20#include <SDL3_ttf/SDL_ttf.h>
struct canvas int int struct sprite int int int int height
struct canvas int int int int struct sprite *sprite struct canvas struct color * pcolor
struct canvas int int int int struct sprite *sprite canvas_put_rectangle
struct canvas int int canvas_y
struct canvas int canvas_x
struct canvas int int int int struct sprite *sprite struct canvas struct color int int int int height canvas_put_line
struct canvas int int int canvas_w
struct canvas int int int int canvas_h
canvas_put_sprite_full_scaled
struct canvas int int struct sprite int int offset_y
struct canvas int int struct sprite int offset_x
struct canvas int int struct sprite int int int width
void canvas_put_sprite_full(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *sprite)
void canvas_set_zoom(struct canvas *store, float zoom)
void canvas_mapview_init(struct canvas *store)
void canvas_fill_sprite_area(struct canvas *pcanvas, struct sprite *psprite, struct color *pcolor, int canvas_x, int canvas_y)
void get_text_size(int *width, int *height, enum client_font font, const char *text)
void canvas_free(struct canvas *store)
void canvas_put_curved_line(struct canvas *pcanvas, struct color *pcolor, enum line_type ltype, int start_x, int start_y, int dx, int dy)
bool has_zoom_support(void)
void canvas_copy(struct canvas *dest, struct canvas *src, int src_x, int src_y, int dest_x, int dest_y, int width, int height)
struct canvas * canvas_create(int width, int height)
void canvas_put_sprite_fogged(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *psprite, bool fog, int fog_x, int fog_y)
void create_line(SDL_Surface *dest, Sint16 x0, Sint16 y0, Sint16 x1, Sint16 y1, SDL_Color *pcolor)
int alphablit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect, unsigned char alpha_mod)
int blit_entire_src(SDL_Surface *psrc, SDL_Surface *pdest, Sint16 dest_x, Sint16 dest_y)
SDL_Surface * create_surf(int width, int height, Uint32 flags)
int * client_font_sizes[FONT_COUNT]
void utf8_str_size(utf8_str *pstr, SDL_Rect *fill)
utf8_str * copy_chars_to_utf8_str(utf8_str *pstr, const char *pchars)
SDL_Surface * create_text_surf_from_utf8(utf8_str *pstr)
utf8_str * create_utf8_str(char *in_text, size_t n_alloc, Uint16 ptsize)
#define FREEUTF8STR(pstr)
#define GET_SURF(m_sprite)
#define fc_assert(condition)