Freeciv-3.2
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server
savegame
savemain.h
Go to the documentation of this file.
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/***********************************************************************
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Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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***********************************************************************/
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#ifndef FC__SAVEMAIN_H
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#define FC__SAVEMAIN_H
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/* utility */
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#include "
support.h
"
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struct
section_file
;
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void
savegame_load
(
struct
section_file
*sfile);
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void
savegame_save
(
struct
section_file
*sfile,
const
char
*save_reason,
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bool
scenario);
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void
save_game
(
const
char
*
orig_filename
,
const
char
*save_reason,
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bool
scenario);
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void
save_system_close
(
void
);
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#endif
/* FC__SAVEMAIN_H */
incite_cost
char * incite_cost
Definition
comments.c:75
savegame_load
void savegame_load(struct section_file *sfile)
Definition
savemain.c:43
savegame_save
void savegame_save(struct section_file *sfile, const char *save_reason, bool scenario)
Definition
savemain.c:96
save_system_close
void save_system_close(void)
Definition
savemain.c:328
save_game
void save_game(const char *orig_filename, const char *save_reason, bool scenario)
Definition
savemain.c:142
section_file
Definition
section_file.h:36
support.h
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