Freeciv-3.3
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client
gui-sdl3
sprite.h
Go to the documentation of this file.
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/***********************************************************************
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Freeciv - Copyright (C) 2005 The Freeciv Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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***********************************************************************/
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#ifndef FC__SPRITE_H
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#define FC__SPRITE_H
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#include "
sprite_g.h
"
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#include "
graphics.h
"
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struct
sprite
{
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struct
SDL_Surface
*
psurface
;
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};
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/* Use this when sure that m_sprite is not NULL, to avoid risk of freeing
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* main_data.dummy */
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#define GET_SURF_REAL(m_sprite) ((m_sprite)->psurface)
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/* If m_sprite is NULL, return a dummy (small, empty) surface instead */
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#define GET_SURF(m_sprite) ((m_sprite) ? GET_SURF_REAL(m_sprite) : main_data.dummy)
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#endif
/* FC__SPRITE_H */
incite_cost
char * incite_cost
Definition
comments.c:76
graphics.h
sprite_g.h
sprite
Definition
sprite.h:22
sprite::psurface
struct SDL_Surface * psurface
Definition
sprite.h:21
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