Freeciv-3.3: /fast/freeciv/nightly/main/common/scriptcore/tolua_game_gen.c File Reference

Freeciv-3.3

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Macros | Functions
tolua_game_gen.c File Reference
`#include "tolua.h"`
`#include <stdlib.h>`
`#include <string.h>`
`#include "api_common_utilities.h"`
`#include "api_game_effects.h"`
`#include "api_game_find.h"`
`#include "api_game_methods.h"`
`#include "luascript_types.h"`

Go to the source code of this file.

## Macros

#define | game_info_substructure game.info

## Functions

int | tolua_bnd_takeownership (lua_State *L)
TOLUA_API int | tolua_game_open (lua_State *tolua_S)
LUALIB_API int | luaopen_game (lua_State *tolua_S)
static void | tolua_reg_types (lua_State *tolua_S)
static int | tolua_get_Player_Player_name (lua_State *tolua_S)
static int | tolua_get_Player_Player_nation_ptr (lua_State *tolua_S)
static int | tolua_set_Player_Player_nation_ptr (lua_State *tolua_S)
static int | tolua_get_Player_Player_government_ptr (lua_State *tolua_S)
static int | tolua_set_Player_Player_government_ptr (lua_State *tolua_S)
static int | tolua_get_Player_Player_is_alive (lua_State *tolua_S)
static int | tolua_set_Player_Player_is_alive (lua_State *tolua_S)
static int | tolua_get_City_City_name (lua_State *tolua_S)
static int | tolua_get_City_City_owner_ptr (lua_State *tolua_S)
static int | tolua_set_City_City_owner_ptr (lua_State *tolua_S)
static int | tolua_get_City_City_original_ptr (lua_State *tolua_S)
static int | tolua_set_City_City_original_ptr (lua_State *tolua_S)
static int | tolua_get_City_City_id (lua_State *tolua_S)
static int | tolua_get_Connection_Connection_id (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_utype_ptr (lua_State *tolua_S)
static int | tolua_set_Unit_Unit_utype_ptr (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_owner_ptr (lua_State *tolua_S)
static int | tolua_set_Unit_Unit_owner_ptr (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_homecity (lua_State *tolua_S)
static int | tolua_set_Unit_Unit_homecity (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_veteran (lua_State *tolua_S)
static int | tolua_set_Unit_Unit_veteran (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_id (lua_State *tolua_S)
static int | tolua_get_Tile_Tile_terrain_ptr (lua_State *tolua_S)
static int | tolua_set_Tile_Tile_terrain_ptr (lua_State *tolua_S)
static int | tolua_get_Tile_Tile_owner_ptr (lua_State *tolua_S)
static int | tolua_set_Tile_Tile_owner_ptr (lua_State *tolua_S)
static int | tolua_get_Tile_Tile_index (lua_State *tolua_S)
static int | tolua_get_Government_Government_item_number (lua_State *tolua_S)
static int | tolua_get_Nation_Type_Nation_Type_item_number (lua_State *tolua_S)
static int | tolua_get_Building_Type_Building_Type_build_cost (lua_State *tolua_S)
static int | tolua_set_Building_Type_Building_Type_build_cost (lua_State *tolua_S)
static int | tolua_get_Building_Type_Building_Type_item_number (lua_State *tolua_S)
static int | tolua_get_Unit_Type_Unit_Type_build_cost (lua_State *tolua_S)
static int | tolua_set_Unit_Type_Unit_Type_build_cost (lua_State *tolua_S)
static int | tolua_get_Unit_Type_Unit_Type_obsoleted_by_ptr (lua_State *tolua_S)
static int | tolua_set_Unit_Type_Unit_Type_obsoleted_by_ptr (lua_State *tolua_S)
static int | tolua_get_Unit_Type_Unit_Type_item_number (lua_State *tolua_S)
static int | tolua_get_Tech_Type_Tech_Type_item_number (lua_State *tolua_S)
static int | tolua_get_Tech_Type_Tech_Type_cost (lua_State *tolua_S)
static int | tolua_get_Terrain_Terrain_item_number (lua_State *tolua_S)
static int | tolua_get_Disaster_Disaster_id (lua_State *tolua_S)
static int | tolua_get_Achievement_Achievement_id (lua_State *tolua_S)
static int | tolua_get_Action_Action_id (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_base_tech_cost (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_min_tech_cost (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_tech_leak_pct (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_tech_steal_allow_holes (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_tech_trade_allow_holes (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_tech_trade_loss_allow_holes (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_tech_parasite_allow_holes (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_tech_loss_allow_holes (lua_State *tolua_S)
static int | tolua_get_Game_Info_Game_Info_sciencebox (lua_State *tolua_S)
static int | tolua_get_game_game_info_substructure (lua_State *tolua_S)
static int | tolua_set_game_game_info_substructure (lua_State *tolua_S)
static int | tolua_game_game_current_turn00 (lua_State *tolua_S)
static int | tolua_game_game_turn00 (lua_State *tolua_S)
static int | tolua_game_game_current_year00 (lua_State *tolua_S)
static int | tolua_game_game_current_fragment00 (lua_State *tolua_S)
static int | tolua_game_game_current_year_text00 (lua_State *tolua_S)
static int | tolua_game_game_rulesetdir00 (lua_State *tolua_S)
static int | tolua_game_game_ruleset_name00 (lua_State *tolua_S)
static int | tolua_game_game_tech_cost_style00 (lua_State *tolua_S)
static int | tolua_game_game_tech_leakage_style00 (lua_State *tolua_S)
static int | tolua_game_Counter_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Counter_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Counter_get00 (lua_State *tolua_S)
static int | tolua_game_Player_properties_id00 (lua_State *tolua_S)
static int | tolua_game_Player_properties_bulbs00 (lua_State *tolua_S)
static int | tolua_game_Player_controlling_gui00 (lua_State *tolua_S)
static int | tolua_game_Player_num_cities00 (lua_State *tolua_S)
static int | tolua_game_Player_num_units00 (lua_State *tolua_S)
static int | tolua_game_Player_num_future_techs00 (lua_State *tolua_S)
static int | tolua_game_Player_has_wonder00 (lua_State *tolua_S)
static int | tolua_game_Player_gold00 (lua_State *tolua_S)
static int | tolua_game_Player_infrapoints00 (lua_State *tolua_S)
static int | tolua_game_Player_knows_tech00 (lua_State *tolua_S)
static int | tolua_game_Player_can_research00 (lua_State *tolua_S)
static int | tolua_game_Player_tech_cost00 (lua_State *tolua_S)
static int | tolua_game_Player_researching00 (lua_State *tolua_S)
static int | tolua_game_Player_researching_cost00 (lua_State *tolua_S)
static int | tolua_game_Player_shares_research00 (lua_State *tolua_S)
static int | tolua_game_Player_research_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Player_research_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Player_culture00 (lua_State *tolua_S)
static int | tolua_game_Player_has_flag00 (lua_State *tolua_S)
static int | tolua_game_Player_can_upgrade00 (lua_State *tolua_S)
static int | tolua_game_Player_can_build_direct00 (lua_State *tolua_S)
static int | tolua_game_Player_can_build_direct01 (lua_State *tolua_S)
static int | tolua_game_methods_private_list_players00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Player_unit_list_head00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Player_city_list_head00 (lua_State *tolua_S)
static int | tolua_game_City_properties_size00 (lua_State *tolua_S)
static int | tolua_game_City_properties_tile00 (lua_State *tolua_S)
static int | tolua_game_City_has_building00 (lua_State *tolua_S)
static int | tolua_game_City_map_sq_radius00 (lua_State *tolua_S)
static int | tolua_game_City_inspire_partisans00 (lua_State *tolua_S)
static int | tolua_game_City_culture00 (lua_State *tolua_S)
static int | tolua_game_City_is_happy00 (lua_State *tolua_S)
static int | tolua_game_City_is_unhappy00 (lua_State *tolua_S)
static int | tolua_game_City_is_celebrating00 (lua_State *tolua_S)
static int | tolua_game_City_is_gov_center00 (lua_State *tolua_S)
static int | tolua_game_City_is_capital00 (lua_State *tolua_S)
static int | tolua_game_City_is_primary_capital00 (lua_State *tolua_S)
static int | tolua_game_City_link_text00 (lua_State *tolua_S)
static int | tolua_game_City_tile_link_text00 (lua_State *tolua_S)
static int | tolua_game_Unit_properties_tile00 (lua_State *tolua_S)
static int | tolua_game_Unit_transporter00 (lua_State *tolua_S)
static int | tolua_game_Unit_is_on_possible_city_tile00 (lua_State *tolua_S)
static int | tolua_game_Unit_can_upgrade00 (lua_State *tolua_S)
static int | tolua_game_Unit_transform_problem00 (lua_State *tolua_S)
static int | tolua_game_Unit_facing00 (lua_State *tolua_S)
static int | tolua_game_Unit_link_text00 (lua_State *tolua_S)
static int | tolua_game_Unit_tile_link_text00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Unit_cargo_list_head00 (lua_State *tolua_S)
static int | tolua_game_Tile_properties_nat_x00 (lua_State *tolua_S)
static int | tolua_game_Tile_properties_nat_y00 (lua_State *tolua_S)
static int | tolua_game_Tile_properties_x00 (lua_State *tolua_S)
static int | tolua_game_Tile_properties_y00 (lua_State *tolua_S)
static int | tolua_game_Tile_city00 (lua_State *tolua_S)
static int | tolua_game_Tile_city_exists_within_max_city_map00 (lua_State *tolua_S)
static int | tolua_game_Tile_has_extra00 (lua_State *tolua_S)
static int | tolua_game_Tile_has_base00 (lua_State *tolua_S)
static int | tolua_game_Tile_has_road00 (lua_State *tolua_S)
static int | tolua_game_Tile_extra_owner00 (lua_State *tolua_S)
static int | tolua_game_Tile_is_enemy00 (lua_State *tolua_S)
static int | tolua_game_Tile_num_units00 (lua_State *tolua_S)
static int | tolua_game_Tile_sq_distance00 (lua_State *tolua_S)
static int | tolua_game_Tile_link_text00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Tile_next_outward_index00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Tile_tile_for_outward_index00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Tile_unit_list_head00 (lua_State *tolua_S)
static int | tolua_game_Government_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Government_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Nation_Type_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Nation_Type_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Nation_Type_plural_translation00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_is_wonder00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_is_great_wonder00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_is_small_wonder00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_is_improvement00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_has_flag00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_has_role00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_can_exist_at_tile00 (lua_State *tolua_S)
static int | tolua_game_Tech_Type_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Tech_Type_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Terrain_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Terrain_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Terrain_class_name00 (lua_State *tolua_S)
static int | tolua_game_Disaster_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Disaster_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Achievement_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Achievement_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Action_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Action_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Action_target_kind00 (lua_State *tolua_S)
static int | tolua_game_Unit_List_Link_data00 (lua_State *tolua_S)
static int | tolua_game_Unit_List_Link_next00 (lua_State *tolua_S)
static int | tolua_game_City_List_Link_data00 (lua_State *tolua_S)
static int | tolua_game_City_List_Link_next00 (lua_State *tolua_S)
static int | tolua_game_find_counter00 (lua_State *tolua_S)
static int | tolua_game_find_counter01 (lua_State *tolua_S)
static int | tolua_game_find_player00 (lua_State *tolua_S)
static int | tolua_game_find_player01 (lua_State *tolua_S)
static int | tolua_game_find_city00 (lua_State *tolua_S)
static int | tolua_game_find_unit00 (lua_State *tolua_S)
static int | tolua_game_find_transport_unit00 (lua_State *tolua_S)
static int | tolua_game_find_tile00 (lua_State *tolua_S)
static int | tolua_game_find_tile01 (lua_State *tolua_S)
static int | tolua_game_find_government00 (lua_State *tolua_S)
static int | tolua_game_find_government01 (lua_State *tolua_S)
static int | tolua_game_find_nation_type00 (lua_State *tolua_S)
static int | tolua_game_find_nation_type01 (lua_State *tolua_S)
static int | tolua_game_find_action00 (lua_State *tolua_S)
static int | tolua_game_find_action01 (lua_State *tolua_S)
static int | tolua_game_find_building_type00 (lua_State *tolua_S)
static int | tolua_game_find_building_type01 (lua_State *tolua_S)
static int | tolua_game_find_unit_type00 (lua_State *tolua_S)
static int | tolua_game_find_unit_type01 (lua_State *tolua_S)
static int | tolua_game_find_role_unit_type00 (lua_State *tolua_S)
static int | tolua_game_find_tech_type00 (lua_State *tolua_S)
static int | tolua_game_find_tech_type01 (lua_State *tolua_S)
static int | tolua_game_find_terrain00 (lua_State *tolua_S)
static int | tolua_game_find_terrain01 (lua_State *tolua_S)
static int | tolua_game_find_achievement00 (lua_State *tolua_S)
static int | tolua_game_find_achievement01 (lua_State *tolua_S)
static int | tolua_game_find_achievement02 (lua_State *tolua_S)
static int | tolua_game_find_disaster00 (lua_State *tolua_S)
static int | tolua_game_find_direction00 (lua_State *tolua_S)
static int | tolua_game_find_direction01 (lua_State *tolua_S)
static int | tolua_game_find_action02 (lua_State *tolua_S)
static int | tolua_game_find_action03 (lua_State *tolua_S)
static int | tolua_game_find_nonexistent00 (lua_State *tolua_S)
static int | tolua_game_effects_world_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_player_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_city_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_unit_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_tile_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_unit_vs_tile_bonus00 (lua_State *tolua_S)
static int | tolua_game_Direction_properties_id00 (lua_State *tolua_S)
static int | tolua_game_Direction_properties_name00 (lua_State *tolua_S)
static int | tolua_game_Direction_properties_cardinal00 (lua_State *tolua_S)
static int | tolua_game_direction_str2dir00 (lua_State *tolua_S)
static int | tolua_game_direction_next_ccw00 (lua_State *tolua_S)
static int | tolua_game_direction_next_cw00 (lua_State *tolua_S)
static int | tolua_game_direction_opposite00 (lua_State *tolua_S)

## Macro Definition Documentation

## ◆ game_info_substructure

#define game_info_substructure game.info

Definition at line 29 of file tolua_game_gen.c.

## Function Documentation

## ◆ luaopen_game()

LUALIB_API int luaopen_game | ( | lua_State * | tolua_S | ) |

Definition at line 5182 of file tolua_game_gen.c.

Referenced by tolua_game_open().

## ◆ tolua_bnd_takeownership()

int tolua_bnd_takeownership | ( | lua_State * | L | ) |

## ◆ tolua_game_Achievement_name_translation00()

static int tolua_game_Achievement_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3717 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Achievement_rule_name00()

static int tolua_game_Achievement_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3689 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Action_name_translation00()

static int tolua_game_Action_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3773 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Action_rule_name00()

static int tolua_game_Action_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3745 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Action_target_kind00()

static int tolua_game_Action_target_kind00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3801 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_is_great_wonder00()

static int tolua_game_Building_Type_is_great_wonder00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3207 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_is_improvement00()

static int tolua_game_Building_Type_is_improvement00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3263 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_is_small_wonder00()

static int tolua_game_Building_Type_is_small_wonder00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3235 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_is_wonder00()

static int tolua_game_Building_Type_is_wonder00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3179 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_name_translation00()

static int tolua_game_Building_Type_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3319 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_rule_name00()

static int tolua_game_Building_Type_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3291 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_culture00()

static int tolua_game_City_culture00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2035 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_has_building00()

static int tolua_game_City_has_building00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1947 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_inspire_partisans00()

static int tolua_game_City_inspire_partisans00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2005 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_capital00()

static int tolua_game_City_is_capital00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2175 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_celebrating00()

static int tolua_game_City_is_celebrating00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2119 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_gov_center00()

static int tolua_game_City_is_gov_center00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2147 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_happy00()

static int tolua_game_City_is_happy00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2063 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_primary_capital00()

static int tolua_game_City_is_primary_capital00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2203 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_unhappy00()

static int tolua_game_City_is_unhappy00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2091 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_link_text00()

static int tolua_game_City_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2231 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_List_Link_data00()

static int tolua_game_City_List_Link_data00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3885 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_List_Link_next00()

static int tolua_game_City_List_Link_next00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3913 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_map_sq_radius00()

static int tolua_game_City_map_sq_radius00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1977 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_properties_size00()

static int tolua_game_City_properties_size00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1891 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_properties_tile00()

static int tolua_game_City_properties_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1919 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_tile_link_text00()

static int tolua_game_City_tile_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2259 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Counter_get00()

static int tolua_game_Counter_get00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1150 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Counter_name_translation00()

static int tolua_game_Counter_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1122 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Counter_rule_name00()

static int tolua_game_Counter_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1094 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_direction_next_ccw00()

static int tolua_game_direction_next_ccw00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 5098 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_direction_next_cw00()

static int tolua_game_direction_next_cw00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 5126 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_direction_opposite00()

static int tolua_game_direction_opposite00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 5154 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Direction_properties_cardinal00()

static int tolua_game_Direction_properties_cardinal00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 5042 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Direction_properties_id00()

static int tolua_game_Direction_properties_id00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4986 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Direction_properties_name00()

static int tolua_game_Direction_properties_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 5014 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_direction_str2dir00()

static int tolua_game_direction_str2dir00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 5070 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Disaster_name_translation00()

static int tolua_game_Disaster_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3661 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Disaster_rule_name00()

static int tolua_game_Disaster_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3633 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_city_bonus00()

static int tolua_game_effects_city_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4858 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_player_bonus00()

static int tolua_game_effects_player_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4828 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_tile_bonus00()

static int tolua_game_effects_tile_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4920 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_unit_bonus00()

static int tolua_game_effects_unit_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4888 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_unit_vs_tile_bonus00()

static int tolua_game_effects_unit_vs_tile_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4954 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_world_bonus00()

static int tolua_game_effects_world_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4800 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_achievement00()

static int tolua_game_find_achievement00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4575 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_achievement01().

## ◆ tolua_game_find_achievement01()

static int tolua_game_find_achievement01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4603 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_achievement02().

## ◆ tolua_game_find_achievement02()

static int tolua_game_find_achievement02 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4626 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_action00()

static int tolua_game_find_action00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4290 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_action01().

## ◆ tolua_game_find_action01()

static int tolua_game_find_action01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4318 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_action02().

## ◆ tolua_game_find_action02()

static int tolua_game_find_action02 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4728 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_action03().

## ◆ tolua_game_find_action03()

static int tolua_game_find_action03 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4751 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_building_type00()

static int tolua_game_find_building_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4341 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_building_type01().

## ◆ tolua_game_find_building_type01()

static int tolua_game_find_building_type01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4369 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_city00()

static int tolua_game_find_city00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4043 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_counter00()

static int tolua_game_find_counter00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3941 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_counter01().

## ◆ tolua_game_find_counter01()

static int tolua_game_find_counter01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3969 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_direction00()

static int tolua_game_find_direction00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4677 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_direction01().

## ◆ tolua_game_find_direction01()

static int tolua_game_find_direction01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4705 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_disaster00()

static int tolua_game_find_disaster00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4649 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_government00()

static int tolua_game_find_government00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4188 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_government01().

## ◆ tolua_game_find_government01()

static int tolua_game_find_government01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4216 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_nation_type00()

static int tolua_game_find_nation_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4239 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_nation_type01().

## ◆ tolua_game_find_nation_type01()

static int tolua_game_find_nation_type01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4267 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_nonexistent00()

static int tolua_game_find_nonexistent00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4774 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_player00()

static int tolua_game_find_player00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3992 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_player01().

## ◆ tolua_game_find_player01()

static int tolua_game_find_player01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4020 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_role_unit_type00()

static int tolua_game_find_role_unit_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4443 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_tech_type00()

static int tolua_game_find_tech_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4473 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_tech_type01().

## ◆ tolua_game_find_tech_type01()

static int tolua_game_find_tech_type01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4501 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_terrain00()

static int tolua_game_find_terrain00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4524 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_terrain01().

## ◆ tolua_game_find_terrain01()

static int tolua_game_find_terrain01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4552 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_tile00()

static int tolua_game_find_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4135 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_tile01().

## ◆ tolua_game_find_tile01()

static int tolua_game_find_tile01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4165 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_transport_unit00()

static int tolua_game_find_transport_unit00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4103 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_unit00()

static int tolua_game_find_unit00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4073 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_unit_type00()

static int tolua_game_find_unit_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4392 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_unit_type01().

## ◆ tolua_game_find_unit_type01()

static int tolua_game_find_unit_type01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4420 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_current_fragment00()

static int tolua_game_game_current_fragment00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 938 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_current_turn00()

static int tolua_game_game_current_turn00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 860 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_current_year00()

static int tolua_game_game_current_year00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 912 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_current_year_text00()

static int tolua_game_game_current_year_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 964 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_ruleset_name00()

static int tolua_game_game_ruleset_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1016 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_rulesetdir00()

static int tolua_game_game_rulesetdir00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 990 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_tech_cost_style00()

static int tolua_game_game_tech_cost_style00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1042 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_tech_leakage_style00()

static int tolua_game_game_tech_leakage_style00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1068 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_turn00()

static int tolua_game_game_turn00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 886 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Government_name_translation00()

static int tolua_game_Government_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3067 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Government_rule_name00()

static int tolua_game_Government_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3039 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_list_players00()

static int tolua_game_methods_private_list_players00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1809 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Player_city_list_head00()

static int tolua_game_methods_private_Player_city_list_head00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1863 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Player_unit_list_head00()

static int tolua_game_methods_private_Player_unit_list_head00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1835 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Tile_next_outward_index00()

static int tolua_game_methods_private_Tile_next_outward_index00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2949 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Tile_tile_for_outward_index00()

static int tolua_game_methods_private_Tile_tile_for_outward_index00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2981 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Tile_unit_list_head00()

static int tolua_game_methods_private_Tile_unit_list_head00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3011 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Unit_cargo_list_head00()

static int tolua_game_methods_private_Unit_cargo_list_head00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2515 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Nation_Type_name_translation00()

static int tolua_game_Nation_Type_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3123 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Nation_Type_plural_translation00()

static int tolua_game_Nation_Type_plural_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3151 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Nation_Type_rule_name00()

static int tolua_game_Nation_Type_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3095 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_open()

TOLUA_API int tolua_game_open | ( | lua_State * | tolua_S | ) |

Definition at line 5824 of file tolua_game_gen.c.

Referenced by script_client_init(), script_fcdb_init(), and script_server_init().

## ◆ tolua_game_Player_can_build_direct00()

static int tolua_game_Player_can_build_direct00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1754 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_Player_can_build_direct01().

## ◆ tolua_game_Player_can_build_direct01()

static int tolua_game_Player_can_build_direct01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1784 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_can_research00()

static int tolua_game_Player_can_research00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1464 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_can_upgrade00()

static int tolua_game_Player_can_upgrade00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1724 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_controlling_gui00()

static int tolua_game_Player_controlling_gui00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1236 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_culture00()

static int tolua_game_Player_culture00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1666 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_gold00()

static int tolua_game_Player_gold00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1378 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_has_flag00()

static int tolua_game_Player_has_flag00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1694 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_has_wonder00()

static int tolua_game_Player_has_wonder00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1348 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_infrapoints00()

static int tolua_game_Player_infrapoints00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1406 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_knows_tech00()

static int tolua_game_Player_knows_tech00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1434 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_num_cities00()

static int tolua_game_Player_num_cities00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1264 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_num_future_techs00()

static int tolua_game_Player_num_future_techs00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1320 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_num_units00()

static int tolua_game_Player_num_units00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1292 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_properties_bulbs00()

static int tolua_game_Player_properties_bulbs00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1208 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_properties_id00()

static int tolua_game_Player_properties_id00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1180 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_research_name_translation00()

static int tolua_game_Player_research_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1638 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_research_rule_name00()

static int tolua_game_Player_research_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1610 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_researching00()

static int tolua_game_Player_researching00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1524 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_researching_cost00()

static int tolua_game_Player_researching_cost00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1552 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_shares_research00()

static int tolua_game_Player_shares_research00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1580 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_tech_cost00()

static int tolua_game_Player_tech_cost00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1494 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tech_Type_name_translation00()

static int tolua_game_Tech_Type_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3521 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tech_Type_rule_name00()

static int tolua_game_Tech_Type_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3493 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Terrain_class_name00()

static int tolua_game_Terrain_class_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3605 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Terrain_name_translation00()

static int tolua_game_Terrain_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3577 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Terrain_rule_name00()

static int tolua_game_Terrain_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3549 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_city00()

static int tolua_game_Tile_city00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2655 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_city_exists_within_max_city_map00()

static int tolua_game_Tile_city_exists_within_max_city_map00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2683 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_extra_owner00()

static int tolua_game_Tile_extra_owner00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2803 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_has_base00()

static int tolua_game_Tile_has_base00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2743 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_has_extra00()

static int tolua_game_Tile_has_extra00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2713 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_has_road00()

static int tolua_game_Tile_has_road00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2773 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_is_enemy00()

static int tolua_game_Tile_is_enemy00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2833 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_link_text00()

static int tolua_game_Tile_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2921 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_num_units00()

static int tolua_game_Tile_num_units00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2863 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_properties_nat_x00()

static int tolua_game_Tile_properties_nat_x00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2543 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_properties_nat_y00()

static int tolua_game_Tile_properties_nat_y00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2571 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_properties_x00()

static int tolua_game_Tile_properties_x00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2599 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_properties_y00()

static int tolua_game_Tile_properties_y00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2627 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_sq_distance00()

static int tolua_game_Tile_sq_distance00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2891 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_can_upgrade00()

static int tolua_game_Unit_can_upgrade00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2371 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_facing00()

static int tolua_game_Unit_facing00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2431 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_is_on_possible_city_tile00()

static int tolua_game_Unit_is_on_possible_city_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2343 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_link_text00()

static int tolua_game_Unit_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2459 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_List_Link_data00()

static int tolua_game_Unit_List_Link_data00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3829 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_List_Link_next00()

static int tolua_game_Unit_List_Link_next00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3857 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_properties_tile00()

static int tolua_game_Unit_properties_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2287 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_tile_link_text00()

static int tolua_game_Unit_tile_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2487 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_transform_problem00()

static int tolua_game_Unit_transform_problem00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2401 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_transporter00()

static int tolua_game_Unit_transporter00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2315 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_can_exist_at_tile00()

static int tolua_game_Unit_Type_can_exist_at_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3463 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_has_flag00()

static int tolua_game_Unit_Type_has_flag00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3347 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_has_role00()

static int tolua_game_Unit_Type_has_role00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3377 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_name_translation00()

static int tolua_game_Unit_Type_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3435 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_rule_name00()

static int tolua_game_Unit_Type_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3407 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Achievement_Achievement_id()

static int tolua_get_Achievement_Achievement_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 687 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Action_Action_id()

static int tolua_get_Action_Action_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 701 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Building_Type_Building_Type_build_cost()

static int tolua_get_Building_Type_Building_Type_build_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 510 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Building_Type_Building_Type_item_number()

static int tolua_get_Building_Type_Building_Type_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 541 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_City_City_id()

static int tolua_get_City_City_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 240 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_City_City_name()

static int tolua_get_City_City_name | ( | lua_State * | tolua_S | ) |

static

Definition at line 164 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_City_City_original_ptr()

static int tolua_get_City_City_original_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 209 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_City_City_owner_ptr()

static int tolua_get_City_City_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 178 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Connection_Connection_id()

static int tolua_get_Connection_Connection_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 254 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Disaster_Disaster_id()

static int tolua_get_Disaster_Disaster_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 673 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_game_game_info_substructure()

static int tolua_get_game_game_info_substructure | ( | lua_State * | tolua_S | ) |

static

Definition at line 841 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_base_tech_cost()

static int tolua_get_Game_Info_Game_Info_base_tech_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 715 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_min_tech_cost()

static int tolua_get_Game_Info_Game_Info_min_tech_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 729 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_sciencebox()

static int tolua_get_Game_Info_Game_Info_sciencebox | ( | lua_State * | tolua_S | ) |

static

Definition at line 827 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_tech_leak_pct()

static int tolua_get_Game_Info_Game_Info_tech_leak_pct | ( | lua_State * | tolua_S | ) |

static

Definition at line 743 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_tech_loss_allow_holes()

static int tolua_get_Game_Info_Game_Info_tech_loss_allow_holes | ( | lua_State * | tolua_S | ) |

static

Definition at line 813 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_tech_parasite_allow_holes()

static int tolua_get_Game_Info_Game_Info_tech_parasite_allow_holes | ( | lua_State * | tolua_S | ) |

static

Definition at line 799 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_tech_steal_allow_holes()

static int tolua_get_Game_Info_Game_Info_tech_steal_allow_holes | ( | lua_State * | tolua_S | ) |

static

Definition at line 757 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_tech_trade_allow_holes()

static int tolua_get_Game_Info_Game_Info_tech_trade_allow_holes | ( | lua_State * | tolua_S | ) |

static

Definition at line 771 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Game_Info_Game_Info_tech_trade_loss_allow_holes()

static int tolua_get_Game_Info_Game_Info_tech_trade_loss_allow_holes | ( | lua_State * | tolua_S | ) |

static

Definition at line 785 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Government_Government_item_number()

static int tolua_get_Government_Government_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 482 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Nation_Type_Nation_Type_item_number()

static int tolua_get_Nation_Type_Nation_Type_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 496 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Player_Player_government_ptr()

static int tolua_get_Player_Player_government_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 102 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Player_Player_is_alive()

static int tolua_get_Player_Player_is_alive | ( | lua_State * | tolua_S | ) |

static

Definition at line 133 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Player_Player_name()

static int tolua_get_Player_Player_name | ( | lua_State * | tolua_S | ) |

static

Definition at line 57 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Player_Player_nation_ptr()

static int tolua_get_Player_Player_nation_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 71 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tech_Type_Tech_Type_cost()

static int tolua_get_Tech_Type_Tech_Type_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 645 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tech_Type_Tech_Type_item_number()

static int tolua_get_Tech_Type_Tech_Type_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 631 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Terrain_Terrain_item_number()

static int tolua_get_Terrain_Terrain_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 659 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tile_Tile_index()

static int tolua_get_Tile_Tile_index | ( | lua_State * | tolua_S | ) |

static

Definition at line 468 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tile_Tile_owner_ptr()

static int tolua_get_Tile_Tile_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 437 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tile_Tile_terrain_ptr()

static int tolua_get_Tile_Tile_terrain_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 406 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Type_Unit_Type_build_cost()

static int tolua_get_Unit_Type_Unit_Type_build_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 555 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Type_Unit_Type_item_number()

static int tolua_get_Unit_Type_Unit_Type_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 617 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Type_Unit_Type_obsoleted_by_ptr()

static int tolua_get_Unit_Type_Unit_Type_obsoleted_by_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 586 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_homecity()

static int tolua_get_Unit_Unit_homecity | ( | lua_State * | tolua_S | ) |

static

Definition at line 330 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_id()

static int tolua_get_Unit_Unit_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 392 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_owner_ptr()

static int tolua_get_Unit_Unit_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 299 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_utype_ptr()

static int tolua_get_Unit_Unit_utype_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 268 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_veteran()

static int tolua_get_Unit_Unit_veteran | ( | lua_State * | tolua_S | ) |

static

Definition at line 361 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_reg_types()

static void tolua_reg_types | ( | lua_State * | tolua_S | ) |

static

Definition at line 32 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Building_Type_Building_Type_build_cost()

static int tolua_set_Building_Type_Building_Type_build_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 524 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_City_City_original_ptr()

static int tolua_set_City_City_original_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 223 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_City_City_owner_ptr()

static int tolua_set_City_City_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 192 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_game_game_info_substructure()

static int tolua_set_game_game_info_substructure | ( | lua_State * | tolua_S | ) |

static

Definition at line 848 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Player_Player_government_ptr()

static int tolua_set_Player_Player_government_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 116 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Player_Player_is_alive()

static int tolua_set_Player_Player_is_alive | ( | lua_State * | tolua_S | ) |

static

Definition at line 147 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Player_Player_nation_ptr()

static int tolua_set_Player_Player_nation_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 85 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Tile_Tile_owner_ptr()

static int tolua_set_Tile_Tile_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 451 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Tile_Tile_terrain_ptr()

static int tolua_set_Tile_Tile_terrain_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 420 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Type_Unit_Type_build_cost()

static int tolua_set_Unit_Type_Unit_Type_build_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 569 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Type_Unit_Type_obsoleted_by_ptr()

static int tolua_set_Unit_Type_Unit_Type_obsoleted_by_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 600 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Unit_homecity()

static int tolua_set_Unit_Unit_homecity | ( | lua_State * | tolua_S | ) |

static

Definition at line 344 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Unit_owner_ptr()

static int tolua_set_Unit_Unit_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 313 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Unit_utype_ptr()

static int tolua_set_Unit_Unit_utype_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 282 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Unit_veteran()

static int tolua_set_Unit_Unit_veteran | ( | lua_State * | tolua_S | ) |

static

Definition at line 375 of file tolua_game_gen.c.

Referenced by luaopen_game().