20#include <QApplication>
29#include <QStackedWidget>
30#include <QTableWidget>
91 if (pterrain->identifier_load == ch) {
104 gui()->switch_page(page);
114 gui()->pr_options->set_rulesets(num_rulesets, rulesets);
122 return gui()->current_page();
130 gui()->update_start_page();
139 QLabel* free_main_pic =
new QLabel;
140 QPainter painter(&main_graphics);
141 QStringList buttons_names;
145 QFont f = QApplication::font();
148#if IS_BETA_VERSION || IS_DEVEL_VERSION
155 painter.setPen(Qt::white);
159 if (rev_ver == NULL) {
162 fc_snprintf(msgbuf,
sizeof(msgbuf),
_(
"%s%s, Qt5 client"),
165 fc_snprintf(msgbuf,
sizeof(msgbuf),
_(
"%s%s, Qt6 client"),
172 main_graphics.height() - fm.descent() - fm.height() * 2,
176 fc_snprintf(msgbuf,
sizeof(msgbuf),
_(
"commit: %s"), rev_ver);
178 main_graphics.height() - fm.descent() - fm.height(),
182 strncpy(msgbuf,
_(
"Qt5 client"),
sizeof(msgbuf) - 1);
184 strncpy(msgbuf,
_(
"Qt6 client"),
sizeof(msgbuf) - 1);
188 painter.drawText(main_graphics.width() - fm.horizontalAdvance (msgbuf)
189 -10, main_graphics.height() - fm.descent(), msgbuf);
190 free_main_pic->setPixmap(main_graphics);
192 row++, 0, 1, 2, Qt::AlignCenter);
194#if IS_BETA_VERSION || IS_DEVEL_VERSION
195 warn_color.setColor(QPalette::WindowText, Qt::red);
196 unstable_label->setPalette(warn_color);
197 unstable_label->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Maximum);
198 unstable_label->setAlignment(Qt::AlignCenter);
200 row++, 0, 1, 2, Qt::AlignHCenter);
203 buttons_names <<
_(
"Start new game") <<
_(
"Start scenario game")
204 <<
_(
"Load saved game") <<
_(
"Connect to network game")
205 <<
_(
"Options") <<
_(
"Quit");
207 buttons_nr = buttons_names.count();
209 for (
int iter = 0; iter < buttons_nr; iter++) {
210 button =
new QPushButton(buttons_names[iter]);
219 QObject::connect(
button, &QPushButton::clicked, [
this]() {
225 QObject::connect(
button, &QPushButton::clicked, [
this]() {
231 QObject::connect(
button, &QPushButton::clicked, [
this]() {
294 QPushButton *network_button;
297 QVBoxLayout *page_network_layout =
new QVBoxLayout;
298 QGridLayout *page_network_grid_layout =
new QGridLayout;
299 QHBoxLayout *page_network_lan_layout =
new QHBoxLayout;
300 QHBoxLayout *page_network_wan_layout =
new QHBoxLayout;
319 QStringList servers_list;
320 servers_list <<
_(
"Server Name") <<
_(
"Port") <<
_(
"Version")
321 <<
_(
"Status") <<
Q_(
"?count:Players") <<
_(
"Comment");
322 QStringList server_info;
323 server_info <<
_(
"Name") <<
_(
"Type") <<
_(
"Host") <<
_(
"Nation");
326 lan_widget->setColumnCount(servers_list.count());
327 lan_widget->verticalHeader()->setVisible(
false);
331 wan_widget->setColumnCount(servers_list.count());
332 wan_widget->verticalHeader()->setVisible(
false);
339 lan_widget->setHorizontalHeaderLabels(servers_list);
341 lan_widget->setProperty(
"selectionBehavior",
"SelectRows");
342 lan_widget->setEditTriggers(QAbstractItemView::NoEditTriggers);
343 lan_widget->setSelectionMode(QAbstractItemView::SingleSelection);
345 wan_widget->setHorizontalHeaderLabels(servers_list);
347 wan_widget->setProperty(
"selectionBehavior",
"SelectRows");
348 wan_widget->setEditTriggers(QAbstractItemView::NoEditTriggers);
349 wan_widget->setSelectionMode(QAbstractItemView::SingleSelection);
352 &QItemSelectionModel::selectionChanged,
this,
356 &QItemSelectionModel::selectionChanged,
this,
358 connect(
wan_widget, &QTableWidget::itemDoubleClicked,
this,
360 connect(
lan_widget, &QTableWidget::itemDoubleClicked,
this,
363 info_widget->setHorizontalHeaderLabels(server_info);
364 info_widget->setProperty(
"selectionBehavior",
"SelectRows");
365 info_widget->setEditTriggers(QAbstractItemView::NoEditTriggers);
366 info_widget->setSelectionMode(QAbstractItemView::SingleSelection);
371 header->setSectionResizeMode(0, QHeaderView::Stretch);
372 header->setStretchLastSection(
true);
374 header->setSectionResizeMode(0, QHeaderView::Stretch);
375 header->setStretchLastSection(
true);
377 header->setSectionResizeMode(0, QHeaderView::Stretch);
378 header->setStretchLastSection(
true);
380 QStringList label_names;
381 label_names <<
_(
"Connect") <<
_(
"Port") <<
_(
"Login")
382 <<
_(
"Password") <<
_(
"Confirm Password");
384 for (
int i = 0; i < label_names.count(); i++) {
385 connect_msg =
new QLabel;
386 connect_msg->setText(label_names[i]);
387 page_network_grid_layout->addWidget(connect_msg, i, 0, Qt::AlignHCenter);
395 page_network_grid_layout->addWidget(
info_widget, 0, 2, 5, 4);
397 network_button =
new QPushButton(
_(
"Refresh"));
398 QObject::connect(network_button, &QAbstractButton::clicked,
this,
400 page_network_grid_layout->addWidget(network_button, 5, 0);
402 network_button =
new QPushButton(
_(
"Cancel"));
403 QObject::connect(network_button, &QPushButton::clicked, [
this]() {
406 page_network_grid_layout->addWidget(network_button, 5, 2, 1, 1);
408 network_button =
new QPushButton(
_(
"Connect"));
409 page_network_grid_layout->addWidget(network_button, 5, 5, 1, 1);
420 page_network_lan_layout->addWidget(
lan_widget, 0);
421 page_network_wan_layout->addWidget(
wan_widget, 1);
422 lan_label =
new QLabel(
_(
"Internet servers:"));
423 page_network_layout->addWidget(lan_label, 1);
424 page_network_layout->addWidget(
wan_widget, 10);
425 lan_label =
new QLabel(
_(
"Local servers:"));
426 page_network_layout->addWidget(lan_label, 1);
427 page_network_layout->addWidget(
lan_widget, 1);
428 page_network_grid_layout->setColumnStretch(3, 4);
429 pages_layout[PAGE_NETWORK]->addLayout(page_network_layout, 1, 1);
430 pages_layout[PAGE_NETWORK]->addLayout(page_network_grid_layout, 2, 1);
471 QLabel *label =
new QLabel(
_(
"Loading..."));
474 pages_layout[PAGE_GAME + 1]->addWidget(label, 0, 0, 1, 1,
486 QLabel *lbl_show_preview;
492 hbox =
new QHBoxLayout;
494 lbl_show_preview =
new QLabel(
_(
"Show preview"));
495 sav <<
_(
"Choose Saved Game to Load") <<
_(
"Date");
497 load_pix->setProperty(
"themed_border",
true);
509 hbox->addWidget(lbl_show_preview, Qt::AlignLeft);
510 wdg->setLayout(hbox);
513 saves_load->setProperty(
"selectionBehavior",
"SelectRows");
514 saves_load->setEditTriggers(QAbstractItemView::NoEditTriggers);
515 saves_load->setSelectionMode(QAbstractItemView::SingleSelection);
516 saves_load->verticalHeader()->setVisible(
false);
519 header->setSectionResizeMode(0, QHeaderView::Stretch);
520 header->setStretchLastSection(
true);
524 &QItemSelectionModel::selectionChanged,
this,
532 but =
new QPushButton;
533 but->setText(
_(
"Browse..."));
534 but->setIcon(QApplication::style()->standardIcon(QStyle::SP_DirIcon));
538 but =
new QPushButton;
539 but->setText(
_(
"Cancel"));
540 but->setIcon(QApplication::style()->standardIcon(
541 QStyle::SP_DialogCancelButton));
545 but =
new QPushButton;
546 but->setText(
_(
"Load"));
547 but->setIcon(QApplication::style()->standardIcon(
548 QStyle::SP_DialogOkButton));
574 sav <<
_(
"Choose a Scenario");
580 scenarios_load->setEditTriggers(QAbstractItemView::NoEditTriggers);
581 scenarios_load->setSelectionMode(QAbstractItemView::SingleSelection);
593 header->setSectionResizeMode(0, QHeaderView::Stretch);
594 header->setStretchLastSection(
true);
596 &QItemSelectionModel::selectionChanged,
this,
599 but =
new QPushButton;
600 but->setText(
_(
"Browse..."));
601 but->setIcon(QApplication::style()->standardIcon(QStyle::SP_DirIcon));
605 but =
new QPushButton;
606 but->setText(
_(
"Cancel"));
607 but->setIcon(QApplication::style()->standardIcon(
608 QStyle::SP_DialogCancelButton));
616 but =
new QPushButton;
617 but->setText(
_(
"Load Scenario"));
618 but->setIcon(QApplication::style()->standardIcon(
619 QStyle::SP_DialogOkButton));
631 QGridLayout *up_layout;
632 QGridLayout *down_layout;
634 QWidget *down_widget;
637 QStringList player_widget_list;
639 up_layout =
new QGridLayout;
640 down_layout =
new QGridLayout;
644 chat_line->setProperty(
"doomchat",
true);
651 player_widget_list <<
_(
"Name") <<
_(
"Ready") <<
Q_(
"?player:Leader")
652 <<
_(
"Flag") <<
_(
"Border") <<
_(
"Nation") <<
_(
"Team")
663 SIGNAL(customContextMenuRequested(
const QPoint&)),
668 but =
new QPushButton;
669 but->setText(
_(
"Disconnect"));
670 but->setIcon(style()->standardPixmap(QStyle::SP_DialogCancelButton));
672 down_layout->addWidget(but, 5, 4);
677 QObject::connect(
nation_button, &QAbstractButton::clicked,
this,
684 QObject::connect(
obs_button, &QAbstractButton::clicked,
this,
688 start_button->setIcon(style()->standardPixmap(QStyle::SP_DialogOkButton));
690 QObject::connect(
start_button, &QAbstractButton::clicked,
this,
694 down_layout->addWidget(
pre_vote, 4, 0, 1, 4);
695 down_layout->addWidget(
chat_line, 5, 0, 1, 4);
697 splitter =
new QSplitter;
698 up_widget =
new QWidget();
699 down_widget =
new QWidget();
700 up_widget->setLayout(up_layout);
701 down_widget->setLayout(down_layout);
702 splitter->addWidget(up_widget);
703 splitter->addWidget(down_widget);
704 splitter->setOrientation(Qt::Vertical);
713 QGridLayout *game_layout;
717 game_layout =
new QGridLayout;
718 game_layout->setContentsMargins(0, 0, 0, 0);
719 game_layout->setSpacing(0);
743 _(
"Research"),
"SCI",
790 pages_layout[PAGE_GAME]->setContentsMargins(0, 0, 0, 0);
820 str = QString(
_(
"Save Files"))
821 + QString(
" (*.sav *.sav.bz2 *.sav.gz *.sav.xz *.sav.zst)");
824 QDir::homePath(),
str);
835 QItemSelection slctn;
842 slctn =
saves_load->selectionModel()->selection();
843 saves_load->selectionModel()->clearSelection();
844 saves_load->selectionModel()->select(slctn, QItemSelectionModel::Rows
845 | QItemSelectionModel::SelectCurrent);
855 str = QString(
_(
"Scenarios Files"))
856 + QString(
" (*.sav *.sav.bz2 *.sav.gz *.sav.xz *.sav.zst)");
858 _(
"Open Scenario File"),
859 QDir::homePath(),
str);
871 QTableWidget* sel = NULL;
872 QString host, portstr;
898 port = portstr.toInt();
899 old_row_count = sel->rowCount();
900 sel->clearContents();
907 if (old_row_count <= row) {
911 if (pserver->humans >= 0) {
912 fc_snprintf(buf,
sizeof(buf),
"%d", pserver->humans);
914 strncpy(buf,
_(
"Unknown"),
sizeof(buf) - 1);
915 buf[
sizeof(buf) - 1] =
'\0';
919 tstring = QString::number(tmp);
921 for (
int col = 0; col < 6; col++) {
922 QTableWidgetItem *
item;
924 item =
new QTableWidgetItem();
928 item->setText(pserver->host);
931 item->setText(tstring);
934 item->setText(pserver->version);
937 item->setText(
_(pserver->state));
943 item->setText(pserver->message);
948 sel->setItem(row, col,
item);
951 if (host == pserver->host && port == pserver->port) {
959 while (old_row_count - row > 0) {
960 sel->removeRow(old_row_count - 1);
1137 const QItemSelection &deselected)
1139 QModelIndexList indexes = selected.indexes();
1142 QTableWidgetItem *
item;
1143 QItemSelectionModel *tw;
1148 const char *terr_name;
1149 const struct server *pserver = NULL;
1154 QByteArray fn_bytes;
1156 if (indexes.isEmpty()) {
1162 index = indexes.at(0);
1164 index = indexes.at(1);
1167 tw = qobject_cast<QItemSelectionModel *>(sender());
1180 pserver = server_list_get(srvrs->
servers, index.row());
1185 if (!pserver || !pserver->
players) {
1191 for (k = 0; k <
n; k++) {
1193 for (col = 0; col < 4; col++) {
1194 item =
new QTableWidgetItem();
1216 index = indexes.at(0);
1217 qvar = index.data(Qt::UserRole);
1218 sl = qvar.toStringList();
1220 if (sl.count() > 1) {
1226 index = indexes.at(0);
1227 qvar = index.data(Qt::UserRole);
1230 load_pix->setPixmap(*(
new QPixmap));
1240 QString pl_str =
nullptr;
1241 int num_players = 0;
1242 int curr_player = 0;
1243 QByteArray pl_bytes;
1247 final_str = QString(
"<b>") +
_(
"Turn") +
":</b> "
1248 + QString::number(integer).toHtmlEscaped() +
"<br>";
1251 "players",
TRUE))) {
1254 final_str = final_str +
"<b>" +
_(
"Players") +
":</b>" +
" "
1255 + QString::number(integer).toHtmlEscaped() +
"<br>";
1257 num_players = integer;
1259 for (
int i = 0; i < num_players; i++) {
1260 pl_str = QString(
"player") + QString::number(i);
1261 pl_bytes = pl_str.toUtf8();
1263 pl_bytes.data(),
true))) {
1265 "player%d.unassigned_user",
1273 if (pl_str ==
nullptr) {
1279 pl_bytes = pl_str.toUtf8();
1281 pl_bytes.data(),
true))) {
1285 final_str = final_str +
"<b>" +
_(
"Nation") +
":</b> "
1286 + QString(sname).toHtmlEscaped() +
"<br>";
1291 final_str = final_str +
"<b>" +
_(
"Cities") +
":</b> "
1292 + QString::number(integer).toHtmlEscaped() +
"<br>";
1297 final_str = final_str +
"<b>" +
_(
"Units") +
":</b> "
1298 + QString::number(integer).toHtmlEscaped() +
"<br>";
1303 final_str = final_str +
"<b>" +
_(
"Gold") +
":</b> "
1304 + QString::number(integer).toHtmlEscaped() +
"<br>";
1310 "player%d.map_t%04d",
1311 curr_player,
nat_y++);
1312 if (line ==
nullptr) {
1315 nat_x = strlen(line);
1316 str_pixmap = str_pixmap + line;
1321 pterr->identifier_load =
'\0';
1328 "savefile.terrident%d.name", ii)) != NULL) {
1330 if (pterr != NULL) {
1332 "savefile.terrident%d.identifier", ii);
1339 QImage
img(
nat_x,
nat_y, QImage::Format_ARGB32_Premultiplied);
1341 img.fill(Qt::black);
1342 for (
int a = 0 ; a <
nat_x; a++) {
1343 for (
int b = 0; b <
nat_y; b++) {
1348 if (tr !=
nullptr) {
1352 color.setRgb(rgb->
r, rgb->
g, rgb->
b);
1357 if (
img.width() > 1) {
1358 load_pix->setPixmap(QPixmap::fromImage(
img).scaledToHeight(200));
1360 load_pix->setPixmap(*(
new QPixmap));
1376 "research",
TRUE))) {
1378 "research.r%d.now_name",
1381 final_str = final_str +
"<b>" +
_(
"Researching") +
":</b> "
1382 + QString(sname).toHtmlEscaped();
1400 struct fileinfo_list *files;
1409 QTableWidgetItem *
item;
1412 item =
new QTableWidgetItem();
1413 item->setData(Qt::UserRole, QString(pfile->fullname));
1415 item->setText(pfile->name);
1417 item =
new QTableWidgetItem();
1418 dt = QDateTime::fromSecsSinceEpoch(pfile->mtime);
1419 item->setText(dt.toString(Qt::TextDate));
1423 fileinfo_list_destroy(files);
1431 struct fileinfo_list *files;
1446 const char *sname, *sdescription, *sauthors;
1447 QTableWidgetItem *
item;
1452 int current_ver = MAJOR_VERSION * 1000000 + MINOR_VERSION * 10000;
1453 int current_dev = current_ver;
1455 if (PATCH_VERSION >= 90) {
1457 current_dev += PATCH_VERSION * 100;
1461 if (fcver < 30000) {
1467 if (fcver % 10000 >= 9000) {
1468 fcdev = fcver - (fcver % 100);
1470 fcdev = fcver - (fcver % 10000);
1474 "scenario.description");
1476 "scenario.authors");
1478 if (fcdev <= current_dev) {
1480 bool add_item =
true;
1491 maj = fcver / 1000000;
1493 min = fcver / 10000;
1495 if (fcver >= 9000) {
1497 version = QString(
"%1.%2+").arg(maj).arg(min);
1499 version = QString(
"%1.%2").arg(maj).arg(min);
1503 version = QString(
_(
"pre-2.6"));
1507 for (i = 0; i < rows; ++i) {
1517 sl =
item->data(Qt::UserRole).toStringList();
1518 found_ver = sl.at(3).toInt();
1519 if (found_ver < fcver) {
1525 item =
new QTableWidgetItem();
1528 item->setText(QString(pfile->name));
1529 format = QString(
"<br>") + QString(
_(
"Format:")) +
" "
1530 + version.toHtmlEscaped();
1532 st = QString(
"\n") + QString(
"<b>") +
_(
"Authors: ")
1533 + QString(
"</b>") + QString(sauthors).toHtmlEscaped();
1538 + QString(sname && strlen(sname) ?
Q_(sname) : pfile->name)
1541 << QString(pfile->fullname).toHtmlEscaped()
1542 << QString(NULL != sdescription &&
'\0' != sdescription[0]
1543 ?
Q_(sdescription) :
"").toHtmlEscaped() + st + format
1544 << QString::number(fcver).toHtmlEscaped();
1545 sl.replaceInStrings(
"\n",
"<br>");
1546 item->setData(Qt::UserRole, sl);
1557 fileinfo_list_destroy(files);
1609 QByteArray ba_bytes;
1620 errbuf,
sizeof(errbuf)) != -1) {
1665 QVariant qvar, qvar2;
1667 QString host, nation, leader,
team,
str;
1671 QTreeWidgetItem *
item;
1672 QTreeWidgetItem *item_r;
1673 QList <QTreeWidgetItem*> items;
1674 QList <QTreeWidgetItem*> recursed_items;
1675 QTreeWidgetItem *player_item;
1676 QTreeWidgetItem *global_item;
1677 QTreeWidgetItem *detach_item;
1681 if (conn_num == 0) {
1688 player_item =
new QTreeWidgetItem();
1689 player_item->setText(0,
Q_(
"?header:Players"));
1690 player_item->setData(0, Qt::UserRole, qvar2);
1706 if (pconn->playing == pplayer && !pconn->observer) {
1707 conn_id = pconn->id;
1715 if (
is_ai(pplayer)) {
1718 is_ready = pplayer->is_ready;
1722 nation =
_(
"Random");
1724 if (pplayer->was_created) {
1734 if (pplayer->team) {
1740 item =
new QTreeWidgetItem();
1741 for (
int col = 0; col < 8; col++) {
1744 str = pplayer->username;
1746 if (
is_ai(pplayer)) {
1747 str =
str +
" <" + (ai_level_translated_name(pplayer->ai_common.skill_level))
1755 qvar = QVariant::fromValue((
void *) pplayer);
1757 item->setData(0, Qt::UserRole, qvar2);
1758 item->setData(1, Qt::UserRole, qvar);
1762 item->setText(col,
_(
"Yes"));
1764 item->setText(col,
_(
"No"));
1768 item->setText(col, leader);
1771 if (!pplayer->nation) {
1776 item->setData(col, Qt::DecorationRole, *pixmap);
1782 pixmap =
new QPixmap(
1784 pixmap->fill(Qt::transparent);
1786 p.fillRect(pixmap->width() / 2 - 8, 0, 16, 16, Qt::black);
1787 p.fillRect(pixmap->width() / 2 - 7, 1, 14, 14,
1790 item->setData(col, Qt::DecorationRole, *pixmap);
1794 item->setText(col, nation);
1800 item->setText(col, host);
1810 recursed_items.clear();
1812 if (pconn->id == conn_id) {
1815 item_r =
new QTreeWidgetItem();
1816 item_r->setText(0, pconn->username);
1817 item_r->setText(5,
_(
"Observer"));
1818 item_r->setText(7, pconn->addr);
1819 recursed_items.append(item_r);
1820 item->addChildren(recursed_items);
1826 player_item->addChildren(items);
1833 global_item =
new QTreeWidgetItem();
1834 global_item->setText(0,
_(
"Global observers"));
1836 global_item->setData(0, Qt::UserRole, qvar2);
1839 if (NULL != pconn->playing || !pconn->observer) {
1842 item =
new QTreeWidgetItem();
1843 for (
int col = 0; col < 8; col++) {
1846 item->setText(col, pconn->username);
1849 item->setText(col,
_(
"Observer"));
1852 item->setText(col, pconn->addr);
1861 global_item->addChildren(items);
1868 detach_item =
new QTreeWidgetItem();
1869 detach_item->setText(0,
_(
"Detached"));
1871 detach_item->setData(0, Qt::UserRole, qvar2);
1874 if (NULL != pconn->playing || pconn->observer) {
1877 item =
new QTreeWidgetItem();
1878 item->setText(0, pconn->username);
1879 item->setText(7, pconn->addr);
1883 detach_item->addChildren(items);
1909 text =
_(
"Not ready");
1911 int num_unready = 0;
1914 if (
is_human(pplayer) && !pplayer->is_ready) {
1919 if (num_unready > 1) {
1964 QString me, splayer,
str, sp;
1965 bool need_empty_team;
1966 const char *level_cmd, *level_name;
1968 QVariant qvar, qvar2;
1973 if (
item ==
nullptr) {
1977 qvar =
item->data(0, Qt::UserRole);
1978 qvar2 =
item->data(1, Qt::UserRole);
1988 if (pplayer !=
nullptr) {
1989 QMenu *page_menu =
new QMenu(
this);
1994 splayer = QString(pplayer->
name);
1995 sp =
"\"" + splayer +
"\"";
1996 if (me != splayer) {
1997 str = QString(
_(
"Observe"));
1999 str =
"/observe " + sp;
2000 QObject::connect(
action, &QAction::triggered, [
this,
str]() {
2003 page_menu->addAction(
action);
2006 str = QString(
_(
"Remove player"));
2008 str =
"/remove " + sp;
2009 QObject::connect(
action, &QAction::triggered, [
this,
str]() {
2012 page_menu->addAction(
action);
2014 str = QString(
_(
"Take this player"));
2016 str =
"/take " + sp;
2017 QObject::connect(
action, &QAction::triggered, [
this,
str]() {
2020 page_menu->addAction(
action);
2024 str = QString(
_(
"Pick nation"));
2027 QObject::connect(
action, &QAction::triggered, [
this,
str]() {
2030 page_menu->addAction(
action);
2033 if (
is_ai(pplayer)) {
2043 level_name = ai_level_translated_name(
static_cast < ai_level
> (
level));
2046 str =
"/" + QString(level_cmd) +
" " + sp;
2047 QObject::connect(
action, &QAction::triggered, [
this,
str]() {
2063 count = pplayer->
team ?
2065 need_empty_team = (count != 1);
2068 if (!need_empty_team) {
2071 need_empty_team =
false;
2077 QObject::connect(
action, &QAction::triggered, [
this,
str]() {
2085 str = QString(
_(
"Aitoggle player"));
2087 str =
"/aitoggle " + sp;
2088 QObject::connect(
action, &QAction::triggered, [
this,
str]() {
2091 page_menu->addAction(
action);
2094 page_menu->popup(global_pos);
2150 str = QString(
_(
"Tax: %1% Science: %2% Luxury: %3%\n"))
2155 str += QString(
_(
"%1 - max rate: %2%")).
2157 QString::number(max));
2161 &building_total, &tax);
2162 fc_snprintf(buf,
sizeof(buf),
_(
"Income: %d Total Costs: %d"),
2163 tax, building_total + unit_total);
2183 bool center_next =
false;
2184 bool first_tile =
false;
2186 struct tile *ptile =
nullptr;
2193 ptile = pcity->tile;
2194 first_id = pcity->id;
2208 if (ptile !=
nullptr) {
2219 bool center_next =
false;
2220 bool first_tile =
false;
2222 struct tile *ptile =
nullptr;
2229 ptile = pcity->tile;
2230 first_id = pcity->id;
2244 if (ptile !=
nullptr) {
2256 bool center_next =
false;
2257 bool first_tile =
false;
2259 struct tile *ptile =
nullptr;
2264 if (capital ==
nullptr) {
2269 ptile = capital->
tile;
2270 first_id = capital->
id;
2284 if (ptile !=
nullptr) {
2310 bool center_next =
false;
2311 bool first_tile =
false;
2313 struct tile *ptile =
nullptr;
2335 if (ptile !=
nullptr) {
struct canvas int int struct sprite * psprite
void qtg_version_message(const char *vertext)
int send_chat_printf(const char *format,...)
int send_chat(const char *message)
void output_window_append(const struct ft_color color, const char *featured_text)
#define city_list_iterate(citylist, pcity)
#define city_list_iterate_end
fc_game_tab_widget * game_tab_widget
QStringList status_bar_queue
void handle_authentication_req(enum authentication_type type, const char *message)
QLineEdit * connect_host_edit
QTextEdit * output_window
void update_sidebar_tooltips()
fc_sidewidget * sw_economy
hud_battle_log * battlelog_wdg
QPushButton * start_button
int add_game_tab(QWidget *widget)
fc_sidewidget * sw_science
QTableWidget * lan_widget
QWidget * connect_metaserver
QWidget * game_main_widget
QLineEdit * connect_confirm_password_edit
QPushButton * nation_button
QTableWidget * saves_load
void set_status_bar(QString str, int timeout=2000)
enum client_pages current_page()
bool check_server_scan(server_scan *scan_data)
QLineEdit * connect_password_edit
minimap_view * minimapview_wdg
void reload_sidebar_icons()
QTableWidget * wan_widget
void slot_selection_changed(const QItemSelection &, const QItemSelection &)
fc_sidewidget * sw_indicators
fc_sidewidget * sw_endturn
void slot_pregame_observe()
QTableWidget * info_widget
void set_connection_state(enum connection_state state)
QLabel * status_bar_label
QGridLayout * pages_layout[PAGE_GAME+2]
QLineEdit * connect_login_edit
QTextEdit * scenarios_view
void destroy_server_scans(void)
void update_sidebar_position()
QMenu * page_submenu_team
void create_network_page()
QTreeWidget * start_players_tree
QLineEdit * connect_port_edit
void create_loading_page()
void start_page_menu(QPoint)
void update_server_list(enum server_scan_type sstype, const struct server_list *list)
void update_network_lists()
void slot_pregame_start()
fc_sidewidget * sw_cities
void popup_client_options()
void update_load_page(void)
pregame_options * pr_options
QTableWidget * scenarios_load
void rm_game_tab(int index)
void send_fake_chat_message(const QString &message)
void create_scenario_page()
void update_scenarios_page(void)
QIcon get_icon(const QString &id)
static fc_icons * instance()
void set_aifill(int aifill)
bool can_client_control(void)
bool client_is_global_observer(void)
bool client_is_observer(void)
char fc_password[MAX_LEN_PASSWORD]
static struct fc_sockaddr_list * list
int connect_to_server(const char *username, const char *hostname, int port, char *errbuf, int errbufsize)
struct color * get_player_color(const struct tileset *t, const struct player *pplayer)
bool player_has_color(const struct player *pplayer)
bool is_server_running(void)
bool client_start_server(void)
bool can_client_access_hack(void)
#define conn_list_iterate(connlist, pconn)
#define conn_list_iterate_end
void key_center_capital(void)
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
int get_player_bonus(const struct player *pplayer, enum effect_type effect_type)
void fc_allocate_mutex(fc_mutex *mutex)
void fc_release_mutex(fc_mutex *mutex)
const struct ft_color ftc_client
const char * government_name_for_player(const struct player *pplayer)
void city_report_dialog_popup(bool raise)
void popup_races_dialog(struct player *pplayer)
void put_cross_overlay_tile(struct tile *ptile)
static struct server_scan_timer_data meta_scan
static enum connection_state connection_status
static struct server_scan_timer_data lan_scan
static void server_scan_error(struct server_scan *scan, const char *message)
static bool holding_srv_list_mutex
void popup_players_dialog(bool raise)
void economy_report_dialog_popup(bool raise)
static struct server_list * server_list
#define log_error(message,...)
void center_tile_mapcanvas(const struct tile *ptile)
const char * nation_adjective_for_player(const struct player *pplayer)
bool can_conn_edit_players_nation(const struct connection *pconn, const struct player *pplayer)
const char * nation_plural_for_player(const struct player *pplayer)
#define NO_NATION_SELECTED
struct client_options gui_options
int send_packet_authentication_reply(struct connection *pc, const struct packet_authentication_reply *packet)
const char * get_government_tooltip(void)
const char * text_happiness_cities(const struct city *pcity)
void qtg_real_set_client_page(enum client_pages page)
static void center_next_enemy_city()
enum client_pages qtg_get_current_client_page()
static void center_next_player_city()
void popup_shortcuts_dialog()
static enum connection_state connection_status
static struct server_scan * meta_scan
void qtg_set_rulesets(int num_rulesets, char **rulesets)
int last_center_player_city
const char * get_info_label_text_popup(void)
void toggle_units_report(bool)
static bool holding_srv_list_mutex
const char * science_dialog_text(void)
static void cycle_enemy_units()
static struct terrain * char2terrain(char ch)
int last_center_enemy_city
const char * get_nuclear_winter_tooltip(void)
void server_scan_error(struct server_scan *scan, const char *message)
const char * get_bulb_tooltip(void)
const char * get_info_label_text(bool)
const char * get_global_warming_tooltip(void)
void update_start_page(void)
static struct server_scan * lan_scan
static void center_next_player_capital()
bool is_settable_ai_level(enum ai_level level)
const char * player_name(const struct player *pplayer)
bool player_has_flag(const struct player *pplayer, enum plr_flag_id flag)
struct city * player_primary_capital(const struct player *pplayer)
#define ai_level_cmd(_level_)
#define players_iterate_end
#define players_iterate(_pplayer)
static bool is_barbarian(const struct player *pplayer)
#define players_iterate_alive_end
#define players_iterate_alive(_pplayer)
void secfile_destroy(struct section_file *secfile)
struct section_file * secfile_load_section(const char *filename, const char *section, bool allow_duplicates)
bool secfile_lookup_bool_default(const struct section_file *secfile, bool def, const char *path,...)
int secfile_lookup_int_default(const struct section_file *secfile, int def, const char *path,...)
const char * secfile_lookup_str_default(const struct section_file *secfile, const char *def, const char *path,...)
void get_economy_report_units_data(struct unit_entry *entries, int *num_entries_used, int *total_cost)
void get_economy_report_data(struct improvement_entry *entries, int *num_entries_used, int *total_cost, int *total_income)
static struct terrain * char2terrain(char ch)
struct srv_list * server_scan_get_list(struct server_scan *scan)
void server_scan_finish(struct server_scan *scan)
struct server_scan * server_scan_begin(enum server_scan_type type, ServerScanErrorFunc error_func)
enum server_scan_type server_scan_get_type(const struct server_scan *scan)
enum server_scan_status server_scan_poll(struct server_scan *scan)
#define server_list_iterate_end
#define server_list_iterate(serverlist, pserver)
struct setting_list * level[OLEVELS_NUM]
const struct strvec * get_scenario_dirs(void)
const struct strvec * get_save_dirs(void)
struct fileinfo_list * fileinfolist_infix(const struct strvec *dirs, const char *infix, bool nodups)
#define fileinfo_list_iterate(list, pnode)
#define fileinfo_list_iterate_end
enum capital_type capital
struct conn_list * est_connections
struct packet_game_info info
struct conn_list * all_connections
enum cmdlevel access_level
char username[MAX_LEN_NAME]
char password[MAX_LEN_PASSWORD]
struct player_economic economic
struct server::players * players
struct server_list * servers
int fc_snprintf(char *str, size_t n, const char *format,...)
#define sz_strlcpy(dest, src)
const char * team_name_translation(const struct team *pteam)
const char * team_slot_name_translation(const struct team_slot *tslot)
const struct player_list * team_members(const struct team *pteam)
bool team_slot_is_used(const struct team_slot *tslot)
const char * team_slot_rule_name(const struct team_slot *tslot)
#define team_slots_iterate_end
#define team_slots_iterate(_tslot)
struct terrain * terrain_by_rule_name(const char *name)
#define terrain_type_iterate(_p)
#define TERRAIN_UNKNOWN_IDENTIFIER
#define terrain_type_iterate_end
const char * tileset_main_intro_filename(const struct tileset *t)
struct sprite * get_nation_flag_sprite(const struct tileset *t, const struct nation_type *pnation)
#define unit_list_iterate(unitlist, punit)
#define unit_list_iterate_end
const char * fc_git_revision(void)
const char * unstable_message(void)
const char * word_version(void)