Freeciv-3.3
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fcintl.h"
#include "log.h"
#include "mem.h"
#include "rand.h"
#include "support.h"
#include "city.h"
#include "events.h"
#include "game.h"
#include "idex.h"
#include "map.h"
#include "player.h"
#include "specialist.h"
#include "unit.h"
#include "worklist.h"
#include "cm.h"
#include "citytools.h"
#include "cityturn.h"
#include "notify.h"
#include "plrhand.h"
#include "sanitycheck.h"
#include "unithand.h"
#include "unittools.h"
#include "cityhand.h"
Go to the source code of this file.
Handle buying request. This function does properly check its input as it may come from untrusted source over the network.
Definition at line 401 of file cityhand.c.
Referenced by server_handle_packet().
void handle_city_change | ( | struct player * | pplayer, |
int | city_id, | ||
int | production_kind, | ||
int | production_value | ||
) |
Handle request to change current production.
Definition at line 434 of file cityhand.c.
Referenced by server_handle_packet().
void handle_city_change_specialist | ( | struct player * | pplayer, |
int | city_id, | ||
Specialist_type_id | from, | ||
Specialist_type_id | to | ||
) |
Handle request to change specialist type
Definition at line 91 of file cityhand.c.
Referenced by server_handle_packet().
Handle request to change city worker in to specialist.
Definition at line 122 of file cityhand.c.
Referenced by server_handle_packet().
Handle request to turn specialist in to city worker. Client cannot tell which kind of specialist is to be taken, but this just makes worker from first available specialist.
Definition at line 169 of file cityhand.c.
Referenced by server_handle_packet().
Send city_name_suggestion packet back to requesting conn, with suggested name and with same id which was passed in (either unit id for city builder or existing city id for rename, we don't care here).
Definition at line 59 of file cityhand.c.
Referenced by server_handle_packet().
void handle_city_options_req | ( | struct player * | pplayer, |
int | city_id, | ||
bv_city_options | options | ||
) |
Handles a packet from the client that requests the city options for the given city be changed.
Definition at line 508 of file cityhand.c.
Referenced by server_handle_packet().
void handle_city_rally_point | ( | struct player * | pplayer, |
const struct packet_city_rally_point * | packet | ||
) |
Handles a request to set city rally point for new units.
Definition at line 525 of file cityhand.c.
Referenced by client_handle_packet(), and server_handle_packet().
Handle city refresh request
Definition at line 415 of file cityhand.c.
Referenced by server_handle_packet().
Handle city rename request packet.
Definition at line 483 of file cityhand.c.
Referenced by server_handle_packet().
Handle improvement selling request. This function does check its parameters as they may come from untrusted source over the network.
Definition at line 278 of file cityhand.c.
Referenced by server_handle_packet().
void handle_city_worklist | ( | struct player * | pplayer, |
int | city_id, | ||
const struct worklist * | worklist | ||
) |
Handle city worklist update request
Definition at line 383 of file cityhand.c.
Referenced by server_handle_packet().
Handles a request to clear city CMA settings.
Definition at line 567 of file cityhand.c.
Referenced by handle_city_make_specialist(), handle_city_make_worker(), and server_handle_packet().
Handles a request to change city CMA settings.
Definition at line 539 of file cityhand.c.
Referenced by server_handle_packet().
Handle buying request. Caller is responsible to validate input before passing to this function if it comes from untrusted source.
Definition at line 293 of file cityhand.c.
Referenced by dai_spend_gold(), and handle_city_buy().
void really_handle_city_sell | ( | struct player * | pplayer, |
struct city * | pcity, | ||
struct impr_type * | pimprove | ||
) |
Handle improvement selling request. Caller is responsible to validate input before passing to this function if it comes from untrusted source.
Definition at line 240 of file cityhand.c.
Referenced by handle_city_sell(), and try_to_sell_stuff().