Freeciv-3.3: vision Struct Reference

Freeciv-3.3

Loading...
Searching...
No Matches
Data Fields
vision Struct Reference

`#include <vision.h>`

## Data Fields

struct player * | player
struct tile * | tile
bool | can_reveal_tiles
v_radius_t | radius_sq

## Detailed Description

Definition at line 85 of file vision.h.

## Field Documentation

## ◆ can_reveal_tiles

bool vision::can_reveal_tiles

Definition at line 89 of file vision.h.

Referenced by vision_change_sight(), vision_new(), and vision_reveal_tiles().

## ◆ player

struct player* vision::player

Definition at line 87 of file vision.h.

Referenced by vision_change_sight(), and vision_new().

## ◆ radius_sq

v_radius_t vision::radius_sq

Definition at line 92 of file vision.h.

Referenced by server_game_free(), transfer_city(), vision_change_sight(), vision_free(), and vision_new().

## ◆ tile

struct tile* vision::tile

Definition at line 88 of file vision.h.

Referenced by vision_change_sight(), and vision_new().