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Freeciv-3.1
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Go to the source code of this file.
Data Structures | |
| struct | civ_map |
Macros | |
| #define | terrain_misc packet_ruleset_terrain_control |
| #define | SPECENUM_NAME team_placement |
| #define | SPECENUM_VALUE0 TEAM_PLACEMENT_DISABLED |
| #define | SPECENUM_VALUE1 TEAM_PLACEMENT_CLOSEST |
| #define | SPECENUM_VALUE2 TEAM_PLACEMENT_CONTINENT |
| #define | SPECENUM_VALUE3 TEAM_PLACEMENT_HORIZONTAL |
| #define | SPECENUM_VALUE4 TEAM_PLACEMENT_VERTICAL |
Enumerations | |
| enum | mapsize_type { MAPSIZE_FULLSIZE = 0 , MAPSIZE_PLAYER , MAPSIZE_XYSIZE } |
| enum | map_generator { MAPGEN_SCENARIO = 0 , MAPGEN_RANDOM , MAPGEN_FRACTAL , MAPGEN_ISLAND , MAPGEN_FAIR , MAPGEN_FRACTURE } |
| enum | map_startpos { MAPSTARTPOS_DEFAULT = 0 , MAPSTARTPOS_SINGLE , MAPSTARTPOS_2or3 , MAPSTARTPOS_ALL , MAPSTARTPOS_VARIABLE } |
| #define SPECENUM_NAME team_placement |
Definition at line 63 of file map_types.h.
| #define SPECENUM_VALUE0 TEAM_PLACEMENT_DISABLED |
Definition at line 64 of file map_types.h.
| #define SPECENUM_VALUE1 TEAM_PLACEMENT_CLOSEST |
Definition at line 65 of file map_types.h.
| #define SPECENUM_VALUE2 TEAM_PLACEMENT_CONTINENT |
Definition at line 66 of file map_types.h.
| #define SPECENUM_VALUE3 TEAM_PLACEMENT_HORIZONTAL |
Definition at line 67 of file map_types.h.
| #define SPECENUM_VALUE4 TEAM_PLACEMENT_VERTICAL |
Definition at line 68 of file map_types.h.
| #define terrain_misc packet_ruleset_terrain_control |
Definition at line 29 of file map_types.h.
| enum map_generator |
| Enumerator | |
|---|---|
| MAPGEN_SCENARIO | |
| MAPGEN_RANDOM | |
| MAPGEN_FRACTAL | |
| MAPGEN_ISLAND | |
| MAPGEN_FAIR | |
| MAPGEN_FRACTURE | |
Definition at line 46 of file map_types.h.
| enum map_startpos |
| Enumerator | |
|---|---|
| MAPSTARTPOS_DEFAULT | |
| MAPSTARTPOS_SINGLE | |
| MAPSTARTPOS_2or3 | |
| MAPSTARTPOS_ALL | |
| MAPSTARTPOS_VARIABLE | |
Definition at line 55 of file map_types.h.
| enum mapsize_type |
| Enumerator | |
|---|---|
| MAPSIZE_FULLSIZE | |
| MAPSIZE_PLAYER | |
| MAPSIZE_XYSIZE | |
Definition at line 38 of file map_types.h.