Freeciv-3.4
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#include <QApplication>
#include <QButtonGroup>
#include <QComboBox>
#include <QGroupBox>
#include <QHeaderView>
#include <QImage>
#include <QMessageBox>
#include <QMouseEvent>
#include <QPainter>
#include <QPainterPath>
#include <QRadioButton>
#include <QRect>
#include <QTableWidgetItem>
#include <QTextEdit>
#include <QVBoxLayout>
#include <QWindow>
#include <QtMath>
#include "astring.h"
#include "actions.h"
#include "city.h"
#include "game.h"
#include "government.h"
#include "improvement.h"
#include "movement.h"
#include "nation.h"
#include "research.h"
#include "sex.h"
#include "audio.h"
#include "chatline_common.h"
#include "client_main.h"
#include "control.h"
#include "helpdata.h"
#include "packhand.h"
#include "svgflag.h"
#include "text.h"
#include "tilespec.h"
#include "dialogs.h"
#include "fc_client.h"
#include "gui_main.h"
#include "hudwidget.h"
#include "qtg_cxxside.h"
#include "sprite.h"
Go to the source code of this file.
Macros | |
#define | BUTTON_WAIT (ACTION_COUNT + 1) |
#define | BUTTON_CANCEL (BUTTON_WAIT + 1) |
#define | BUTTON_COUNT (BUTTON_CANCEL + 1) |
#define BUTTON_CANCEL (BUTTON_WAIT + 1) |
Definition at line 72 of file dialogs.cpp.
#define BUTTON_COUNT (BUTTON_CANCEL + 1) |
Definition at line 73 of file dialogs.cpp.
#define BUTTON_WAIT (ACTION_COUNT + 1) |
Definition at line 71 of file dialogs.cpp.
Delay selection of what action to take.
Definition at line 1911 of file dialogs.cpp.
Referenced by popup_action_selection().
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Show the user the action if it is enabled.
Definition at line 2324 of file dialogs.cpp.
Referenced by action_selection_refresh(), and popup_action_selection().
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Update an existing button.
Definition at line 2357 of file dialogs.cpp.
Referenced by action_selection_refresh().
Returns the id of the actor unit currently handled in action selection dialog when the action selection dialog is open. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open.
Definition at line 4186 of file dialogs.cpp.
Referenced by action_selection_refresh().
Closes the action selection dialog
Definition at line 4391 of file dialogs.cpp.
Let the non shared client code know that the action selection process no longer is in progress for the specified unit.
This allows the client to clean up any client specific assumptions.
Definition at line 1992 of file dialogs.cpp.
void action_selection_refresh | ( | struct unit * | actor_unit, |
struct city * | target_city, | ||
struct unit * | target_unit, | ||
struct tile * | target_tile, | ||
struct extra_type * | target_extra, | ||
const struct act_prob * | act_probs | ||
) |
Updates the action selection dialog with new information.
Definition at line 4268 of file dialogs.cpp.
Returns id of the target city of the actions currently handled in action selection dialog when the action selection dialog is open and it has a city target. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open or no city target is present in the action selection dialog.
Definition at line 4203 of file dialogs.cpp.
Returns id of the target extra of the actions currently handled in action selection dialog when the action selection dialog is open and it has an extra target. Returns EXTRA_NONE if no action selection dialog is open or no extra target is present in the action selection dialog.
Definition at line 4237 of file dialogs.cpp.
Referenced by base(), clean(), irrigate(), mine(), pillage(), and road().
Returns id of the target tile of the actions currently handled in action selection dialog when the action selection dialog is open and it has a tile target. Returns TILE_INDEX_NONE if no action selection dialog is open.
Definition at line 4220 of file dialogs.cpp.
Returns id of the target unit of the actions currently handled in action selection dialog when the action selection dialog is open and it has a unit target. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open or no unit target is present in the action selection dialog.
Definition at line 4254 of file dialogs.cpp.
Initialize a mapping between an action and the function to call if the action's button is pushed.
Definition at line 209 of file dialogs.cpp.
Action "Airlift Unit" for choice dialog
Definition at line 1838 of file dialogs.cpp.
Referenced by af_map_init(), receive_packet_city_info_100(), and receive_packet_edit_city_100().
Action "Attack" for choice dialog
Definition at line 3044 of file dialogs.cpp.
Referenced by af_map_init(), dai_choose_defender_versus(), dai_rampage_want(), dai_unit_attack_desirability(), dai_unit_defense_desirability(), find_something_to_kill(), kill_desire(), kill_something_with(), and process_attacker_want().
Action "Build Base" for choice dialog
Definition at line 2966 of file dialogs.cpp.
Referenced by advance_req_iter_init(), advance_root_req_iter_init(), af_map_init(), check_vote(), compute_max_stats_heuristic(), get_city_dialog_output_text(), get_unit_vision_base(), hp_gain_coord(), impr_base_build_shield_cost(), impr_build_shield_cost(), impr_estimate_build_shield_cost(), is_on_unit_upgrade_path(), luascript_call(), research_iter_init(), research_player_iter_init(), secfile_save(), set_unit_activity_base(), sg_load_player_unit(), trade_from_route(), and utype_build_shield_cost().
Action "Bombard" for choice dialog
Definition at line 2801 of file dialogs.cpp.
Referenced by af_map_init().
Action "Bombard 2" for choice dialog
Definition at line 2813 of file dialogs.cpp.
Referenced by af_map_init().
Action "Bombard 3" for choice dialog
Definition at line 2825 of file dialogs.cpp.
Referenced by af_map_init().
Action "Bombard Lethal" for choice dialog
Definition at line 2837 of file dialogs.cpp.
Referenced by af_map_init().
Action capture units for choice dialog
Definition at line 2777 of file dialogs.cpp.
Referenced by af_map_init().
Action establish trade for choice dialog
Definition at line 1757 of file dialogs.cpp.
Referenced by af_map_init().
Action help build wonder for choice dialog
Definition at line 1772 of file dialogs.cpp.
Referenced by af_map_init().
Action enter market place for choice dialog
Definition at line 1742 of file dialogs.cpp.
Referenced by af_map_init().
Action "Clean" for choice dialog
Definition at line 2925 of file dialogs.cpp.
Referenced by af_map_init().
Action "Collect Ransom" for choice dialog
Definition at line 2753 of file dialogs.cpp.
Referenced by af_map_init().
Action "Conquer City" for choice dialog
Definition at line 1853 of file dialogs.cpp.
Referenced by af_map_init().
Action "Conquer City 2" for choice dialog
Definition at line 1868 of file dialogs.cpp.
Referenced by af_map_init().
Action "Conquer Extras" for choice dialog
Definition at line 1883 of file dialogs.cpp.
Referenced by af_map_init().
Action "Conquer Extras 2" for choice dialog
Definition at line 1897 of file dialogs.cpp.
Referenced by af_map_init().
Action Convert Unit for choice dialog
Definition at line 2412 of file dialogs.cpp.
Referenced by af_map_init().
Action "Cultivate" for choice dialog
Definition at line 2875 of file dialogs.cpp.
Referenced by af_map_init().
Action destroy city for choice dialog
Definition at line 3421 of file dialogs.cpp.
Referenced by af_map_init().
Action bribe stack for choice dialog
Definition at line 2456 of file dialogs.cpp.
Referenced by af_map_init().
Action bribe unit for choice dialog
Definition at line 2438 of file dialogs.cpp.
Referenced by af_map_init().
Action establish embassy for choice dialog
Definition at line 3526 of file dialogs.cpp.
Referenced by af_map_init().
Action incite revolt for choice dialog
Definition at line 3631 of file dialogs.cpp.
Referenced by af_map_init().
Action incite revolt and escape for choice dialog
Definition at line 3649 of file dialogs.cpp.
Referenced by af_map_init().
Action Investigate City Spend Unit for choice dialog
Definition at line 3556 of file dialogs.cpp.
Referenced by af_map_init().
Move the queue of units that need user input forward unless the current unit will need more input.
Definition at line 1939 of file dialogs.cpp.
Move the queue of units that need user input forward since the current unit doesn't require the extra input any more.
Definition at line 1979 of file dialogs.cpp.
Action sabotage for choice dialog
Definition at line 3571 of file dialogs.cpp.
Referenced by af_map_init().
Action sabotage and escape for choice dialog
Definition at line 3586 of file dialogs.cpp.
Referenced by af_map_init().
Action steal with diplomat for choice dialog
Definition at line 3601 of file dialogs.cpp.
Referenced by af_map_init().
Action "Steal Tech Escape Expected" for choice dialog
Definition at line 3616 of file dialogs.cpp.
Referenced by af_map_init().
Action Disband Unit for choice dialog
Definition at line 2386 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Disembark" for choice dialog
Definition at line 2651 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Disembark 2" for choice dialog
Definition at line 2666 of file dialogs.cpp.
Referenced by af_map_init().
Action "Enter Hut" for choice dialog
Definition at line 2681 of file dialogs.cpp.
Referenced by af_map_init(), api_edit_unit_move(), api_edit_unit_teleport(), tolua_server_edit_unit_move00(), tolua_server_edit_unit_teleport00(), and unit_move().
Action "Enter Hut 2" for choice dialog
Definition at line 2696 of file dialogs.cpp.
Referenced by af_map_init().
Action expel unit for choice dialog
Definition at line 2789 of file dialogs.cpp.
Referenced by af_map_init().
Action "Fortify" for choice dialog
Definition at line 2398 of file dialogs.cpp.
Referenced by af_map_init().
Action build city for choice dialog
Definition at line 2849 of file dialogs.cpp.
Referenced by af_map_init().
Action "Frighten Hut" for choice dialog
Definition at line 2711 of file dialogs.cpp.
Referenced by af_map_init(), api_edit_unit_move(), api_edit_unit_teleport(), tolua_server_edit_unit_move00(), tolua_server_edit_unit_teleport00(), unit_enter_hut(), and unit_move().
Action "Frighten Hut 2" for choice dialog
Definition at line 2726 of file dialogs.cpp.
Referenced by af_map_init().
Get the non targeted version of an action so it, if enabled, can appear in the target selection dialog.
Definition at line 2281 of file dialogs.cpp.
Referenced by popup_sabotage_dialog(), spy_sabotage(), spy_steal_shared(), and spy_steal_something().
Get the production targeted version of an action so it, if enabled, can appear in the target selection dialog.
Definition at line 2304 of file dialogs.cpp.
Referenced by popup_sabotage_dialog(), and spy_sabotage().
Action "Heal Unit" for choice dialog
Definition at line 2497 of file dialogs.cpp.
Referenced by af_map_init().
Action "Heal Unit 2" for choice dialog
Definition at line 2508 of file dialogs.cpp.
Referenced by af_map_init().
Action "Unit Make Homeless" for choice dialog
Definition at line 2424 of file dialogs.cpp.
Referenced by af_map_init(), and transfer_city_units().
Action "Build Irrigation" for choice dialog
Definition at line 3008 of file dialogs.cpp.
Referenced by af_map_init().
Action join city for choice dialog
Definition at line 3164 of file dialogs.cpp.
Referenced by af_map_init().
Empty action for choice dialog (just do nothing)
Definition at line 1919 of file dialogs.cpp.
Referenced by popup_action_selection().
Action "Build Mine" for choice dialog
Definition at line 2987 of file dialogs.cpp.
Referenced by af_map_init().
Action "Explode Nuclear" for choice dialog
Definition at line 3029 of file dialogs.cpp.
Referenced by adv_data_phase_init(), and af_map_init().
Action "Nuke City" for choice dialog
Definition at line 3406 of file dialogs.cpp.
Referenced by af_map_init().
Action "Nuke Units" for choice dialog
Definition at line 2741 of file dialogs.cpp.
Referenced by adv_data_phase_init(), and af_map_init().
Action "Paradrop Unit" for choice dialog
Definition at line 3074 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Conquer" for choice dialog
Definition at line 3089 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Enter" for choice dialog
Definition at line 3134 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Enter Conquer" for choice dialog
Definition at line 3149 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Frighten" for choice dialog
Definition at line 3104 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Frighten Conquer" for choice dialog
Definition at line 3119 of file dialogs.cpp.
Referenced by af_map_init().
Action "Pillage" for choice dialog
Definition at line 2905 of file dialogs.cpp.
Referenced by af_map_init().
Action pillage for choice dialog
Definition at line 3840 of file dialogs.cpp.
Referenced by popup_pillage_dialog().
Action "Plant" for choice dialog
Definition at line 2890 of file dialogs.cpp.
Referenced by af_map_init().
This function is called when the client disconnects or the game is over. It should close all dialog windows for that game.
Definition at line 4147 of file dialogs.cpp.
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Close all spaceships dialogs
Definition at line 174 of file spaceshipdlg.cpp.
Referenced by popdown_all_game_dialogs().
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Closes city report
Definition at line 1338 of file cityrep.cpp.
Referenced by popdown_all_game_dialogs().
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Closes economy report
Definition at line 1824 of file repodlgs.cpp.
Referenced by popdown_all_game_dialogs().
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Removes endgame report
Definition at line 1760 of file repodlgs.cpp.
Referenced by popdown_all_game_dialogs().
Closes players report
Definition at line 1197 of file plrdlg.cpp.
Referenced by popdown_all_game_dialogs().
Close the nation selection dialog. This should allow the user to (at least) select a unit to activate.
Definition at line 1241 of file dialogs.cpp.
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Closes science report
Definition at line 1842 of file repodlgs.cpp.
Referenced by popdown_all_game_dialogs().
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Closes units report
Definition at line 1860 of file repodlgs.cpp.
Referenced by popdown_all_game_dialogs().
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Open dialog confirming that user wants to do the action.
Definition at line 5010 of file dialogs.cpp.
Referenced by qtg_request_action_confirmation().
void popup_action_selection | ( | struct unit * | actor_unit, |
struct city * | target_city, | ||
struct unit * | target_unit, | ||
struct tile * | target_tile, | ||
struct extra_type * | target_extra, | ||
const struct act_prob * | act_probs | ||
) |
Popup a dialog that allows the player to select what action a unit should take.
Definition at line 2002 of file dialogs.cpp.
void popup_bribe_stack_dialog | ( | struct unit * | actor, |
struct tile * | ttile, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup a dialog asking a diplomatic unit if it wishes to bribe the given enemy unit stack.
Definition at line 3793 of file dialogs.cpp.
void popup_bribe_unit_dialog | ( | struct unit * | actor, |
struct unit * | tunit, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup a dialog asking a diplomatic unit if it wishes to bribe the given enemy unit.
Definition at line 3745 of file dialogs.cpp.
Popup a dialog to display connection message from server.
Definition at line 1202 of file dialogs.cpp.
Pops up a dialog to confirm disband of the unit(s).
Definition at line 4031 of file dialogs.cpp.
void popup_incite_dialog | ( | struct unit * | actor, |
struct city * | tcity, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup a window asking a diplomatic unit if it wishes to incite the given enemy city.
Definition at line 3683 of file dialogs.cpp.
Ruleset (modpack) has suggested loading certain musicset. Confirm from user and load.
Definition at line 4097 of file dialogs.cpp.
Popup a generic dialog to display some generic information.
Definition at line 1216 of file dialogs.cpp.
void popup_notify_goto_dialog | ( | const char * | headline, |
const char * | lines, | ||
const struct text_tag_list * | tags, | ||
struct tile * | ptile | ||
) |
Popup a dialog to display information about an event that has a specific location. The user should be given the option to goto that location.
Definition at line 1190 of file dialogs.cpp.
Popup a dialog asking the unit which improvement they would like to pillage.
Definition at line 3952 of file dialogs.cpp.
Popup the nation selection dialog.
Definition at line 1227 of file dialogs.cpp.
void popup_revolution_dialog | ( | struct government * | gov | ) |
Popup a dialog asking if the player wants to start a revolution.
Definition at line 1303 of file dialogs.cpp.
void popup_sabotage_dialog | ( | struct unit * | actor, |
struct city * | tcity, | ||
const struct action * | paction | ||
) |
Popup a dialog asking a diplomatic unit if it wishes to sabotage the given enemy city.
Definition at line 3890 of file dialogs.cpp.
Ruleset (modpack) has suggested loading certain soundset. Confirm from user and load.
Definition at line 4072 of file dialogs.cpp.
Tileset (modpack) has suggested loading certain theme. Confirm from user and load.
Definition at line 4122 of file dialogs.cpp.
Ruleset (modpack) has suggested loading certain tileset. Confirm from user and load.
Definition at line 4041 of file dialogs.cpp.
Popup dialog for upgrade units
Definition at line 4453 of file dialogs.cpp.
Referenced by unit_upgrade().
bool qtg_handmade_scenario_warning | ( | ) |
Give a warning when user is about to edit scenario with manually set properties.
Definition at line 4939 of file dialogs.cpp.
Referenced by setup_gui_funcs().
void qtg_popup_combat_info | ( | int | attacker_unit_id, |
int | defender_unit_id, | ||
int | attacker_hp, | ||
int | defender_hp, | ||
bool | make_att_veteran, | ||
bool | make_def_veteran | ||
) |
Popup detailed information about battle or save information for some kind of statistics
Definition at line 4989 of file dialogs.cpp.
Referenced by setup_gui_funcs().
void qtg_request_action_confirmation | ( | const char * | expl, |
struct act_confirmation_data * | data | ||
) |
Common code wants confirmation for an action.
Definition at line 5032 of file dialogs.cpp.
Referenced by setup_gui_funcs().
Unit wants to get into some transport on given tile.
Definition at line 4948 of file dialogs.cpp.
Referenced by unit_item::load_unit(), setup_gui_funcs(), and mr_menu::slot_board().
In the nation selection dialog, make already-taken nations unavailable. This information is contained in the packet_nations_used packet.
Definition at line 1293 of file dialogs.cpp.
The server has changed the set of selectable nations.
Definition at line 1282 of file dialogs.cpp.
Action "Unit Move" for choice dialog
Definition at line 3667 of file dialogs.cpp.
Referenced by af_map_init().
void restart_notify_dialogs | ( | ) |
Restarts all notify dialogs
Definition at line 4131 of file dialogs.cpp.
Referenced by apply_notify_font().
void revolution_response | ( | struct government * | gov | ) |
Starts revolution with targeted government as target or anarchy otherwise
Definition at line 1926 of file dialogs.cpp.
Referenced by popup_revolution_dialog().
Action "Build Road" for choice dialog
Definition at line 2945 of file dialogs.cpp.
Referenced by af_map_init(), fill_road_corner_sprites(), fill_road_sprite_array(), helptext_extra(), set_unit_activity_road(), sg_load_player_unit(), and tileset_lookup_sprite_tags().
void show_tech_gained_dialog | ( | Tech_type_id | tech | ) |
Player has gained a new tech.
Definition at line 4405 of file dialogs.cpp.
Show tileset error dialog.
Definition at line 4412 of file dialogs.cpp.
Action establish embassy for choice dialog
Definition at line 3511 of file dialogs.cpp.
Referenced by af_map_init().
Action Spy Escape for choice dialog
Definition at line 3496 of file dialogs.cpp.
Referenced by af_map_init().
Action investigate city for choice dialog
Definition at line 3541 of file dialogs.cpp.
Referenced by af_map_init().
Action suitcase nuke for choice dialog
Definition at line 3376 of file dialogs.cpp.
Referenced by af_map_init().
Action suitcase nuke escape for choice dialog
Definition at line 3391 of file dialogs.cpp.
Referenced by af_map_init().
Action Poison City for choice dialog
Definition at line 3346 of file dialogs.cpp.
Referenced by af_map_init().
Action Poison City Escape for choice dialog
Definition at line 3361 of file dialogs.cpp.
Referenced by af_map_init().
Action request sabotage (and escape) list for choice dialog
Definition at line 3327 of file dialogs.cpp.
Referenced by af_map_init().
Action request sabotage list for choice dialog
Definition at line 3309 of file dialogs.cpp.
Referenced by af_map_init().
Action request "Surgical Strike Building" list for choice dialog
Definition at line 3292 of file dialogs.cpp.
Referenced by af_map_init().
Action sabotage with spy for choice dialog
Definition at line 3860 of file dialogs.cpp.
Referenced by popup_sabotage_dialog().
Action sabotage unit for choice dialog
Definition at line 2473 of file dialogs.cpp.
Referenced by af_map_init().
Action Sabotage Unit Escape for choice dialog
Definition at line 2485 of file dialogs.cpp.
Referenced by af_map_init().
Action "Targeted Steal Tech" for choice dialog
Definition at line 3253 of file dialogs.cpp.
Referenced by af_map_init().
Action "Targeted Steal Tech Escape Expected" for choice dialog
Definition at line 3261 of file dialogs.cpp.
Referenced by af_map_init().
Action steal gold for choice dialog
Definition at line 3436 of file dialogs.cpp.
Referenced by af_map_init().
Action steal gold escape for choice dialog
Definition at line 3451 of file dialogs.cpp.
Referenced by af_map_init().
Action steal maps for choice dialog
Definition at line 3466 of file dialogs.cpp.
Referenced by af_map_init().
Action steal maps escape for choice dialog
Definition at line 3481 of file dialogs.cpp.
Referenced by af_map_init().
Action steal tech with spy for choice dialog
Definition at line 3179 of file dialogs.cpp.
Referenced by spy_steal(), and spy_steal_esc().
Action steal given tech for choice dialog
Definition at line 3269 of file dialogs.cpp.
Referenced by spy_steal_shared().
Action "Suicide Attack" for choice dialog
Definition at line 3059 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transform Terrain" for choice dialog
Definition at line 2860 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Board" for choice dialog
Definition at line 2519 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Board 2" for choice dialog
Definition at line 2530 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Board 3" for choice dialog
Definition at line 2541 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Deboard" for choice dialog
Definition at line 2640 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Embark" for choice dialog
Definition at line 2552 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Embark 2" for choice dialog
Definition at line 2563 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Embark 3" for choice dialog
Definition at line 2574 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Embark 4" for choice dialog
Definition at line 2585 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Load" for choice dialog
Definition at line 2607 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Load 2" for choice dialog
Definition at line 2618 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Load 3" for choice dialog
Definition at line 2629 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Unload" for choice dialog
Definition at line 2596 of file dialogs.cpp.
Referenced by af_map_init().
Try to pick up default city action
Definition at line 1571 of file dialogs.cpp.
Referenced by popup_action_selection().
Try to pick up default unit action
Definition at line 1553 of file dialogs.cpp.
Referenced by popup_action_selection().
Action Disband Unit Recover for choice dialog
Definition at line 1787 of file dialogs.cpp.
Referenced by af_map_init().
Action Home City for choice dialog
Definition at line 1802 of file dialogs.cpp.
Referenced by af_map_init().
Popup a dialog window to select units on a particular tile.
Definition at line 1252 of file dialogs.cpp.
Update the dialog window to select units on a particular tile.
Definition at line 1264 of file dialogs.cpp.
Action "Upgrade Unit" for choice dialog
Definition at line 1817 of file dialogs.cpp.
Referenced by af_map_init().
void update_nationset_combo | ( | ) |
Updates nationset combobox
Definition at line 1272 of file dialogs.cpp.
Referenced by option_gui_update().
Action "Wipe Units" for choice dialog
Definition at line 2765 of file dialogs.cpp.
Referenced by af_map_init().
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Definition at line 328 of file dialogs.cpp.
Referenced by action_entry(), try_default_city_action(), and try_default_unit_action().
Definition at line 200 of file dialogs.cpp.
Referenced by action_selection_close(), and diplomat_queue_handle_primary().
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Definition at line 135 of file client_main.c.
Referenced by popup_tileset_suggestion_dialog().
Definition at line 196 of file dialogs.cpp.
Referenced by action_selection_no_longer_in_progress_gui_specific(), diplomat_bribe_stack(), diplomat_bribe_unit(), diplomat_incite(), diplomat_incite_escape(), diplomat_queue_handle_primary(), diplomat_queue_handle_secondary(), popup_action_selection(), popup_bribe_stack_dialog(), popup_bribe_unit_dialog(), popup_incite_dialog(), popup_sabotage_dialog(), spy_request_sabotage_esc_list(), spy_request_sabotage_list(), spy_request_strike_bld_list(), and spy_steal_shared().
Definition at line 191 of file dialogs.cpp.
Referenced by popdown_races_dialog(), popup_races_dialog(), races_dialog::races_dialog(), races_toggles_set_sensitive(), races_update_pickable(), update_nationset_combo(), and races_dialog::~races_dialog().
Definition at line 189 of file dialogs.cpp.
Referenced by pillage_something(), and popup_pillage_dialog().
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Definition at line 190 of file dialogs.cpp.
Referenced by popdown_races_dialog(), popup_races_dialog(), races_toggles_set_sensitive(), races_update_pickable(), and update_nationset_combo().