Freeciv-3.2
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Here is a list of all macros with links to the files they belong to:
- g -
G :
md5.c
G_LAST :
government.h
GAME_DEFAULT_ACH_UNIQUE :
ruleset.h
GAME_DEFAULT_ACH_VALUE :
ruleset.h
GAME_DEFAULT_ADDTOSIZE :
ruleset.h
GAME_DEFAULT_AIFILL :
game.h
GAME_DEFAULT_AIRLIFTINGSTYLE :
game.h
GAME_DEFAULT_ALLOW_TAKE :
game.h
GAME_DEFAULT_ALLOWED_CITY_NAMES :
game.h
GAME_DEFAULT_ANGRYCITIZEN :
game.h
GAME_DEFAULT_AQUEDUCTLOSS :
game.h
GAME_DEFAULT_AUTO_AI_TOGGLE :
game.h
GAME_DEFAULT_AUTOATTACK :
game.h
GAME_DEFAULT_AUTOSAVES :
game.h
GAME_DEFAULT_BARBARIANRATE :
game.h
GAME_DEFAULT_BORDERS :
game.h
GAME_DEFAULT_CARAVAN_BONUS_STYLE :
game.h
GAME_DEFAULT_CELEBRATESIZE :
game.h
GAME_DEFAULT_CHANGABLE_TAX :
ruleset.h
GAME_DEFAULT_CITYMINDIST :
game.h
GAME_DEFAULT_CIVILWARSIZE :
game.h
GAME_DEFAULT_COMPRESS_LEVEL :
game.h
GAME_DEFAULT_COMPRESS_TYPE :
game.h
GAME_DEFAULT_CONQUERCOST :
game.h
GAME_DEFAULT_CONTACTTURNS :
game.h
GAME_DEFAULT_DEMOGRAPHY :
game.h
GAME_DEFAULT_DIPLBULBCOST :
game.h
GAME_DEFAULT_DIPLCHANCE :
game.h
GAME_DEFAULT_DIPLGOLDCOST :
game.h
GAME_DEFAULT_DIPLOMACY :
game.h
GAME_DEFAULT_DISASTER_FREQ :
ruleset.h
GAME_DEFAULT_DISASTERS :
game.h
GAME_DEFAULT_DISPERSION :
game.h
GAME_DEFAULT_END_SPACESHIP :
game.h
GAME_DEFAULT_END_TURN :
game.h
GAME_DEFAULT_EVENT_CACHE_CHAT :
game.h
GAME_DEFAULT_EVENT_CACHE_INFO :
game.h
GAME_DEFAULT_EVENT_CACHE_MAX_SIZE :
game.h
GAME_DEFAULT_EVENT_CACHE_TURNS :
game.h
GAME_DEFAULT_FIRST_TIMEOUT :
game.h
GAME_DEFAULT_FOGGEDBORDERS :
game.h
GAME_DEFAULT_FOGOFWAR :
game.h
GAME_DEFAULT_FOODBOX :
game.h
GAME_DEFAULT_FREECOST :
game.h
GAME_DEFAULT_FULLTRADESIZE :
game.h
GAME_DEFAULT_GLOBAL_WARMING :
game.h
GAME_DEFAULT_GLOBAL_WARMING_PERCENT :
game.h
GAME_DEFAULT_GOLD :
game.h
GAME_DEFAULT_HAPPYBORDERS :
game.h
GAME_DEFAULT_HOMECAUGHTUNITS :
game.h
GAME_DEFAULT_INCITE_GOLD_CAPT_CHANCE :
game.h
GAME_DEFAULT_INCITE_GOLD_LOSS_CHANCE :
game.h
GAME_DEFAULT_INFRA :
game.h
GAME_DEFAULT_IPHIDE :
game.h
GAME_DEFAULT_KICK_TIME :
game.h
GAME_DEFAULT_KILLCITIZEN :
game.h
GAME_DEFAULT_KILLSTACK :
game.h
GAME_DEFAULT_KILLUNHOMED :
game.h
GAME_DEFAULT_LUA_TIMEOUT :
game.h
GAME_DEFAULT_MAX_PLAYERS :
game.h
GAME_DEFAULT_MAXCONNECTIONSPERHOST :
game.h
GAME_DEFAULT_MGR_DISTANCE :
game.h
GAME_DEFAULT_MGR_FOODNEEDED :
game.h
GAME_DEFAULT_MGR_NATIONCHANCE :
game.h
GAME_DEFAULT_MGR_TURNINTERVAL :
game.h
GAME_DEFAULT_MGR_WORLDCHANCE :
game.h
GAME_DEFAULT_MIGRATION :
game.h
GAME_DEFAULT_MIN_PLAYERS :
game.h
GAME_DEFAULT_MULTIRESEARCH :
game.h
GAME_DEFAULT_NATIONSET :
game.h
GAME_DEFAULT_NATURALCITYNAMES :
game.h
GAME_DEFAULT_NETWAIT :
game.h
GAME_DEFAULT_NOTRADESIZE :
game.h
GAME_DEFAULT_NUCLEAR_WINTER :
game.h
GAME_DEFAULT_NUCLEAR_WINTER_PERCENT :
game.h
GAME_DEFAULT_OCCUPYCHANCE :
game.h
GAME_DEFAULT_ONSETBARBARIAN :
game.h
GAME_DEFAULT_PERSISTENTREADY :
game.h
GAME_DEFAULT_PHASE_MODE :
game.h
GAME_DEFAULT_PINGTIME :
game.h
GAME_DEFAULT_PINGTIMEOUT :
game.h
GAME_DEFAULT_PLRCOLORMODE :
game.h
GAME_DEFAULT_RAPTUREDELAY :
game.h
GAME_DEFAULT_RAZECHANCE :
game.h
GAME_DEFAULT_RESTRICTINFRA :
game.h
GAME_DEFAULT_REVEALMAP :
game.h
GAME_DEFAULT_REVOLENTYPE :
game.h
GAME_DEFAULT_REVOLUTION_LENGTH :
game.h
GAME_DEFAULT_RULESETDIR :
game.h
GAME_DEFAULT_SAVE_NAME :
game.h
GAME_DEFAULT_SAVEFREQUENCY :
game.h
GAME_DEFAULT_SAVEPALACE :
game.h
GAME_DEFAULT_SAVETURNS :
game.h
GAME_DEFAULT_SCIENCEBOX :
game.h
GAME_DEFAULT_SCOREFILE :
game.h
GAME_DEFAULT_SCORELOG :
game.h
GAME_DEFAULT_SCORELOGLEVEL :
game.h
GAME_DEFAULT_SCORETURN :
game.h
GAME_DEFAULT_SEED :
game.h
GAME_DEFAULT_SHIELDBOX :
game.h
GAME_DEFAULT_SKILL_LEVEL :
game.h
GAME_DEFAULT_SPACESHIP_TRAVEL_PCT :
game.h
GAME_DEFAULT_START_CITY :
game.h
GAME_DEFAULT_START_UNITS :
game.h
GAME_DEFAULT_START_YEAR :
game.h
GAME_DEFAULT_TCPTIMEOUT :
game.h
GAME_DEFAULT_TEAM_POOLED_RESEARCH :
game.h
GAME_DEFAULT_TECHLEAK :
game.h
GAME_DEFAULT_TECHLEVEL :
game.h
GAME_DEFAULT_TECHLOSSFG :
game.h
GAME_DEFAULT_TECHLOSSREST :
game.h
GAME_DEFAULT_TECHLOST_DONOR :
game.h
GAME_DEFAULT_TECHLOST_RECV :
game.h
GAME_DEFAULT_TECHPENALTY :
game.h
GAME_DEFAULT_THREADED_SAVE :
game.h
GAME_DEFAULT_TIMEOUT :
game.h
GAME_DEFAULT_TIMEOUTADDEMOVE :
game.h
GAME_DEFAULT_TIMEOUTCOUNTER :
game.h
GAME_DEFAULT_TIMEOUTINC :
game.h
GAME_DEFAULT_TIMEOUTINCMULT :
game.h
GAME_DEFAULT_TIMEOUTINT :
game.h
GAME_DEFAULT_TIMEOUTINTINC :
game.h
GAME_DEFAULT_TOP_CITIES_COUNT :
game.h
GAME_DEFAULT_TRADE_REVENUE_STYLE :
game.h
GAME_DEFAULT_TRADEMINDIST :
game.h
GAME_DEFAULT_TRADEWORLDRELPCT :
game.h
GAME_DEFAULT_TRADING_CITY :
game.h
GAME_DEFAULT_TRADING_GOLD :
game.h
GAME_DEFAULT_TRADING_TECH :
game.h
GAME_DEFAULT_TRAIT_DIST_MODE :
game.h
GAME_DEFAULT_TURNBLOCK :
game.h
GAME_DEFAULT_UNITWAITTIME :
game.h
GAME_DEFAULT_UNRPROTECTS :
game.h
GAME_DEFAULT_USER_META_MESSAGE :
game.h
GAME_DEFAULT_VICTORY_CONDITIONS :
game.h
GAME_DEFAULT_VISION_REVEAL_TILES :
ruleset.h
GAME_HARDCODED_DEFAULT_SKILL_LEVEL :
game.h
game_info_substructure :
tolua_game_gen.c
GAME_MAX_AIFILL :
game.h
GAME_MAX_AQUEDUCTLOSS :
game.h
GAME_MAX_CITYMINDIST :
game.h
GAME_MAX_CIVILWARSIZE :
game.h
GAME_MAX_COMPRESS_LEVEL :
game.h
GAME_MAX_CONQUERCOST :
game.h
GAME_MAX_CONTACTTURNS :
game.h
GAME_MAX_DIPLBULBCOST :
game.h
GAME_MAX_DIPLCHANCE :
game.h
GAME_MAX_DIPLGOLDCOST :
game.h
GAME_MAX_DISASTERS :
game.h
GAME_MAX_DISPERSION :
game.h
GAME_MAX_END_TURN :
game.h
GAME_MAX_EVENT_CACHE_MAX_SIZE :
game.h
GAME_MAX_EVENT_CACHE_TURNS :
game.h
GAME_MAX_FIRST_TIMEOUT :
game.h
GAME_MAX_FOODBOX :
game.h
GAME_MAX_FREECOST :
game.h
GAME_MAX_FULLTRADESIZE :
game.h
GAME_MAX_GLOBAL_WARMING_PERCENT :
game.h
GAME_MAX_GOLD :
game.h
GAME_MAX_INCITE_GOLD_CAPT_CHANCE :
game.h
GAME_MAX_INCITE_GOLD_LOSS_CHANCE :
game.h
GAME_MAX_INFRA :
game.h
GAME_MAX_KICK_TIME :
game.h
GAME_MAX_KILLUNHOMED :
game.h
GAME_MAX_LUA_TIMEOUT :
game.h
GAME_MAX_MAX_PLAYERS :
game.h
GAME_MAX_MAXCONNECTIONSPERHOST :
game.h
GAME_MAX_MGR_DISTANCE :
game.h
GAME_MAX_MGR_NATIONCHANCE :
game.h
GAME_MAX_MGR_TURNINTERVAL :
game.h
GAME_MAX_MGR_WORLDCHANCE :
game.h
GAME_MAX_MIN_PLAYERS :
game.h
GAME_MAX_NETWAIT :
game.h
GAME_MAX_NOTRADESIZE :
game.h
GAME_MAX_NUCLEAR_WINTER_PERCENT :
game.h
GAME_MAX_OCCUPYCHANCE :
game.h
GAME_MAX_ONSETBARBARIAN :
game.h
GAME_MAX_PINGTIME :
game.h
GAME_MAX_PINGTIMEOUT :
game.h
GAME_MAX_RAPTUREDELAY :
game.h
GAME_MAX_RAZECHANCE :
game.h
GAME_MAX_READ_RECURSION :
game.h
GAME_MAX_REVOLUTION_LENGTH :
game.h
GAME_MAX_SAVEFREQUENCY :
game.h
GAME_MAX_SAVETURNS :
game.h
GAME_MAX_SCIENCEBOX :
game.h
GAME_MAX_SEED :
game.h
GAME_MAX_SHIELDBOX :
game.h
GAME_MAX_SPACESHIP_TRAVEL_PCT :
game.h
GAME_MAX_TCPTIMEOUT :
game.h
GAME_MAX_TECHLEAK :
game.h
GAME_MAX_TECHLEVEL :
game.h
GAME_MAX_TECHLOSSFG :
game.h
GAME_MAX_TECHLOSSREST :
game.h
GAME_MAX_TECHLOST_DONOR :
game.h
GAME_MAX_TECHLOST_RECV :
game.h
GAME_MAX_TECHPENALTY :
game.h
GAME_MAX_TIMEOUT :
game.h
GAME_MAX_TOP_CITIES_COUNT :
game.h
GAME_MAX_TRADEMINDIST :
game.h
GAME_MAX_TRADEWORLDRELPCT :
game.h
GAME_MAX_UNITWAITTIME :
game.h
GAME_MIN_AIFILL :
game.h
GAME_MIN_AQUEDUCTLOSS :
game.h
GAME_MIN_CITYMINDIST :
game.h
GAME_MIN_CIVILWARSIZE :
game.h
GAME_MIN_COMPRESS_LEVEL :
game.h
GAME_MIN_CONQUERCOST :
game.h
GAME_MIN_CONTACTTURNS :
game.h
GAME_MIN_DIPLBULBCOST :
game.h
GAME_MIN_DIPLCHANCE :
game.h
GAME_MIN_DIPLGOLDCOST :
game.h
GAME_MIN_DISASTERS :
game.h
GAME_MIN_DISPERSION :
game.h
GAME_MIN_END_TURN :
game.h
GAME_MIN_EVENT_CACHE_MAX_SIZE :
game.h
GAME_MIN_EVENT_CACHE_TURNS :
game.h
GAME_MIN_FIRST_TIMEOUT :
game.h
GAME_MIN_FOODBOX :
game.h
GAME_MIN_FREECOST :
game.h
GAME_MIN_FULLTRADESIZE :
game.h
GAME_MIN_GLOBAL_WARMING_PERCENT :
game.h
GAME_MIN_GOLD :
game.h
GAME_MIN_INCITE_GOLD_CAPT_CHANCE :
game.h
GAME_MIN_INCITE_GOLD_LOSS_CHANCE :
game.h
GAME_MIN_INFRA :
game.h
GAME_MIN_KICK_TIME :
game.h
GAME_MIN_KILLUNHOMED :
game.h
GAME_MIN_LUA_TIMEOUT :
game.h
GAME_MIN_MAX_PLAYERS :
game.h
GAME_MIN_MAXCONNECTIONSPERHOST :
game.h
GAME_MIN_MGR_DISTANCE :
game.h
GAME_MIN_MGR_NATIONCHANCE :
game.h
GAME_MIN_MGR_TURNINTERVAL :
game.h
GAME_MIN_MGR_WORLDCHANCE :
game.h
GAME_MIN_MIN_PLAYERS :
game.h
GAME_MIN_NETWAIT :
game.h
GAME_MIN_NOTRADESIZE :
game.h
GAME_MIN_NUCLEAR_WINTER_PERCENT :
game.h
GAME_MIN_OCCUPYCHANCE :
game.h
GAME_MIN_ONSETBARBARIAN :
game.h
GAME_MIN_PINGTIME :
game.h
GAME_MIN_PINGTIMEOUT :
game.h
GAME_MIN_RAPTUREDELAY :
game.h
GAME_MIN_RAZECHANCE :
game.h
GAME_MIN_REVOLUTION_LENGTH :
game.h
GAME_MIN_SAVEFREQUENCY :
game.h
GAME_MIN_SAVETURNS :
game.h
GAME_MIN_SCIENCEBOX :
game.h
GAME_MIN_SEED :
game.h
GAME_MIN_SHIELDBOX :
game.h
GAME_MIN_SPACESHIP_TRAVEL_PCT :
game.h
GAME_MIN_TCPTIMEOUT :
game.h
GAME_MIN_TECHLEAK :
game.h
GAME_MIN_TECHLEVEL :
game.h
GAME_MIN_TECHLOSSFG :
game.h
GAME_MIN_TECHLOSSREST :
game.h
GAME_MIN_TECHLOST_DONOR :
game.h
GAME_MIN_TECHLOST_RECV :
game.h
GAME_MIN_TECHPENALTY :
game.h
GAME_MIN_TIMEOUT :
game.h
GAME_MIN_TOP_CITIES_COUNT :
game.h
GAME_MIN_TRADEMINDIST :
game.h
GAME_MIN_TRADEWORLDRELPCT :
game.h
GAME_MIN_UNITWAITTIME :
game.h
GAME_OLD_DEFAULT_SKILL_LEVEL :
game.h
game_server_autoupgrade_veteran_loss :
tolua_server_gen.c
game_server_multiresearch :
tolua_server_gen.c
game_server_upgrade_veteran_loss :
tolua_server_gen.c
GAME_TRANSPORT_MAX_RECURSIVE :
game.h
GAME_UNIT_BRIBE_DIST_MAX :
game.h
GEN_BITWISE :
settings.c
GEN_BITWISE_OPTION :
options.c
GEN_BOOL :
settings.c
GEN_BOOL_OPTION :
options.c
GEN_COLOR_OPTION :
options.c
GEN_ENUM :
settings.c
GEN_ENUM_OPTION :
options.c
GEN_EV :
events.c
GEN_FONT_OPTION :
options.c
GEN_INT :
settings.c
GEN_INT_OPTION :
options.c
GEN_STR_LIST_OPTION :
options.c
GEN_STR_OPTION :
options.c
GEN_STRING :
settings.c
GEN_STRING_NRS :
settings.c
GEN_TOOLKIT :
mapimg.c
GEN_VIDEO_OPTION :
options.c
generic_iterate :
iterator.h
generic_iterate_end :
iterator.h
GENHASH_ITER :
genhash.c
genhash_iterate :
genhash.h
genhash_iterate_end :
genhash.h
genhash_keys_iterate :
genhash.h
genhash_keys_iterate_end :
genhash.h
genhash_maybe_expand :
genhash.c
genhash_maybe_shrink :
genhash.c
genhash_values_iterate :
genhash.h
genhash_values_iterate_end :
genhash.h
genus_iterate :
improvement.h
genus_iterate_end :
improvement.h
GET :
md5.c
get_packet_from_connection :
packets.h
GET_SURF :
sprite.h
GET_SURF_REAL :
sprite.h
GET_TOKEN :
capability.c
global_worklists_iterate :
global_worklist.h
global_worklists_iterate_all :
global_worklist.h
global_worklists_iterate_all_end :
global_worklist.h
global_worklists_iterate_end :
global_worklist.h
GOOD_PLAYER :
report.c
GOODS_SECTION_PREFIX :
ruleset.c
goods_type_iterate :
traderoutes.h
goods_type_iterate_end :
traderoutes.h
goods_type_re_active_iterate :
traderoutes.h
goods_type_re_active_iterate_end :
traderoutes.h
goto_map_list_iterate :
goto.c
goto_map_list_iterate_end :
goto.c
goto_map_unit_iterate :
goto.c
goto_map_unit_iterate_end :
goto.c
GOTO_WIDTH :
mapview_common.h
gotoline_hash_iterate :
mapview_common.c
gotoline_hash_iterate_end :
mapview_common.c
GOVERNMENT_ITER :
government.c
GOVERNMENT_SECTION_PREFIX :
ruleset.c
governments_iterate :
government.h
governments_iterate_end :
government.h
governments_re_active_iterate :
government.h
governments_re_active_iterate_end :
government.h
GROWTH_POTENTIAL_DEEMPHASIS :
daisettler.c
GROWTH_PRIORITY :
daisettler.c
GTK_STOCK_EDIT :
menu.c
GUARD_ROWS :
SDL3_rotozoom.c
GUEST_NAME :
auth.c
GUI_CB_MODE :
gui_stub.h
,
gui_cbsetter.c
GUI_DEFAULT_CHAT_LOGFILE :
options.h
GUI_DEFAULT_MAPIMG_FILENAME :
options.h
GUI_FUNC_PROTO :
gui_proto_constructor.h
GUI_GTK2_CITYDLG_DEFAULT_XSIZE :
options.h
GUI_GTK2_CITYDLG_DEFAULT_YSIZE :
options.h
GUI_GTK2_CITYDLG_MAX_XSIZE :
options.h
GUI_GTK2_CITYDLG_MAX_YSIZE :
options.h
GUI_GTK2_CITYDLG_MIN_XSIZE :
options.h
GUI_GTK2_CITYDLG_MIN_YSIZE :
options.h
GUI_GTK3_22_CITYDLG_DEFAULT_XSIZE :
options.h
GUI_GTK3_22_CITYDLG_DEFAULT_YSIZE :
options.h
GUI_GTK3_22_CITYDLG_MAX_XSIZE :
options.h
GUI_GTK3_22_CITYDLG_MAX_YSIZE :
options.h
GUI_GTK3_22_CITYDLG_MIN_XSIZE :
options.h
GUI_GTK3_22_CITYDLG_MIN_YSIZE :
options.h
GUI_GTK3_22_GOV_RANGE_MAX_DEFAULT :
options.h
GUI_GTK3_22_GOV_RANGE_MAX_MAX :
options.h
GUI_GTK3_22_GOV_RANGE_MAX_MIN :
options.h
GUI_GTK3_22_GOV_RANGE_MIN_DEFAULT :
options.h
GUI_GTK3_22_GOV_RANGE_MIN_MAX :
options.h
GUI_GTK3_22_GOV_RANGE_MIN_MIN :
options.h
GUI_GTK3_CITYDLG_DEFAULT_XSIZE :
options.h
GUI_GTK3_CITYDLG_DEFAULT_YSIZE :
options.h
GUI_GTK3_CITYDLG_MAX_XSIZE :
options.h
GUI_GTK3_CITYDLG_MAX_YSIZE :
options.h
GUI_GTK3_CITYDLG_MIN_XSIZE :
options.h
GUI_GTK3_CITYDLG_MIN_YSIZE :
options.h
GUI_GTK3_GOV_RANGE_MAX_DEFAULT :
options.h
GUI_GTK3_GOV_RANGE_MAX_MAX :
options.h
GUI_GTK3_GOV_RANGE_MAX_MIN :
options.h
GUI_GTK3_GOV_RANGE_MIN_DEFAULT :
options.h
GUI_GTK3_GOV_RANGE_MIN_MAX :
options.h
GUI_GTK3_GOV_RANGE_MIN_MIN :
options.h
GUI_GTK4_CITYDLG_DEFAULT_XSIZE :
options.h
GUI_GTK4_CITYDLG_DEFAULT_YSIZE :
options.h
GUI_GTK4_CITYDLG_MAX_XSIZE :
options.h
GUI_GTK4_CITYDLG_MAX_YSIZE :
options.h
GUI_GTK4_CITYDLG_MIN_XSIZE :
options.h
GUI_GTK4_CITYDLG_MIN_YSIZE :
options.h
GUI_GTK4_GOV_RANGE_MAX_DEFAULT :
options.h
GUI_GTK4_GOV_RANGE_MAX_MAX :
options.h
GUI_GTK4_GOV_RANGE_MAX_MIN :
options.h
GUI_GTK4_GOV_RANGE_MIN_DEFAULT :
options.h
GUI_GTK4_GOV_RANGE_MIN_MAX :
options.h
GUI_GTK4_GOV_RANGE_MIN_MIN :
options.h
GUI_GTK_DEFAULT_THEME_NAME :
gui_main.h
GUI_GTK_OPTION :
gui_main.h
GUI_GTK_OPTION_STR :
gui_main.h
GUI_GTK_OVERVIEW_MIN_XSIZE :
options.h
GUI_GTK_OVERVIEW_MIN_YSIZE :
options.h
GUI_NAME_FULL :
gui_main.h
GUI_NAME_SHORT :
gui_main.h
gui_rect_iterate :
mapview_common.h
gui_rect_iterate_coord :
mapview_common.h
gui_rect_iterate_coord_end :
mapview_common.h
gui_rect_iterate_end :
mapview_common.h
GUI_SDL_OPTION :
gui_main.h
GUI_SDL_OPTION_STR :
gui_main.h
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