14#ifndef FC__BARBARIAN_H
15#define FC__BARBARIAN_H
23#define MIN_UNREST_DIST 5
24#define MAX_UNREST_DIST 8
26#define UPRISE_CIV_SIZE 10
28#define MAP_FACTOR 2000
30#define BARBARIAN_MIN_LIFESPAN 5
void barbarian_initial_wars(struct player *barbarians)
bool unleash_barbarians(struct tile *ptile)
void summon_barbarians(void)
bool is_sea_barbarian(struct player *pplayer)
bool is_land_barbarian(struct player *pplayer)
struct player * create_barbarian_player(enum barbarian_type type)