packet) |
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int | dsend_packet_spaceship_place (struct connection *pc, enum spaceship_place_type type, int num) |
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static void | init_packet_spaceship_info (struct packet_spaceship_info *packet) |
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static struct packet_spaceship_info * | receive_packet_spaceship_info_100 (struct connection *pc) |
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static int | send_packet_spaceship_info_100 (struct connection *pc, const struct packet_spaceship_info *packet) |
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int | send_packet_spaceship_info (struct connection *pc, const struct packet_spaceship_info *packet) |
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void | lsend_packet_spaceship_info (struct conn_list *dest, const struct packet_spaceship_info *packet) |
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static void | init_packet_ruleset_unit (struct packet_ruleset_unit *packet) |
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static void | free_packet_ruleset_unit (struct packet_ruleset_unit *packet) |
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static void | destroy_packet_ruleset_unit (void *packet) |
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static struct packet_ruleset_unit * | receive_packet_ruleset_unit_100 (struct connection *pc) |
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static int | send_packet_ruleset_unit_100 (struct connection *pc, const struct packet_ruleset_unit *packet) |
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int | send_packet_ruleset_unit (struct connection *pc, const struct packet_ruleset_unit *packet) |
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void | lsend_packet_ruleset_unit (struct conn_list *dest, const struct packet_ruleset_unit *packet) |
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static void | init_packet_ruleset_unit_bonus (struct packet_ruleset_unit_bonus *packet) |
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static struct packet_ruleset_unit_bonus * | receive_packet_ruleset_unit_bonus_100 (struct connection *pc) |
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static int | send_packet_ruleset_unit_bonus_100 (struct connection *pc, const struct packet_ruleset_unit_bonus *packet) |
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int | send_packet_ruleset_unit_bonus (struct connection *pc, const struct packet_ruleset_unit_bonus *packet) |
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void | lsend_packet_ruleset_unit_bonus (struct conn_list *dest, const struct packet_ruleset_unit_bonus *packet) |
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static void | init_packet_ruleset_unit_flag (struct packet_ruleset_unit_flag *packet) |
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static struct packet_ruleset_unit_flag * | receive_packet_ruleset_unit_flag_100 (struct connection *pc) |
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static int | send_packet_ruleset_unit_flag_100 (struct connection *pc, const struct packet_ruleset_unit_flag *packet) |
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int | send_packet_ruleset_unit_flag (struct connection *pc, const struct packet_ruleset_unit_flag *packet) |
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void | lsend_packet_ruleset_unit_flag (struct conn_list *dest, const struct packet_ruleset_unit_flag *packet) |
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static void | init_packet_ruleset_unit_class_flag (struct packet_ruleset_unit_class_flag *packet) |
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static struct packet_ruleset_unit_class_flag * | receive_packet_ruleset_unit_class_flag_100 (struct connection *pc) |
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static int | send_packet_ruleset_unit_class_flag_100 (struct connection *pc, const struct packet_ruleset_unit_class_flag *packet) |
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int | send_packet_ruleset_unit_class_flag (struct connection *pc, const struct packet_ruleset_unit_class_flag *packet) |
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void | lsend_packet_ruleset_unit_class_flag (struct conn_list *dest, const struct packet_ruleset_unit_class_flag *packet) |
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static void | init_packet_ruleset_game (struct packet_ruleset_game *packet) |
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static struct packet_ruleset_game * | receive_packet_ruleset_game_100 (struct connection *pc) |
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static int | send_packet_ruleset_game_100 (struct connection *pc, const struct packet_ruleset_game *packet) |
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int | send_packet_ruleset_game (struct connection *pc, const struct packet_ruleset_game *packet) |
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void | lsend_packet_ruleset_game (struct conn_list *dest, const struct packet_ruleset_game *packet) |
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static void | init_packet_ruleset_specialist (struct packet_ruleset_specialist *packet) |
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static void | free_packet_ruleset_specialist (struct packet_ruleset_specialist *packet) |
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static void | destroy_packet_ruleset_specialist (void *packet) |
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static struct packet_ruleset_specialist * | receive_packet_ruleset_specialist_100 (struct connection *pc) |
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static int | send_packet_ruleset_specialist_100 (struct connection *pc, const struct packet_ruleset_specialist *packet) |
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int | send_packet_ruleset_specialist (struct connection *pc, const struct packet_ruleset_specialist *packet) |
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void | lsend_packet_ruleset_specialist (struct conn_list *dest, const struct packet_ruleset_specialist *packet) |
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static void | init_packet_ruleset_government_ruler_title (struct packet_ruleset_government_ruler_title *packet) |
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static struct packet_ruleset_government_ruler_title * | receive_packet_ruleset_government_ruler_title_100 (struct connection *pc) |
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static int | send_packet_ruleset_government_ruler_title_100 (struct connection *pc, const struct packet_ruleset_government_ruler_title *packet) |
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int | send_packet_ruleset_government_ruler_title (struct connection *pc, const struct packet_ruleset_government_ruler_title *packet) |
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void | lsend_packet_ruleset_government_ruler_title (struct conn_list *dest, const struct packet_ruleset_government_ruler_title *packet) |
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static void | init_packet_ruleset_tech (struct packet_ruleset_tech *packet) |
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static void | free_packet_ruleset_tech (struct packet_ruleset_tech *packet) |
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static void | destroy_packet_ruleset_tech (void *packet) |
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static struct packet_ruleset_tech * | receive_packet_ruleset_tech_100 (struct connection *pc) |
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static int | send_packet_ruleset_tech_100 (struct connection *pc, const struct packet_ruleset_tech *packet) |
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int | send_packet_ruleset_tech (struct connection *pc, const struct packet_ruleset_tech *packet) |
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void | lsend_packet_ruleset_tech (struct conn_list *dest, const struct packet_ruleset_tech *packet) |
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static void | init_packet_ruleset_tech_class (struct packet_ruleset_tech_class *packet) |
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static struct packet_ruleset_tech_class * | receive_packet_ruleset_tech_class_100 (struct connection *pc) |
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static int | send_packet_ruleset_tech_class_100 (struct connection *pc, const struct packet_ruleset_tech_class *packet) |
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int | send_packet_ruleset_tech_class (struct connection *pc, const struct packet_ruleset_tech_class *packet) |
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void | lsend_packet_ruleset_tech_class (struct conn_list *dest, const struct packet_ruleset_tech_class *packet) |
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static void | init_packet_ruleset_tech_flag (struct packet_ruleset_tech_flag *packet) |
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static struct packet_ruleset_tech_flag * | receive_packet_ruleset_tech_flag_100 (struct connection *pc) |
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static int | send_packet_ruleset_tech_flag_100 (struct connection *pc, const struct packet_ruleset_tech_flag *packet) |
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int | send_packet_ruleset_tech_flag (struct connection *pc, const struct packet_ruleset_tech_flag *packet) |
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void | lsend_packet_ruleset_tech_flag (struct conn_list *dest, const struct packet_ruleset_tech_flag *packet) |
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static void | init_packet_ruleset_government (struct packet_ruleset_government *packet) |
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static void | free_packet_ruleset_government (struct packet_ruleset_government *packet) |
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static void | destroy_packet_ruleset_government (void *packet) |
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static struct packet_ruleset_government * | receive_packet_ruleset_government_100 (struct connection *pc) |
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static int | send_packet_ruleset_government_100 (struct connection *pc, const struct packet_ruleset_government *packet) |
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int | send_packet_ruleset_government (struct connection *pc, const struct packet_ruleset_government *packet) |
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void | lsend_packet_ruleset_government (struct conn_list *dest, const struct packet_ruleset_government *packet) |
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static void | init_packet_ruleset_gov_flag (struct packet_ruleset_gov_flag *packet) |
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static struct packet_ruleset_gov_flag * | receive_packet_ruleset_gov_flag_100 (struct connection *pc) |
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static int | send_packet_ruleset_gov_flag_100 (struct connection *pc, const struct packet_ruleset_gov_flag *packet) |
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int | send_packet_ruleset_gov_flag (struct connection *pc, const struct packet_ruleset_gov_flag *packet) |
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void | lsend_packet_ruleset_gov_flag (struct conn_list *dest, const struct packet_ruleset_gov_flag *packet) |
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static void | init_packet_ruleset_terrain_control (struct packet_ruleset_terrain_control *packet) |
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static struct packet_ruleset_terrain_control * | receive_packet_ruleset_terrain_control_100 (struct connection *pc) |
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static int | send_packet_ruleset_terrain_control_100 (struct connection *pc, const struct packet_ruleset_terrain_control *packet) |
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int | send_packet_ruleset_terrain_control (struct connection *pc, const struct packet_ruleset_terrain_control *packet) |
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void | lsend_packet_ruleset_terrain_control (struct conn_list *dest, const struct packet_ruleset_terrain_control *packet) |
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static void | init_packet_rulesets_ready (struct packet_rulesets_ready *packet) |
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static struct packet_rulesets_ready * | receive_packet_rulesets_ready_100 (struct connection *pc) |
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static int | send_packet_rulesets_ready_100 (struct connection *pc) |
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int | send_packet_rulesets_ready (struct connection *pc) |
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void | lsend_packet_rulesets_ready (struct conn_list *dest) |
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static void | init_packet_ruleset_nation_sets (struct packet_ruleset_nation_sets *packet) |
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static struct packet_ruleset_nation_sets * | receive_packet_ruleset_nation_sets_100 (struct connection *pc) |
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static int | send_packet_ruleset_nation_sets_100 (struct connection *pc, const struct packet_ruleset_nation_sets *packet) |
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int | send_packet_ruleset_nation_sets (struct connection *pc, const struct packet_ruleset_nation_sets *packet) |
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void | lsend_packet_ruleset_nation_sets (struct conn_list *dest, const struct packet_ruleset_nation_sets *packet) |
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static void | init_packet_ruleset_nation_groups (struct packet_ruleset_nation_groups *packet) |
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static struct packet_ruleset_nation_groups * | receive_packet_ruleset_nation_groups_100 (struct connection *pc) |
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static int | send_packet_ruleset_nation_groups_100 (struct connection *pc, const struct packet_ruleset_nation_groups *packet) |
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int | send_packet_ruleset_nation_groups (struct connection *pc, const struct packet_ruleset_nation_groups *packet) |
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void | lsend_packet_ruleset_nation_groups (struct conn_list *dest, const struct packet_ruleset_nation_groups *packet) |
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static void | init_packet_ruleset_nation (struct packet_ruleset_nation *packet) |
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static struct packet_ruleset_nation * | receive_packet_ruleset_nation_100 (struct connection *pc) |
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static int | send_packet_ruleset_nation_100 (struct connection *pc, const struct packet_ruleset_nation *packet) |
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int | send_packet_ruleset_nation (struct connection *pc, const struct packet_ruleset_nation *packet) |
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void | lsend_packet_ruleset_nation (struct conn_list *dest, const struct packet_ruleset_nation *packet) |
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static void | init_packet_nation_availability (struct packet_nation_availability *packet) |
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static struct packet_nation_availability * | receive_packet_nation_availability_100 (struct connection *pc) |
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static int | send_packet_nation_availability_100 (struct connection *pc, const struct packet_nation_availability *packet) |
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int | send_packet_nation_availability (struct connection *pc, const struct packet_nation_availability *packet) |
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void | lsend_packet_nation_availability (struct conn_list *dest, const struct packet_nation_availability *packet) |
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static void | init_packet_ruleset_style (struct packet_ruleset_style *packet) |
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static struct packet_ruleset_style * | receive_packet_ruleset_style_100 (struct connection *pc) |
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static int | send_packet_ruleset_style_100 (struct connection *pc, const struct packet_ruleset_style *packet) |
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int | send_packet_ruleset_style (struct connection *pc, const struct packet_ruleset_style *packet) |
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void | lsend_packet_ruleset_style (struct conn_list *dest, const struct packet_ruleset_style *packet) |
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static void | init_packet_ruleset_city (struct packet_ruleset_city *packet) |
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static void | free_packet_ruleset_city (struct packet_ruleset_city *packet) |
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static void | destroy_packet_ruleset_city (void *packet) |
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static struct packet_ruleset_city * | receive_packet_ruleset_city_100 (struct connection *pc) |
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static int | send_packet_ruleset_city_100 (struct connection *pc, const struct packet_ruleset_city *packet) |
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int | send_packet_ruleset_city (struct connection *pc, const struct packet_ruleset_city *packet) |
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void | lsend_packet_ruleset_city (struct conn_list *dest, const struct packet_ruleset_city *packet) |
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static void | init_packet_ruleset_building (struct packet_ruleset_building *packet) |
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static void | free_packet_ruleset_building (struct packet_ruleset_building *packet) |
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static void | destroy_packet_ruleset_building (void *packet) |
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static struct packet_ruleset_building * | receive_packet_ruleset_building_100 (struct connection *pc) |
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static int | send_packet_ruleset_building_100 (struct connection *pc, const struct packet_ruleset_building *packet) |
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int | send_packet_ruleset_building (struct connection *pc, const struct packet_ruleset_building *packet) |
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void | lsend_packet_ruleset_building (struct conn_list *dest, const struct packet_ruleset_building *packet) |
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static void | init_packet_ruleset_impr_flag (struct packet_ruleset_impr_flag *packet) |
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static struct packet_ruleset_impr_flag * | receive_packet_ruleset_impr_flag_100 (struct connection *pc) |
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static int | send_packet_ruleset_impr_flag_100 (struct connection *pc, const struct packet_ruleset_impr_flag *packet) |
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int | send_packet_ruleset_impr_flag (struct connection *pc, const struct packet_ruleset_impr_flag *packet) |
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void | lsend_packet_ruleset_impr_flag (struct conn_list *dest, const struct packet_ruleset_impr_flag *packet) |
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static void | init_packet_ruleset_terrain (struct packet_ruleset_terrain *packet) |
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static void | free_packet_ruleset_terrain (struct packet_ruleset_terrain *packet) |
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static void | destroy_packet_ruleset_terrain (void *packet) |
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static struct packet_ruleset_terrain * | receive_packet_ruleset_terrain_100 (struct connection *pc) |
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static int | send_packet_ruleset_terrain_100 (struct connection *pc, const struct packet_ruleset_terrain *packet) |
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int | send_packet_ruleset_terrain (struct connection *pc, const struct packet_ruleset_terrain *packet) |
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void | lsend_packet_ruleset_terrain (struct conn_list *dest, const struct packet_ruleset_terrain *packet) |
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static void | init_packet_ruleset_terrain_flag (struct packet_ruleset_terrain_flag *packet) |
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static struct packet_ruleset_terrain_flag * | receive_packet_ruleset_terrain_flag_100 (struct connection *pc) |
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static int | send_packet_ruleset_terrain_flag_100 (struct connection *pc, const struct packet_ruleset_terrain_flag *packet) |
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int | send_packet_ruleset_terrain_flag (struct connection *pc, const struct packet_ruleset_terrain_flag *packet) |
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void | lsend_packet_ruleset_terrain_flag (struct conn_list *dest, const struct packet_ruleset_terrain_flag *packet) |
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static void | init_packet_ruleset_unit_class (struct packet_ruleset_unit_class *packet) |
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static void | free_packet_ruleset_unit_class (struct packet_ruleset_unit_class *packet) |
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static void | destroy_packet_ruleset_unit_class (void *packet) |
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static struct packet_ruleset_unit_class * | receive_packet_ruleset_unit_class_100 (struct connection *pc) |
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static int | send_packet_ruleset_unit_class_100 (struct connection *pc, const struct packet_ruleset_unit_class *packet) |
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int | send_packet_ruleset_unit_class (struct connection *pc, const struct packet_ruleset_unit_class *packet) |
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void | lsend_packet_ruleset_unit_class (struct conn_list *dest, const struct packet_ruleset_unit_class *packet) |
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static void | init_packet_ruleset_extra (struct packet_ruleset_extra *packet) |
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static void | free_packet_ruleset_extra (struct packet_ruleset_extra *packet) |
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static void | destroy_packet_ruleset_extra (void *packet) |
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static struct packet_ruleset_extra * | receive_packet_ruleset_extra_100 (struct connection *pc) |
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static int | send_packet_ruleset_extra_100 (struct connection *pc, const struct packet_ruleset_extra *packet) |
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int | send_packet_ruleset_extra (struct connection *pc, const struct packet_ruleset_extra *packet) |
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void | lsend_packet_ruleset_extra (struct conn_list *dest, const struct packet_ruleset_extra *packet) |
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static void | init_packet_ruleset_extra_flag (struct packet_ruleset_extra_flag *packet) |
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static struct packet_ruleset_extra_flag * | receive_packet_ruleset_extra_flag_100 (struct connection *pc) |
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static int | send_packet_ruleset_extra_flag_100 (struct connection *pc, const struct packet_ruleset_extra_flag *packet) |
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int | send_packet_ruleset_extra_flag (struct connection *pc, const struct packet_ruleset_extra_flag *packet) |
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void | lsend_packet_ruleset_extra_flag (struct conn_list *dest, const struct packet_ruleset_extra_flag *packet) |
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static void | init_packet_ruleset_base (struct packet_ruleset_base *packet) |
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static struct packet_ruleset_base * | receive_packet_ruleset_base_100 (struct connection *pc) |
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static int | send_packet_ruleset_base_100 (struct connection *pc, const struct packet_ruleset_base *packet) |
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int | send_packet_ruleset_base (struct connection *pc, const struct packet_ruleset_base *packet) |
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void | lsend_packet_ruleset_base (struct conn_list *dest, const struct packet_ruleset_base *packet) |
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static void | init_packet_ruleset_road (struct packet_ruleset_road *packet) |
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static void | free_packet_ruleset_road (struct packet_ruleset_road *packet) |
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static void | destroy_packet_ruleset_road (void *packet) |
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static struct packet_ruleset_road * | receive_packet_ruleset_road_100 (struct connection *pc) |
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static int | send_packet_ruleset_road_100 (struct connection *pc, const struct packet_ruleset_road *packet) |
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int | send_packet_ruleset_road (struct connection *pc, const struct packet_ruleset_road *packet) |
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void | lsend_packet_ruleset_road (struct conn_list *dest, const struct packet_ruleset_road *packet) |
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static void | init_packet_ruleset_goods (struct packet_ruleset_goods *packet) |
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static void | free_packet_ruleset_goods (struct packet_ruleset_goods *packet) |
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static void | destroy_packet_ruleset_goods (void *packet) |
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static struct packet_ruleset_goods * | receive_packet_ruleset_goods_100 (struct connection *pc) |
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static int | send_packet_ruleset_goods_100 (struct connection *pc, const struct packet_ruleset_goods *packet) |
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int | send_packet_ruleset_goods (struct connection *pc, const struct packet_ruleset_goods *packet) |
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void | lsend_packet_ruleset_goods (struct conn_list *dest, const struct packet_ruleset_goods *packet) |
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static void | init_packet_ruleset_disaster (struct packet_ruleset_disaster *packet) |
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static void | free_packet_ruleset_disaster (struct packet_ruleset_disaster *packet) |
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static void | destroy_packet_ruleset_disaster (void *packet) |
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static struct packet_ruleset_disaster * | receive_packet_ruleset_disaster_100 (struct connection *pc) |
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static int | send_packet_ruleset_disaster_100 (struct connection *pc, const struct packet_ruleset_disaster *packet) |
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int | send_packet_ruleset_disaster (struct connection *pc, const struct packet_ruleset_disaster *packet) |
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void | lsend_packet_ruleset_disaster (struct conn_list *dest, const struct packet_ruleset_disaster *packet) |
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static void | init_packet_ruleset_achievement (struct packet_ruleset_achievement *packet) |
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static struct packet_ruleset_achievement * | receive_packet_ruleset_achievement_100 (struct connection *pc) |
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static int | send_packet_ruleset_achievement_100 (struct connection *pc, const struct packet_ruleset_achievement *packet) |
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int | send_packet_ruleset_achievement (struct connection *pc, const struct packet_ruleset_achievement *packet) |
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void | lsend_packet_ruleset_achievement (struct conn_list *dest, const struct packet_ruleset_achievement *packet) |
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static void | init_packet_ruleset_trade (struct packet_ruleset_trade *packet) |
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static struct packet_ruleset_trade * | receive_packet_ruleset_trade_100 (struct connection *pc) |
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static int | send_packet_ruleset_trade_100 (struct connection *pc, const struct packet_ruleset_trade *packet) |
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int | send_packet_ruleset_trade (struct connection *pc, const struct packet_ruleset_trade *packet) |
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void | lsend_packet_ruleset_trade (struct conn_list *dest, const struct packet_ruleset_trade *packet) |
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static void | init_packet_ruleset_action (struct packet_ruleset_action *packet) |
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static struct packet_ruleset_action * | receive_packet_ruleset_action_100 (struct connection *pc) |
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static int | send_packet_ruleset_action_100 (struct connection *pc, const struct packet_ruleset_action *packet) |
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int | send_packet_ruleset_action (struct connection *pc, const struct packet_ruleset_action *packet) |
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void | lsend_packet_ruleset_action (struct conn_list *dest, const struct packet_ruleset_action *packet) |
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static void | init_packet_ruleset_action_enabler (struct packet_ruleset_action_enabler *packet) |
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static void | free_packet_ruleset_action_enabler (struct packet_ruleset_action_enabler *packet) |
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static void | destroy_packet_ruleset_action_enabler (void *packet) |
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static struct packet_ruleset_action_enabler * | receive_packet_ruleset_action_enabler_100 (struct connection *pc) |
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static int | send_packet_ruleset_action_enabler_100 (struct connection *pc, const struct packet_ruleset_action_enabler *packet) |
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int | send_packet_ruleset_action_enabler (struct connection *pc, const struct packet_ruleset_action_enabler *packet) |
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void | lsend_packet_ruleset_action_enabler (struct conn_list *dest, const struct packet_ruleset_action_enabler *packet) |
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static void | init_packet_ruleset_action_auto (struct packet_ruleset_action_auto *packet) |
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static void | free_packet_ruleset_action_auto (struct packet_ruleset_action_auto *packet) |
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static void | destroy_packet_ruleset_action_auto (void *packet) |
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static struct packet_ruleset_action_auto * | receive_packet_ruleset_action_auto_100 (struct connection *pc) |
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static int | send_packet_ruleset_action_auto_100 (struct connection *pc, const struct packet_ruleset_action_auto *packet) |
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int | send_packet_ruleset_action_auto (struct connection *pc, const struct packet_ruleset_action_auto *packet) |
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void | lsend_packet_ruleset_action_auto (struct conn_list *dest, const struct packet_ruleset_action_auto *packet) |
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static void | init_packet_ruleset_counter (struct packet_ruleset_counter *packet) |
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static void | free_packet_ruleset_counter (struct packet_ruleset_counter *packet) |
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static void | destroy_packet_ruleset_counter (void *packet) |
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static struct packet_ruleset_counter * | receive_packet_ruleset_counter_100 (struct connection *pc) |
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static int | send_packet_ruleset_counter_100 (struct connection *pc, const struct packet_ruleset_counter *packet) |
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int | send_packet_ruleset_counter (struct connection *pc, const struct packet_ruleset_counter *packet) |
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void | lsend_packet_ruleset_counter (struct conn_list *dest, const struct packet_ruleset_counter *packet) |
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static void | init_packet_ruleset_music (struct packet_ruleset_music *packet) |
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static void | free_packet_ruleset_music (struct packet_ruleset_music *packet) |
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static void | destroy_packet_ruleset_music (void *packet) |
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static struct packet_ruleset_music * | receive_packet_ruleset_music_100 (struct connection *pc) |
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static int | send_packet_ruleset_music_100 (struct connection *pc, const struct packet_ruleset_music *packet) |
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int | send_packet_ruleset_music (struct connection *pc, const struct packet_ruleset_music *packet) |
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void | lsend_packet_ruleset_music (struct conn_list *dest, const struct packet_ruleset_music *packet) |
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static void | init_packet_ruleset_multiplier (struct packet_ruleset_multiplier *packet) |
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static void | free_packet_ruleset_multiplier (struct packet_ruleset_multiplier *packet) |
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static void | destroy_packet_ruleset_multiplier (void *packet) |
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static struct packet_ruleset_multiplier * | receive_packet_ruleset_multiplier_100 (struct connection *pc) |
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static int | send_packet_ruleset_multiplier_100 (struct connection *pc, const struct packet_ruleset_multiplier *packet) |
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int | send_packet_ruleset_multiplier (struct connection *pc, const struct packet_ruleset_multiplier *packet) |
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void | lsend_packet_ruleset_multiplier (struct conn_list *dest, const struct packet_ruleset_multiplier *packet) |
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static void | init_packet_ruleset_clause (struct packet_ruleset_clause *packet) |
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static void | free_packet_ruleset_clause (struct packet_ruleset_clause *packet) |
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static void | destroy_packet_ruleset_clause (void *packet) |
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static struct packet_ruleset_clause * | receive_packet_ruleset_clause_100 (struct connection *pc) |
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static int | send_packet_ruleset_clause_100 (struct connection *pc, const struct packet_ruleset_clause *packet) |
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int | send_packet_ruleset_clause (struct connection *pc, const struct packet_ruleset_clause *packet) |
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void | lsend_packet_ruleset_clause (struct conn_list *dest, const struct packet_ruleset_clause *packet) |
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static void | init_packet_ruleset_tiledef (struct packet_ruleset_tiledef *packet) |
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static struct packet_ruleset_tiledef * | receive_packet_ruleset_tiledef_100 (struct connection *pc) |
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static int | send_packet_ruleset_tiledef_100 (struct connection *pc, const struct packet_ruleset_tiledef *packet) |
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int | send_packet_ruleset_tiledef (struct connection *pc, const struct packet_ruleset_tiledef *packet) |
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void | lsend_packet_ruleset_tiledef (struct conn_list *dest, const struct packet_ruleset_tiledef *packet) |
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static void | init_packet_ruleset_control (struct packet_ruleset_control *packet) |
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static struct packet_ruleset_control * | receive_packet_ruleset_control_100 (struct connection *pc) |
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static int | send_packet_ruleset_control_100 (struct connection *pc, const struct packet_ruleset_control *packet) |
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int | send_packet_ruleset_control (struct connection *pc, const struct packet_ruleset_control *packet) |
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void | lsend_packet_ruleset_control (struct conn_list *dest, const struct packet_ruleset_control *packet) |
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static void | init_packet_ruleset_summary (struct packet_ruleset_summary *packet) |
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static struct packet_ruleset_summary * | receive_packet_ruleset_summary_100 (struct connection *pc) |
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static int | send_packet_ruleset_summary_100 (struct connection *pc, const struct packet_ruleset_summary *packet) |
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int | send_packet_ruleset_summary (struct connection *pc, const struct packet_ruleset_summary *packet) |
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void | lsend_packet_ruleset_summary (struct conn_list *dest, const struct packet_ruleset_summary *packet) |
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static void | init_packet_ruleset_description_part (struct packet_ruleset_description_part *packet) |
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static struct packet_ruleset_description_part * | receive_packet_ruleset_description_part_100 (struct connection *pc) |
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static int | send_packet_ruleset_description_part_100 (struct connection *pc, const struct packet_ruleset_description_part *packet) |
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int | send_packet_ruleset_description_part (struct connection *pc, const struct packet_ruleset_description_part *packet) |
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void | lsend_packet_ruleset_description_part (struct conn_list *dest, const struct packet_ruleset_description_part *packet) |
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static void | init_packet_single_want_hack_req (struct packet_single_want_hack_req *packet) |
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static struct packet_single_want_hack_req * | receive_packet_single_want_hack_req_100 (struct connection *pc) |
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static int | send_packet_single_want_hack_req_100 (struct connection *pc, const struct packet_single_want_hack_req *packet) |
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int | send_packet_single_want_hack_req (struct connection *pc, const struct packet_single_want_hack_req *packet) |
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static void | init_packet_single_want_hack_reply (struct packet_single_want_hack_reply *packet) |
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static struct packet_single_want_hack_reply * | receive_packet_single_want_hack_reply_100 (struct connection *pc) |
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static int | send_packet_single_want_hack_reply_100 (struct connection *pc, const struct packet_single_want_hack_reply *packet) |
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int | send_packet_single_want_hack_reply (struct connection *pc, const struct packet_single_want_hack_reply *packet) |
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int | dsend_packet_single_want_hack_reply (struct connection *pc, bool you_have_hack) |
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static void | init_packet_ruleset_choices (struct packet_ruleset_choices *packet) |
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static struct packet_ruleset_choices * | receive_packet_ruleset_choices_100 (struct connection *pc) |
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static int | send_packet_ruleset_choices_100 (struct connection *pc, const struct packet_ruleset_choices *packet) |
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int | send_packet_ruleset_choices (struct connection *pc, const struct packet_ruleset_choices *packet) |
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static void | init_packet_ruleset_select (struct packet_ruleset_select *packet) |
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static struct packet_ruleset_select * | receive_packet_ruleset_select_100 (struct connection *pc) |
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static int | send_packet_ruleset_select_100 (struct connection *pc, const struct packet_ruleset_select *packet) |
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int | send_packet_ruleset_select (struct connection *pc, const struct packet_ruleset_select *packet) |
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static void | init_packet_game_load (struct packet_game_load *packet) |
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static struct packet_game_load * | receive_packet_game_load_100 (struct connection *pc) |
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static int | send_packet_game_load_100 (struct connection *pc, const struct packet_game_load *packet) |
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int | send_packet_game_load (struct connection *pc, const struct packet_game_load *packet) |
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void | lsend_packet_game_load (struct conn_list *dest, const struct packet_game_load *packet) |
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int | dsend_packet_game_load (struct connection *pc, bool load_successful, const char *load_filename) |
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void | dlsend_packet_game_load (struct conn_list *dest, bool load_successful, const char *load_filename) |
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static void | init_packet_server_setting_control (struct packet_server_setting_control *packet) |
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static struct packet_server_setting_control * | receive_packet_server_setting_control_100 (struct connection *pc) |
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static int | send_packet_server_setting_control_100 (struct connection *pc, const struct packet_server_setting_control *packet) |
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int | send_packet_server_setting_control (struct connection *pc, const struct packet_server_setting_control *packet) |
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static void | init_packet_server_setting_const (struct packet_server_setting_const *packet) |
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static struct packet_server_setting_const * | receive_packet_server_setting_const_100 (struct connection *pc) |
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static int | send_packet_server_setting_const_100 (struct connection *pc, const struct packet_server_setting_const *packet) |
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int | send_packet_server_setting_const (struct connection *pc, const struct packet_server_setting_const *packet) |
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static void | init_packet_server_setting_bool (struct packet_server_setting_bool *packet) |
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static struct packet_server_setting_bool * | receive_packet_server_setting_bool_100 (struct connection *pc) |
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static int | send_packet_server_setting_bool_100 (struct connection *pc, const struct packet_server_setting_bool *packet) |
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int | send_packet_server_setting_bool (struct connection *pc, const struct packet_server_setting_bool *packet) |
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static void | init_packet_server_setting_int (struct packet_server_setting_int *packet) |
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static struct packet_server_setting_int * | receive_packet_server_setting_int_100 (struct connection *pc) |
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static int | send_packet_server_setting_int_100 (struct connection *pc, const struct packet_server_setting_int *packet) |
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int | send_packet_server_setting_int (struct connection *pc, const struct packet_server_setting_int *packet) |
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static void | init_packet_server_setting_str (struct packet_server_setting_str *packet) |
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static struct packet_server_setting_str * | receive_packet_server_setting_str_100 (struct connection *pc) |
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static int | send_packet_server_setting_str_100 (struct connection *pc, const struct packet_server_setting_str *packet) |
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int | send_packet_server_setting_str (struct connection *pc, const struct packet_server_setting_str *packet) |
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static void | init_packet_server_setting_enum (struct packet_server_setting_enum *packet) |
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static struct packet_server_setting_enum * | receive_packet_server_setting_enum_100 (struct connection *pc) |
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static int | send_packet_server_setting_enum_100 (struct connection *pc, const struct packet_server_setting_enum *packet) |
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int | send_packet_server_setting_enum (struct connection *pc, const struct packet_server_setting_enum *packet) |
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static void | init_packet_server_setting_bitwise (struct packet_server_setting_bitwise *packet) |
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static struct packet_server_setting_bitwise * | receive_packet_server_setting_bitwise_100 (struct connection *pc) |
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static int | send_packet_server_setting_bitwise_100 (struct connection *pc, const struct packet_server_setting_bitwise *packet) |
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int | send_packet_server_setting_bitwise (struct connection *pc, const struct packet_server_setting_bitwise *packet) |
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static void | init_packet_set_topology (struct packet_set_topology *packet) |
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static struct packet_set_topology * | receive_packet_set_topology_100 (struct connection *pc) |
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static int | send_packet_set_topology_100 (struct connection *pc, const struct packet_set_topology *packet) |
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int | send_packet_set_topology (struct connection *pc, const struct packet_set_topology *packet) |
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static void | init_packet_ruleset_effect (struct packet_ruleset_effect *packet) |
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static void | free_packet_ruleset_effect (struct packet_ruleset_effect *packet) |
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static void | destroy_packet_ruleset_effect (void *packet) |
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static struct packet_ruleset_effect * | receive_packet_ruleset_effect_100 (struct connection *pc) |
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static int | send_packet_ruleset_effect_100 (struct connection *pc, const struct packet_ruleset_effect *packet) |
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int | send_packet_ruleset_effect (struct connection *pc, const struct packet_ruleset_effect *packet) |
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void | lsend_packet_ruleset_effect (struct conn_list *dest, const struct packet_ruleset_effect *packet) |
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static void | init_packet_ruleset_resource (struct packet_ruleset_resource *packet) |
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static struct packet_ruleset_resource * | receive_packet_ruleset_resource_100 (struct connection *pc) |
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static int | send_packet_ruleset_resource_100 (struct connection *pc, const struct packet_ruleset_resource *packet) |
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int | send_packet_ruleset_resource (struct connection *pc, const struct packet_ruleset_resource *packet) |
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void | lsend_packet_ruleset_resource (struct conn_list *dest, const struct packet_ruleset_resource *packet) |
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static void | init_packet_scenario_info (struct packet_scenario_info *packet) |
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static struct packet_scenario_info * | receive_packet_scenario_info_100 (struct connection *pc) |
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static int | send_packet_scenario_info_100 (struct connection *pc, const struct packet_scenario_info *packet) |
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int | send_packet_scenario_info (struct connection *pc, const struct packet_scenario_info *packet) |
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static void | init_packet_scenario_description (struct packet_scenario_description *packet) |
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static struct packet_scenario_description * | receive_packet_scenario_description_100 (struct connection *pc) |
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static int | send_packet_scenario_description_100 (struct connection *pc, const struct packet_scenario_description *packet) |
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int | send_packet_scenario_description (struct connection *pc, const struct packet_scenario_description *packet) |
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static void | init_packet_save_scenario (struct packet_save_scenario *packet) |
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static struct packet_save_scenario * | receive_packet_save_scenario_100 (struct connection *pc) |
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static int | send_packet_save_scenario_100 (struct connection *pc, const struct packet_save_scenario *packet) |
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int | send_packet_save_scenario (struct connection *pc, const struct packet_save_scenario *packet) |
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int | dsend_packet_save_scenario (struct connection *pc, const char *name) |
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static void | init_packet_vote_new (struct packet_vote_new *packet) |
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static struct packet_vote_new * | receive_packet_vote_new_100 (struct connection *pc) |
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static int | send_packet_vote_new_100 (struct connection *pc, const struct packet_vote_new *packet) |
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int | send_packet_vote_new (struct connection *pc, const struct packet_vote_new *packet) |
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static void | init_packet_vote_update (struct packet_vote_update *packet) |
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static struct packet_vote_update * | receive_packet_vote_update_100 (struct connection *pc) |
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static int | send_packet_vote_update_100 (struct connection *pc, const struct packet_vote_update *packet) |
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int | send_packet_vote_update (struct connection *pc, const struct packet_vote_update *packet) |
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static void | init_packet_vote_remove (struct packet_vote_remove *packet) |
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static struct packet_vote_remove * | receive_packet_vote_remove_100 (struct connection *pc) |
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static int | send_packet_vote_remove_100 (struct connection *pc, const struct packet_vote_remove *packet) |
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int | send_packet_vote_remove (struct connection *pc, const struct packet_vote_remove *packet) |
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static void | init_packet_vote_resolve (struct packet_vote_resolve *packet) |
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static struct packet_vote_resolve * | receive_packet_vote_resolve_100 (struct connection *pc) |
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static int | send_packet_vote_resolve_100 (struct connection *pc, const struct packet_vote_resolve *packet) |
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int | send_packet_vote_resolve (struct connection *pc, const struct packet_vote_resolve *packet) |
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static void | init_packet_vote_submit (struct packet_vote_submit *packet) |
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static struct packet_vote_submit * | receive_packet_vote_submit_100 (struct connection *pc) |
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static int | send_packet_vote_submit_100 (struct connection *pc, const struct packet_vote_submit *packet) |
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int | send_packet_vote_submit (struct connection *pc, const struct packet_vote_submit *packet) |
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static void | init_packet_edit_mode (struct packet_edit_mode *packet) |
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static struct packet_edit_mode * | receive_packet_edit_mode_100 (struct connection *pc) |
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static int | send_packet_edit_mode_100 (struct connection *pc, const struct packet_edit_mode *packet) |
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int | send_packet_edit_mode (struct connection *pc, const struct packet_edit_mode *packet) |
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int | dsend_packet_edit_mode (struct connection *pc, bool state) |
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static void | init_packet_edit_recalculate_borders (struct packet_edit_recalculate_borders *packet) |
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static struct packet_edit_recalculate_borders * | receive_packet_edit_recalculate_borders_100 (struct connection *pc) |
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static int | send_packet_edit_recalculate_borders_100 (struct connection *pc) |
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int | send_packet_edit_recalculate_borders (struct connection *pc) |
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static void | init_packet_edit_check_tiles (struct packet_edit_check_tiles *packet) |
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static struct packet_edit_check_tiles * | receive_packet_edit_check_tiles_100 (struct connection *pc) |
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static int | send_packet_edit_check_tiles_100 (struct connection *pc) |
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int | send_packet_edit_check_tiles (struct connection *pc) |
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static void | init_packet_edit_toggle_fogofwar (struct packet_edit_toggle_fogofwar *packet) |
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static struct packet_edit_toggle_fogofwar * | receive_packet_edit_toggle_fogofwar_100 (struct connection *pc) |
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static int | send_packet_edit_toggle_fogofwar_100 (struct connection *pc, const struct packet_edit_toggle_fogofwar *packet) |
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int | send_packet_edit_toggle_fogofwar (struct connection *pc, const struct packet_edit_toggle_fogofwar *packet) |
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int | dsend_packet_edit_toggle_fogofwar (struct connection *pc, int player) |
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static void | init_packet_edit_fogofwar_state (struct packet_edit_fogofwar_state *packet) |
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static struct packet_edit_fogofwar_state * | receive_packet_edit_fogofwar_state_100 (struct connection *pc) |
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static int | send_packet_edit_fogofwar_state_100 (struct connection *pc, const struct packet_edit_fogofwar_state *packet) |
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int | send_packet_edit_fogofwar_state (struct connection *pc, const struct packet_edit_fogofwar_state *packet) |
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void | lsend_packet_edit_fogofwar_state (struct conn_list *dest, const struct packet_edit_fogofwar_state *packet) |
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int | dsend_packet_edit_fogofwar_state (struct connection *pc, bool enabled) |
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void | dlsend_packet_edit_fogofwar_state (struct conn_list *dest, bool enabled) |
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static void | init_packet_edit_tile_terrain (struct packet_edit_tile_terrain *packet) |
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static struct packet_edit_tile_terrain * | receive_packet_edit_tile_terrain_100 (struct connection *pc) |
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static int | send_packet_edit_tile_terrain_100 (struct connection *pc, const struct packet_edit_tile_terrain *packet) |
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int | send_packet_edit_tile_terrain (struct connection *pc, const struct packet_edit_tile_terrain *packet) |
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int | dsend_packet_edit_tile_terrain (struct connection *pc, int tile, Terrain_type_id terrain, int size) |
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static void | init_packet_edit_tile_extra (struct packet_edit_tile_extra *packet) |
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static struct packet_edit_tile_extra * | receive_packet_edit_tile_extra_100 (struct connection *pc) |
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static int | send_packet_edit_tile_extra_100 (struct connection *pc, const struct packet_edit_tile_extra *packet) |
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int | send_packet_edit_tile_extra (struct connection *pc, const struct packet_edit_tile_extra *packet) |
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int | dsend_packet_edit_tile_extra (struct connection *pc, int tile, int extra_type_id, bool removal, int eowner, int size) |
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static void | init_packet_edit_startpos (struct packet_edit_startpos *packet) |
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static struct packet_edit_startpos * | receive_packet_edit_startpos_100 (struct connection *pc) |
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static int | send_packet_edit_startpos_100 (struct connection *pc, const struct packet_edit_startpos *packet) |
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int | send_packet_edit_startpos (struct connection *pc, const struct packet_edit_startpos *packet) |
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int | dsend_packet_edit_startpos (struct connection *pc, int id, bool removal, int tag) |
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static void | init_packet_edit_startpos_full (struct packet_edit_startpos_full *packet) |
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static struct packet_edit_startpos_full * | receive_packet_edit_startpos_full_100 (struct connection *pc) |
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static int | send_packet_edit_startpos_full_100 (struct connection *pc, const struct packet_edit_startpos_full *packet) |
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int | send_packet_edit_startpos_full (struct connection *pc, const struct packet_edit_startpos_full *packet) |
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static void | init_packet_edit_tile (struct packet_edit_tile *packet) |
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static struct packet_edit_tile * | receive_packet_edit_tile_100 (struct connection *pc) |
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static int | send_packet_edit_tile_100 (struct connection *pc, const struct packet_edit_tile *packet) |
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int | send_packet_edit_tile (struct connection *pc, const struct packet_edit_tile *packet) |
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static void | init_packet_edit_unit_create (struct packet_edit_unit_create *packet) |
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static struct packet_edit_unit_create * | receive_packet_edit_unit_create_100 (struct connection *pc) |
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static int | send_packet_edit_unit_create_100 (struct connection *pc, const struct packet_edit_unit_create *packet) |
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int | send_packet_edit_unit_create (struct connection *pc, const struct packet_edit_unit_create *packet) |
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int | dsend_packet_edit_unit_create (struct connection *pc, int owner, int tile, Unit_type_id type, int count, int tag) |
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static void | init_packet_edit_unit_remove (struct packet_edit_unit_remove *packet) |
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static struct packet_edit_unit_remove * | receive_packet_edit_unit_remove_100 (struct connection *pc) |
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static int | send_packet_edit_unit_remove_100 (struct connection *pc, const struct packet_edit_unit_remove *packet) |
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int | send_packet_edit_unit_remove (struct connection *pc, const struct packet_edit_unit_remove *packet) |
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int | dsend_packet_edit_unit_remove (struct connection *pc, int owner, int tile, Unit_type_id type, int count) |
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static void | init_packet_edit_unit_remove_by_id (struct packet_edit_unit_remove_by_id *packet) |
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static struct packet_edit_unit_remove_by_id * | receive_packet_edit_unit_remove_by_id_100 (struct connection *pc) |
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static int | send_packet_edit_unit_remove_by_id_100 (struct connection *pc, const struct packet_edit_unit_remove_by_id *packet) |
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int | send_packet_edit_unit_remove_by_id (struct connection *pc, const struct packet_edit_unit_remove_by_id *packet) |
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int | dsend_packet_edit_unit_remove_by_id (struct connection *pc, int id) |
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static void | init_packet_edit_unit (struct packet_edit_unit *packet) |
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static struct packet_edit_unit * | receive_packet_edit_unit_100 (struct connection *pc) |
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static int | send_packet_edit_unit_100 (struct connection *pc, const struct packet_edit_unit *packet) |
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int | send_packet_edit_unit (struct connection *pc, const struct packet_edit_unit *packet) |
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static void | init_packet_edit_city_create (struct packet_edit_city_create *packet) |
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static struct packet_edit_city_create * | receive_packet_edit_city_create_100 (struct connection *pc) |
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static int | send_packet_edit_city_create_100 (struct connection *pc, const struct packet_edit_city_create *packet) |
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int | send_packet_edit_city_create (struct connection *pc, const struct packet_edit_city_create *packet) |
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int | dsend_packet_edit_city_create (struct connection *pc, int owner, int tile, int size, int tag) |
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static void | init_packet_edit_city_remove (struct packet_edit_city_remove *packet) |
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static struct packet_edit_city_remove * | receive_packet_edit_city_remove_100 (struct connection *pc) |
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static int | send_packet_edit_city_remove_100 (struct connection *pc, const struct packet_edit_city_remove *packet) |
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int | send_packet_edit_city_remove (struct connection *pc, const struct packet_edit_city_remove *packet) |
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int | dsend_packet_edit_city_remove (struct connection *pc, int id) |
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static void | init_packet_edit_city (struct packet_edit_city *packet) |
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static struct packet_edit_city * | receive_packet_edit_city_100 (struct connection *pc) |
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static int | send_packet_edit_city_100 (struct connection *pc, const struct packet_edit_city *packet) |
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int | send_packet_edit_city (struct connection *pc, const struct packet_edit_city *packet) |
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static void | init_packet_edit_player_create (struct packet_edit_player_create *packet) |
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static struct packet_edit_player_create * | receive_packet_edit_player_create_100 (struct connection *pc) |
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static int | send_packet_edit_player_create_100 (struct connection *pc, const struct packet_edit_player_create *packet) |
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int | send_packet_edit_player_create (struct connection *pc, const struct packet_edit_player_create *packet) |
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int | dsend_packet_edit_player_create (struct connection *pc, int tag) |
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static void | init_packet_edit_player_remove (struct packet_edit_player_remove *packet) |
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static struct packet_edit_player_remove * | receive_packet_edit_player_remove_100 (struct connection *pc) |
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static int | send_packet_edit_player_remove_100 (struct connection *pc, const struct packet_edit_player_remove *packet) |
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int | send_packet_edit_player_remove (struct connection *pc, const struct packet_edit_player_remove *packet) |
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int | dsend_packet_edit_player_remove (struct connection *pc, int id) |
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static void | init_packet_edit_player (struct packet_edit_player *packet) |
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static struct packet_edit_player * | receive_packet_edit_player_100 (struct connection *pc) |
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static int | send_packet_edit_player_100 (struct connection *pc, const struct packet_edit_player *packet) |
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int | send_packet_edit_player (struct connection *pc, const struct packet_edit_player *packet) |
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void | lsend_packet_edit_player (struct conn_list *dest, const struct packet_edit_player *packet) |
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static void | init_packet_edit_player_vision (struct packet_edit_player_vision *packet) |
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static struct packet_edit_player_vision * | receive_packet_edit_player_vision_100 (struct connection *pc) |
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static int | send_packet_edit_player_vision_100 (struct connection *pc, const struct packet_edit_player_vision *packet) |
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int | send_packet_edit_player_vision (struct connection *pc, const struct packet_edit_player_vision *packet) |
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int | dsend_packet_edit_player_vision (struct connection *pc, int player, int tile, bool known, int size) |
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static void | init_packet_edit_game (struct packet_edit_game *packet) |
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static struct packet_edit_game * | receive_packet_edit_game_100 (struct connection *pc) |
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static int | send_packet_edit_game_100 (struct connection *pc, const struct packet_edit_game *packet) |
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int | send_packet_edit_game (struct connection *pc, const struct packet_edit_game *packet) |
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static void | init_packet_edit_scenario_desc (struct packet_edit_scenario_desc *packet) |
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static struct packet_edit_scenario_desc * | receive_packet_edit_scenario_desc_100 (struct connection *pc) |
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static int | send_packet_edit_scenario_desc_100 (struct connection *pc, const struct packet_edit_scenario_desc *packet) |
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int | send_packet_edit_scenario_desc (struct connection *pc, const struct packet_edit_scenario_desc *packet) |
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static void | init_packet_edit_object_created (struct packet_edit_object_created *packet) |
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static struct packet_edit_object_created * | receive_packet_edit_object_created_100 (struct connection *pc) |
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static int | send_packet_edit_object_created_100 (struct connection *pc, const struct packet_edit_object_created *packet) |
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int | send_packet_edit_object_created (struct connection *pc, const struct packet_edit_object_created *packet) |
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int | dsend_packet_edit_object_created (struct connection *pc, int tag, int id) |
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static void | init_packet_play_music (struct packet_play_music *packet) |
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static struct packet_play_music * | receive_packet_play_music_100 (struct connection *pc) |
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static int | send_packet_play_music_100 (struct connection *pc, const struct packet_play_music *packet) |
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int | send_packet_play_music (struct connection *pc, const struct packet_play_music *packet) |
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void | lsend_packet_play_music (struct conn_list *dest, const struct packet_play_music *packet) |
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static void | init_packet_popup_image (struct packet_popup_image *packet) |
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static struct packet_popup_image * | receive_packet_popup_image_100 (struct connection *pc) |
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static int | send_packet_popup_image_100 (struct connection *pc, const struct packet_popup_image *packet) |
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int | send_packet_popup_image (struct connection *pc, const struct packet_popup_image *packet) |
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void | lsend_packet_popup_image (struct conn_list *dest, const struct packet_popup_image *packet) |
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static void | init_packet_sync_serial (struct packet_sync_serial *packet) |
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static struct packet_sync_serial * | receive_packet_sync_serial_100 (struct connection *pc) |
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static int | send_packet_sync_serial_100 (struct connection *pc, const struct packet_sync_serial *packet) |
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int | send_packet_sync_serial (struct connection *pc, const struct packet_sync_serial *packet) |
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int | dsend_packet_sync_serial (struct connection *pc, int serial) |
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static void | init_packet_sync_serial_reply (struct packet_sync_serial_reply *packet) |
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static struct packet_sync_serial_reply * | receive_packet_sync_serial_reply_100 (struct connection *pc) |
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static int | send_packet_sync_serial_reply_100 (struct connection *pc, const struct packet_sync_serial_reply *packet) |
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int | send_packet_sync_serial_reply (struct connection *pc, const struct packet_sync_serial_reply *packet) |
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int | dsend_packet_sync_serial_reply (struct connection *pc, int serial) |
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static void | init_packet_web_city_info_addition (struct packet_web_city_info_addition *packet) |
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static struct packet_web_city_info_addition * | receive_packet_web_city_info_addition_100 (struct connection *pc) |
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static int | send_packet_web_city_info_addition_100 (struct connection *pc, const struct packet_web_city_info_addition *packet, bool force_to_send) |
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int | send_packet_web_city_info_addition (struct connection *pc, const struct packet_web_city_info_addition *packet, bool force_to_send) |
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void | lsend_packet_web_city_info_addition (struct conn_list *dest, const struct packet_web_city_info_addition *packet, bool force_to_send) |
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static void | init_packet_web_cma_set (struct packet_web_cma_set *packet) |
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static struct packet_web_cma_set * | receive_packet_web_cma_set_100 (struct connection *pc) |
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static int | send_packet_web_cma_set_100 (struct connection *pc, const struct packet_web_cma_set *packet) |
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int | send_packet_web_cma_set (struct connection *pc, const struct packet_web_cma_set *packet) |
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static void | init_packet_web_cma_clear (struct packet_web_cma_clear *packet) |
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static struct packet_web_cma_clear * | receive_packet_web_cma_clear_100 (struct connection *pc) |
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static int | send_packet_web_cma_clear_100 (struct connection *pc, const struct packet_web_cma_clear *packet) |
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int | send_packet_web_cma_clear (struct connection *pc, const struct packet_web_cma_clear *packet) |
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static void | init_packet_web_player_info_addition (struct packet_web_player_info_addition *packet) |
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static struct packet_web_player_info_addition * | receive_packet_web_player_info_addition_100 (struct connection *pc) |
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static int | send_packet_web_player_info_addition_100 (struct connection *pc, const struct packet_web_player_info_addition *packet) |
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int | send_packet_web_player_info_addition (struct connection *pc, const struct packet_web_player_info_addition *packet) |
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static void | init_packet_web_ruleset_unit_addition (struct packet_web_ruleset_unit_addition *packet) |
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static struct packet_web_ruleset_unit_addition * | receive_packet_web_ruleset_unit_addition_100 (struct connection *pc) |
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static int | send_packet_web_ruleset_unit_addition_100 (struct connection *pc, const struct packet_web_ruleset_unit_addition *packet) |
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int | send_packet_web_ruleset_unit_addition (struct connection *pc, const struct packet_web_ruleset_unit_addition *packet) |
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void | lsend_packet_web_ruleset_unit_addition (struct conn_list *dest, const struct packet_web_ruleset_unit_addition *packet) |
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void | packet_handlers_fill_initial (struct packet_handlers *phandlers) |
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void | packet_handlers_fill_capability (struct packet_handlers *phandlers, const char *capability) |
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void | packet_destroy (void *packet, enum packet_type type) |
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