Freeciv-3.3
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api_server_game_methods.h
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996-2015 - Freeciv Development Team
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifndef FC__API_SERVER_GAME_METHODS_H
15#define FC__API_SERVER_GAME_METHODS_H
16
17/* common/scriptcore */
18#include "luascript_types.h"
19
20/* server/scripting */
21#include "api_server_edit.h"
22
23/* Server-only methods added to the modules defined in
24 * the common tolua_game.pkg. */
25
27 const char *tname);
29 const char *tname);
31 const char *tname);
33
35 const char *tname);
37 const char *tname);
39 const char *tname);
41 Tech_Type *tech);
43int api_methods_tag_score(lua_State *L, Player *pplayer, const char *tag);
44
48
49#endif /* FC__API_SERVER_GAME_METHODS_H */
void api_methods_player_lose(lua_State *L, Player *pplayer, Player *looter)
int api_methods_love(lua_State *L, Player *pplayer, Player *towards)
void api_methods_add_love(lua_State *L, Player *pplayer, Player *towards, int amount)
int api_methods_nation_trait_min(lua_State *L, Nation_Type *pnation, const char *tname)
int api_methods_player_tech_bulbs(lua_State *L, Player *pplayer, Tech_Type *tech)
int api_methods_player_trait_base(lua_State *L, Player *pplayer, const char *tname)
int api_methods_player_free_bulbs(lua_State *L, Player *pplayer)
int api_methods_player_trait(lua_State *L, Player *pplayer, const char *tname)
void api_methods_cancel_pact(lua_State *L, Player *pplayer, Player *towards)
int api_methods_nation_trait_default(lua_State *L, Nation_Type *pnation, const char *tname)
int api_methods_player_trait_current_mod(lua_State *L, Player *pplayer, const char *tname)
int api_methods_nation_trait_max(lua_State *L, Nation_Type *pnation, const char *tname)
int api_methods_tag_score(lua_State *L, Player *pplayer, const char *tag)
char * incite_cost
Definition comments.c:76