Freeciv-3.3
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Macros | Functions
rscompat.c File Reference
#include "capability.h"
#include "log.h"
#include "registry.h"
#include "actions.h"
#include "effects.h"
#include "fc_types.h"
#include "game.h"
#include "movement.h"
#include "requirements.h"
#include "unittype.h"
#include "rssanity.h"
#include "ruleload.h"
#include "settings.h"
#include "rscompat.h"

Go to the source code of this file.

Macros

#define enough_new_user_flags(_new_flags_, _name_, _LAST_USER_FLAG_, _LAST_USER_FLAG_PREV_)
 
#define UTYF_LAST_USER_FLAG_3_2   UTYF_USER_FLAG_50
 

Functions

static int first_free_unit_type_user_flag (void)
 
void rscompat_init_info (struct rscompat_info *info)
 
int rscompat_check_capabilities (struct section_file *file, const char *filename, const struct rscompat_info *info)
 
bool rscompat_check_cap_and_version (struct section_file *file, const char *filename, const struct rscompat_info *info)
 
static bool rscompat_enabler_add_obligatory_hard_reqs (struct action_enabler *ae)
 
void rscompat_enablers_add_obligatory_hard_reqs (void)
 
bool rscompat_names (struct rscompat_info *info)
 
static bool effect_list_compat_cb (struct effect *peffect, void *data)
 
void rscompat_postprocess (struct rscompat_info *info)
 
const charrscompat_utype_flag_name_3_3 (const char *old_name)
 

Macro Definition Documentation

◆ enough_new_user_flags

#define enough_new_user_flags (   _new_flags_,
  _name_,
  _LAST_USER_FLAG_,
  _LAST_USER_FLAG_PREV_ 
)
Value:
char * incite_cost
Definition comments.c:74
#define FC_STATIC_ASSERT(cond, tag)
Definition log.h:235
#define ARRAY_SIZE(x)
Definition shared.h:85

Definition at line 44 of file rscompat.c.

◆ UTYF_LAST_USER_FLAG_3_2

#define UTYF_LAST_USER_FLAG_3_2   UTYF_USER_FLAG_50

Definition at line 50 of file rscompat.c.

Function Documentation

◆ effect_list_compat_cb()

static bool effect_list_compat_cb ( struct effect peffect,
void data 
)
static

Adjust effects

Definition at line 396 of file rscompat.c.

Referenced by rscompat_postprocess().

◆ first_free_unit_type_user_flag()

static int first_free_unit_type_user_flag ( void  )
static

Find and return the first unused unit type user flag. If all unit type user flags are taken MAX_NUM_USER_UNIT_FLAGS is returned.

Definition at line 461 of file rscompat.c.

Referenced by rscompat_names().

◆ rscompat_check_cap_and_version()

bool rscompat_check_cap_and_version ( struct section_file file,
const char filename,
const struct rscompat_info info 
)

Different ruleset files within a ruleset directory should all have identical datafile.format_version This checks the file version against the expected version.

See also rscompat_check_capabilities

Definition at line 131 of file rscompat.c.

Referenced by load_action_names(), load_building_names(), load_government_names(), load_nation_names(), load_ruleset_cities(), load_ruleset_effects(), load_style_names(), load_tech_names(), load_terrain_names(), and load_unit_names().

◆ rscompat_check_capabilities()

int rscompat_check_capabilities ( struct section_file file,
const char filename,
const struct rscompat_info info 
)

Ruleset files should have a capabilities string datafile.options This checks the string and that the required capabilities are satisfied.

Definition at line 66 of file rscompat.c.

Referenced by load_game_names(), and rscompat_check_cap_and_version().

◆ rscompat_enabler_add_obligatory_hard_reqs()

static bool rscompat_enabler_add_obligatory_hard_reqs ( struct action_enabler ae)
static

Add all hard obligatory requirements to an action enabler or disable it.

Parameters
aethe action enabler to add requirements to.
Returns
TRUE iff adding obligatory hard reqs for the enabler's action needs to restart - say if an enabler was added or removed.

Definition at line 166 of file rscompat.c.

Referenced by rscompat_enablers_add_obligatory_hard_reqs().

◆ rscompat_enablers_add_obligatory_hard_reqs()

void rscompat_enablers_add_obligatory_hard_reqs ( void  )

Update existing action enablers for new hard obligatory requirements. Disable those that can't be upgraded.

Definition at line 286 of file rscompat.c.

Referenced by rscompat_postprocess(), and ruleset_purge_redundant_reqs().

◆ rscompat_init_info()

void rscompat_init_info ( struct rscompat_info info)

Initialize rscompat information structure

Definition at line 57 of file rscompat.c.

Referenced by load_rulesetdir(), and tab_misc::sanity_check().

◆ rscompat_names()

bool rscompat_names ( struct rscompat_info info)

Do compatibility things with names before they are referred to. Runs after names are loaded from the ruleset but before the ruleset objects that may refer to them are loaded.

This is needed when previously hard coded items that are referred to in the ruleset them self becomes ruleset defined.

Returns FALSE if an error occurs.

Definition at line 341 of file rscompat.c.

Referenced by load_rulesetdir().

◆ rscompat_postprocess()

void rscompat_postprocess ( struct rscompat_info info)

Do compatibility things after regular ruleset loading.

Definition at line 405 of file rscompat.c.

Referenced by load_rulesetdir().

◆ rscompat_utype_flag_name_3_3()

const char * rscompat_utype_flag_name_3_3 ( const char old_name)

Convert 3.2 unit type flag name to 3.3 one.

Definition at line 479 of file rscompat.c.

Referenced by load_ruleset_units().