Freeciv-3.2
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server
scripting
api_server_counters.h
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/*****************************************************************************
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Freeciv - Copyright (C) 2023 - The Freeciv Project
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*****************************************************************************/
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#ifndef FC__API_GAME_COUNTERS_H
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#define FC__API_GAME_COUNTERS_H
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/* common/scriptcore */
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#include "
luascript_types.h
"
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struct
lua_State
;
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void
api_counter_increase
(
lua_State
*
L
,
Counter
*c,
City
*
city
);
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void
api_counter_zero
(
lua_State
*
L
,
Counter
*c,
City
*
city
);
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#endif
/* FCAPI_GAME_COUNTERS_H */
api_counter_increase
void api_counter_increase(lua_State *L, Counter *c, City *city)
Definition
api_server_counters.c:38
api_counter_zero
void api_counter_zero(lua_State *L, Counter *c, City *city)
Definition
api_server_counters.c:55
incite_cost
char * incite_cost
Definition
comments.c:75
luascript_types.h
city
Definition
city.h:320
counter
Definition
counters.h:27
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